Commit Graph

1985 Commits

Author SHA1 Message Date
Wojtek Figat
f5cdb0abfd Add Delay node to Visual Scripting 2021-06-14 16:10:08 +02:00
Wojtek Figat
90105c421d Fix Visual Script method override node auto-size 2021-06-14 14:30:54 +02:00
Wojtek Figat
bbbcfb707d Fix crash on null type 2021-06-14 14:28:16 +02:00
Wojtek Figat
e455ada90a Optimize Debug Draw wireframe sphere to use auto-LOD 2021-06-14 14:22:46 +02:00
Wojtek Figat
da0c8ffff9 Optimize Debug Draw for large amount of single-frame debug shapes and lines 2021-06-14 13:29:47 +02:00
Wojtek Figat
428c43e707 Optimize Debug Log window new entries adding (manual placement instead of full layout) 2021-06-14 12:04:49 +02:00
Wojtek Figat
a8b0612a7f Add new icons and tweaks
#550
2021-06-14 11:08:47 +02:00
Wojtek Figat
e090d699ef Merge branch 'W2Wizard-IconPatch' 2021-06-14 10:47:26 +02:00
Wojtek Figat
bb39e1d220 Merge branch 'IconPatch' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconPatch 2021-06-14 10:47:20 +02:00
Wojtek Figat
aec071689a Fix game build 2021-06-14 10:44:46 +02:00
Wojtek Figat
22c62439ee Fixes and tweaks for profiler window 2021-06-14 10:41:51 +02:00
Wojtek Figat
5ad222e896 Merge branch 'master' of https://gitlab.flaxengine.com/flax/flaxengine 2021-06-14 09:31:32 +02:00
Wojtek Figat
b225622eaa Fix typo 2021-06-14 09:31:19 +02:00
W2Wizard
83e6319643 Adjust debug log tab icon 2021-06-13 22:37:47 +02:00
W2Wizard
5408898e15 Increase BoxSize & overhaul debug log icons 2021-06-13 20:16:06 +02:00
W2Wizard
8e781ccf7b Apply asset new icons
Apply the Icons for SwitchSettings, LocalizationSettings and Json Asset.
2021-06-13 17:33:58 +02:00
W2Wizard
7e3b64b328 Adjust track icon size
Go down from 20 to 18 instead.
2021-06-13 16:46:08 +02:00
W2Wizard
96089d5396 Fix timeline track icons 2021-06-13 16:20:23 +02:00
W2Wizard
eb6e3a7e8e Replace clickable images with actual buttons
With the new icons the clickable images for adding functions for the Visject surface got too small and unreadable. Instead using more visible buttons should counteract this.
2021-06-13 14:49:10 +02:00
Wojtek Figat
63ef1e544a Merge branch 'stefnotch-perf-buildtool' 2021-06-12 23:20:30 +02:00
Wojtek Figat
23709a1b11 Merge branch 'perf-buildtool' of git://github.com/stefnotch/FlaxEngine into stefnotch-perf-buildtool 2021-06-12 23:20:24 +02:00
Wojtek Figat
4a92850d9a Add async animations updating via Task Graph 2021-06-12 23:20:12 +02:00
Wojtek Figat
360f498e47 Add Engine::UpdateGraph for async engine/game update 2021-06-12 23:20:11 +02:00
Wojtek Figat
d7e7dcc823 Add Task Graph 2021-06-12 23:20:10 +02:00
Wojtek Figat
25c00a0d55 Fix C# profiler events from other threads 2021-06-12 23:20:10 +02:00
Wojtek Figat
93cdb7ce8f Bump up build number 2021-06-12 23:20:09 +02:00
Wojtek Figat
47af31a8c4 Tweaks 2021-06-12 23:20:09 +02:00
Wojtek Figat
41ad835d86 Refactor AnimGraph to support asynchronous execution 2021-06-12 23:20:08 +02:00
Wojtek Figat
b8ad4bdd2a Refactor AnimGraph debug flows to use scripting API event 2021-06-12 23:20:07 +02:00
Wojtek Figat
544cb1ff6d Finish job system 2021-06-12 23:20:07 +02:00
Wojtek Figat
07ad94de13 Optimize Animated Model bones matrices buffer update 2021-06-12 23:20:06 +02:00
Wojtek Figat
982b22b4b1 Add Job System 2021-06-12 23:20:05 +02:00
Wojtek Figat
e0b587251a Add RingBuffer template 2021-06-12 23:20:05 +02:00
Wojtek Figat
cdc85a1961 Add profiler entry for Audio Source update 2021-06-12 23:20:04 +02:00
Wojtek Figat
4cd31ce2b4 Remove some unsued lines 2021-06-12 23:20:04 +02:00
Wojtek Figat
7c9e170a40 Tweaks 2021-06-11 16:49:30 +02:00
Wojtek Figat
8f78ccf414 Add pooling for timeline table row controls in profiler 2021-06-11 16:49:12 +02:00
Wojtek Figat
81fd026313 Add pooling for timeline event controls in profiler 2021-06-11 16:44:26 +02:00
Wojtek Figat
9c7378cf5b Optimize Profiler window update to refresh only visible tab UI 2021-06-11 12:03:01 +02:00
Wojtek Figat
3a51320ea6 Increase profiler samples length to 10s at 60hz 2021-06-11 09:53:43 +02:00
Wojtek Figat
dfa6f5c75f Fix profiler shutdown issue on end 2021-06-10 17:01:24 +02:00
Wojtek Figat
3d4309457b Improve stability of Vulkan and D3D12 backends on large worlds 2021-06-10 17:01:07 +02:00
Wojtek Figat
14bc9501c7 Cleanup some code 2021-06-10 16:59:59 +02:00
Wojtek Figat
90d9f83f8c Fix crash due to SamplesBuffer::Add bug 2021-06-10 15:59:01 +02:00
Wojtek Figat
82a39e5d98 Fix Asset::ToString() to not depend on refs count and look simpler 2021-06-10 15:58:32 +02:00
Wojtek Figat
101e803ca6 Fix WeakAssetReference handling asset unload 2021-06-10 11:07:36 +02:00
Wojtek Figat
907f289ea7 Cleanup asset references code 2021-06-10 11:01:35 +02:00
Wojtek Figat
9fd62cf9aa Add support for using references in scripting API events 2021-06-10 10:26:57 +02:00
Wojtek Figat
05d095b35e Add support for using pointers in scripting API events 2021-06-09 17:15:32 +02:00
Wojtek Figat
5a710ccd7a Hide GetPxShape impl 2021-06-09 14:49:36 +02:00