Commit Graph

361 Commits

Author SHA1 Message Date
W2.Wizard
35b687bf3d Additional cleanup
Cleaned up some additional stuff that I found
2021-02-21 18:17:35 +01:00
W2.Wizard
8b3fc9842d Apply review changes
Applied review changes and one additional skip of an unused variable
2021-02-21 17:03:58 +01:00
W2.Wizard
3c603d7f09 Final Changes 2021-02-21 14:38:01 +01:00
W2.Wizard
68f6e0251c Cleanup 8 2021-02-21 14:27:44 +01:00
W2.Wizard
a4409c729b Fix Gizmo issue
For some reason the cleanup changed TransformGizmo to TransformGizmoBase in a few files.
2021-02-21 14:08:11 +01:00
W2.Wizard
597a9c537d Cleanup 7 2021-02-21 13:50:25 +01:00
stefnotch
22b798928a Add icon to content window 2021-02-21 12:58:45 +01:00
stefnotch
1fb07a01d2 Basic icon for log window
It also clears the icon when you click on the window
2021-02-21 12:53:08 +01:00
W2.Wizard
d87f0df2a6 Cleanup 6 2021-02-21 12:05:40 +01:00
W2.Wizard
694b20148d Cleanup 5 2021-02-21 11:50:30 +01:00
W2.Wizard
ee76440477 Cleanup 4 2021-02-21 11:41:30 +01:00
W2.Wizard
20ba37e223 Cleanup 3 2021-02-21 11:09:04 +01:00
W2.Wizard
92fafe877c Cleanup 2 2021-02-21 10:23:01 +01:00
W2.Wizard
52bc268ee7 Cleanup 1 2021-02-21 10:05:47 +01:00
W2.Wizard
c475e83aa3 Added RGBToHSV 2021-02-20 15:44:06 +01:00
W2.Wizard
da24a474ea Add HSVToRGB 2021-02-19 18:23:23 +01:00
Wojtek Figat
09be8994e9 Add Render Layers to Camera and Render View for masking objects during rendering 2021-02-19 17:26:41 +01:00
Wojtek Figat
6d7bd78816 Optimize automatic navmesh rebuild in editor for navmesh relevant actors only 2021-02-19 13:02:27 +01:00
Wojtek Figat
ce9df56a97 Fix particles view information in Editor when Game window is unused 2021-02-19 11:23:18 +01:00
Wojtek Figat
c25abfda65 Remove ProjectInfo.h include from Editor.h 2021-02-19 09:36:23 +01:00
Wojtek Figat
74823a8bcf Add DebugDraw::DrawText for drawing 2D debug text on a screen 2021-02-18 12:39:53 +01:00
Wojtek Figat
32c5a84576 Revert "Fix right-click context menu for Visject Nodes"
This reverts commit a4763f630e.

It has been superseded by
ef2dbb7818
2021-02-18 11:32:11 +01:00
Wojtek Figat
161917977c Add reusing created collision data for model when UI requests it 2021-02-18 11:12:36 +01:00
Wojtek Figat
9ee6104706 Add Add mesh collider option to Static Model context menu 2021-02-18 11:12:09 +01:00
Wojtek Figat
96846ea255 Fixes for actor converting feature 2021-02-18 10:35:24 +01:00
Wojtek Figat
5507fea29d Merge branch 'convertactor' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-convertactor 2021-02-18 10:18:25 +01:00
stefnotch
0b54691f07 Basic Visject box arrow key navigation 2021-02-17 22:36:11 +01:00
Wojtek Figat
7ad64d0284 Add support for viewport icons rendering in prefab editor window 2021-02-17 17:42:40 +01:00
Wojtek Figat
978ee84aea Add support for debug shapes preview in prefab editor window 2021-02-17 17:23:43 +01:00
Wojtek Figat
580e08b6ab Silence warning 2021-02-17 16:10:15 +01:00
Wojtek Figat
2609f9c21a Add support for copy/pasting script properties 2021-02-17 15:25:45 +01:00
Jean-Baptiste Perrier
cd0a1a5fdd Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor 2021-02-17 14:30:11 +01:00
Wojtek Figat
cae0b5e91e Add info group for selected Rigidbody in play mode (display speed, velocity, angular velocity, etc.) 2021-02-17 12:51:39 +01:00
Wojtek Figat
d88335c51f Add support for audio clip playback preview in editor window 2021-02-17 12:31:30 +01:00
Wojtek Figat
62bfc94f24 Add EditorScene for using gameplay logic in editor preview windows 2021-02-17 12:31:03 +01:00
Jean-Baptiste Perrier
d896f4f699 Fix script error on undo. 2021-02-17 11:38:42 +01:00
Wojtek Figat
fc4dc8cb50 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/FlaxEngine.Gen.cs
#	Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
mafiesto4
489672d346 Fix warning when building editor for linux 2021-02-16 18:46:37 +01:00
Jean-Baptiste Perrier
1c5b779ae9 Add Convert docs. 2021-02-16 18:27:02 +01:00
Jean-Baptiste Perrier
bc229d0bb6 Support converting actor with scripts. 2021-02-16 18:25:44 +01:00
Jean-Baptiste Perrier
f4a587faf9 Support undo. 2021-02-16 17:36:23 +01:00
Wojtek Figat
c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
Wojtek Figat
f66b7ff785 Add support for Custom Define in Game Cooker for build scripts configuration 2021-02-16 13:54:57 +01:00
Jean-Baptiste Perrier
44afa732f1 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into convertactor 2021-02-15 21:43:46 +01:00
Wojtek Figat
788907f3b1 Remove deprecated and unused ISceneObject and ITransformable 2021-02-15 12:09:46 +01:00
Wojtek Figat
b6557cb15c Fix showing shader source code window over a calling window 2021-02-15 12:02:25 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
3e608e6dec Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues 2021-02-15 10:22:55 +01:00
mafiesto4
c68e3af566 Use bundled mono on Linux for C# compilation 2021-02-14 23:04:42 +01:00
Wojtek Figat
f82ef8c065 Fix AssetPicker buttons usage without mouse down click over the control
Fixes #233
2021-02-14 18:18:58 +01:00