Wojtek Figat
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700b561ad1
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Improve rigidbody warning message
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2021-08-21 12:53:23 +02:00 |
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Wojtek Figat
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a59aec8425
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Fix suspension force offset location
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2021-08-20 16:33:31 +02:00 |
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Wojtek Figat
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aaca4ecc69
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Add wheeled vehicle tire options
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2021-08-20 16:33:11 +02:00 |
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Wojtek Figat
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078f56febe
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Add vehicle telemetry logging debug option
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2021-08-20 16:32:47 +02:00 |
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Wojtek Figat
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17f128afeb
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Add digital steering option for a vehicle
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2021-08-20 16:23:45 +02:00 |
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Wojtek Figat
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aa224f6296
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Fix WheeledVehicle driving and suspension raycasts
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2021-08-20 15:30:01 +02:00 |
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Wojtek Figat
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3cb4abab0d
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Optimize ticking disabled vehicles
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2021-08-19 16:26:49 +02:00 |
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Wojtek Figat
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151454db2c
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Fix invalid rigidbody center of mass location
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2021-08-19 15:46:36 +02:00 |
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Wojtek Figat
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4984ba1bb3
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Add CookCollision to collision data with triangles as int32
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2021-08-13 09:58:57 +02:00 |
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Wojtek Figat
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8074bb2fbe
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Add SuspensionForceOffset to vehicle wheel config
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2021-08-12 18:21:46 +02:00 |
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Wojtek Figat
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623f981bc1
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Fix car wheel location by applying compression of the suspension spring
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2021-08-09 15:22:10 +02:00 |
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Wojtek Figat
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09c11250b4
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Add options for vehicle wheel suspension configuration and state
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2021-08-09 14:35:22 +02:00 |
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Wojtek Figat
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71cf758ccf
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Fix crash when cooking collision data for multi-mesh models
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2021-08-08 16:18:29 +02:00 |
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Wojtek Figat
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e6d5d5330e
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Fix CharacterController minimum size checks to prevent crashes if values are too small
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2021-08-07 15:52:49 +02:00 |
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Wojtek Figat
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d22380c7cf
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Add warnings when cooking collision with empty mesh data
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2021-08-06 15:07:50 +02:00 |
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Wojtek Figat
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bf2171ed74
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Add support for cooking collision data from model asset on main thread and fix issue if mesh is during streaming
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2021-08-05 16:41:55 +02:00 |
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Wojtek Figat
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5cbf091a7a
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Fix typos
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2021-07-19 16:17:10 +02:00 |
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Wojtek Figat
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04c6ecc963
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Add Physics Colliders debug view mode to display physical world shapes (solid)
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2021-07-14 14:49:41 +02:00 |
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Wojtek Figat
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d5db9dd00c
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Optimize physics simulation collisions pair cache
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2021-07-08 10:10:19 +02:00 |
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Wojtek Figat
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f5e5686853
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Optimize includes in ThreadLocal.h
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2021-07-08 00:34:49 +02:00 |
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Wojtek Figat
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d1b7b2d26d
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Optimize flushing active transform of physically simulated actors
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2021-07-07 16:45:35 +02:00 |
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Wojtek Figat
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4744fa05ef
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Refactor Streaming with new settings and textures streaming configuration
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2021-06-17 15:33:34 +02:00 |
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Wojtek Figat
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99012725dc
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Adjust includes
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2021-06-17 14:15:19 +02:00 |
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Wojtek Figat
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5a710ccd7a
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Hide GetPxShape impl
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2021-06-09 14:49:36 +02:00 |
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Wojtek Figat
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d436b71ef5
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Fix CharacterController still colliding after being disabled at runtime
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2021-05-31 13:30:45 +02:00 |
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Wojtek Figat
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2b7b9e4d5a
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Fix typo in wheel type name
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2021-05-26 22:40:09 +02:00 |
|
GoaLitiuM
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1f6fc02c24
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Add physics queries for convex meshes
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2021-05-12 17:51:28 +03:00 |
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Wojtek Figat
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90f06e74a8
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Merge branch 'rigidbody_addforceatposition' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rigidbody_addforceatposition
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2021-05-12 13:06:05 +02:00 |
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GoaLitiuM
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c8f8b33bd9
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Implement AddForceAtPosition for Rigidbodies
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2021-05-09 17:40:43 +03:00 |
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Wojtek Figat
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c4c1655f76
|
Fixes and tweaks
|
2021-05-03 19:25:03 +02:00 |
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Wojtek Figat
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0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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4f97ae35bb
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Merge branch 'capsule_trace_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-capsule_trace_fix
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2021-04-29 10:15:43 +02:00 |
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GoaLitiuM
|
8409f9d2d4
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Fix missing rotation parameters in capsule physics queries
|
2021-04-22 20:53:24 +03:00 |
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Wojtek Figat
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ace8295ab7
|
Merge remote-tracking branch 'origin/master' into localization
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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2021-04-22 16:10:36 +02:00 |
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Wojtek Figat
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1eacb36256
|
Minor tweaks
|
2021-04-20 10:58:14 +02:00 |
|
Wojtek Figat
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ac1eb8d58d
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Merge branch 'master' into 1.2
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2021-04-13 09:52:03 +02:00 |
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Wojtek Figat
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3a03fe5f7f
|
Format code
|
2021-04-12 23:26:49 +02:00 |
|
Jean-Baptiste Perrier
|
eff5d0899d
|
Order + Attributes + Return _up.
|
2021-04-08 20:35:01 +02:00 |
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Wojtek Figat
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a3012d0b27
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Add warning when using Triangle Mesh collider under RigidBody
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2021-04-08 11:21:12 +02:00 |
|
Jean-Baptiste Perrier
|
1610af3f3f
|
Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into pxupvector
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2021-04-07 17:01:52 +02:00 |
|
Jean-Baptiste Perrier
|
60e926a62f
|
Serialize UpDirection.
|
2021-04-07 17:01:37 +02:00 |
|
Wojtek Figat
|
ca6a075d8c
|
Fix typos and code style
|
2021-04-06 11:46:30 +02:00 |
|
GoaLitiuM
|
e7edb9d38c
|
Add sweep and overlap physics queries for capsule shapes
|
2021-04-05 19:36:36 +03:00 |
|
Wojtek Figat
|
51926f517e
|
Add support for masking Material Slots when cooking Collision Data
|
2021-03-31 12:15:38 +02:00 |
|
Jean-Baptiste Perrier
|
2524d93f6b
|
Add Set/Get Up direction.
|
2021-03-30 21:43:03 +02:00 |
|
Wojtek Figat
|
a6d488c4ef
|
Add support for generating Collision Data from Skinned Models
|
2021-03-30 17:58:24 +02:00 |
|
Wojtek Figat
|
3e1356ba2d
|
Remove unused LimitAttribute into simple Limit
|
2021-03-30 12:28:33 +02:00 |
|
Wojtek Figat
|
a83ee4014e
|
Expose more wheel settings in vehicle
|
2021-03-29 17:07:17 +02:00 |
|
Wojtek Figat
|
dd00c83f74
|
Add clutch strength option
|
2021-03-29 16:48:59 +02:00 |
|
Wojtek Figat
|
6ad8e8b133
|
Expose Setup on WheeledVehicle
|
2021-03-29 16:40:06 +02:00 |
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