Commit Graph

778 Commits

Author SHA1 Message Date
Wojtek Figat
fe1d1b20f8 Fix MAssembly::GetClass(MonoClass* monoClass) for generic classes 2021-02-19 11:03:56 +01:00
Wojtek Figat
c86508ef57 Add support for updating particle effects in editor view when editing 2021-02-19 11:01:21 +01:00
Wojtek Figat
c25abfda65 Remove ProjectInfo.h include from Editor.h 2021-02-19 09:36:23 +01:00
Wojtek Figat
dc352edce7 Add DebugDraw::DrawText for drawing 3D debug text in the world 2021-02-18 15:16:10 +01:00
Wojtek Figat
74823a8bcf Add DebugDraw::DrawText for drawing 2D debug text on a screen 2021-02-18 12:39:53 +01:00
Wojtek Figat
161917977c Add reusing created collision data for model when UI requests it 2021-02-18 11:12:36 +01:00
Wojtek Figat
9ee6104706 Add Add mesh collider option to Static Model context menu 2021-02-18 11:12:09 +01:00
Wojtek Figat
96846ea255 Fixes for actor converting feature 2021-02-18 10:35:24 +01:00
Wojtek Figat
f8290ea0c1 Merge branch 'jb-perrier-convertactor' into 1.1 2021-02-18 10:18:27 +01:00
Wojtek Figat
5507fea29d Merge branch 'convertactor' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-convertactor 2021-02-18 10:18:25 +01:00
Wojtek Figat
18095d5adc Merge branch 'jb-perrier-render2d' into 1.1 2021-02-18 10:04:09 +01:00
Wojtek Figat
f50022e88e Merge branch 'render2d' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-render2d 2021-02-18 10:03:10 +01:00
Wojtek Figat
7ad64d0284 Add support for viewport icons rendering in prefab editor window 2021-02-17 17:42:40 +01:00
Wojtek Figat
978ee84aea Add support for debug shapes preview in prefab editor window 2021-02-17 17:23:43 +01:00
Wojtek Figat
580e08b6ab Silence warning 2021-02-17 16:10:15 +01:00
Wojtek Figat
88b575539a Add more utilities to SceneReference 2021-02-17 16:05:59 +01:00
Wojtek Figat
c8a70ffda6 Add passing compiler to the build commands from generated projects 2021-02-17 15:58:52 +01:00
Wojtek Figat
2609f9c21a Add support for copy/pasting script properties 2021-02-17 15:25:45 +01:00
Jean-Baptiste Perrier
622e608d76 Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into render2d 2021-02-17 14:39:51 +01:00
Jean-Baptiste Perrier
cd0a1a5fdd Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor 2021-02-17 14:30:11 +01:00
Wojtek Figat
ed04eece8a Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects 2021-02-17 13:02:47 +01:00
Wojtek Figat
cae0b5e91e Add info group for selected Rigidbody in play mode (display speed, velocity, angular velocity, etc.) 2021-02-17 12:51:39 +01:00
Wojtek Figat
d88335c51f Add support for audio clip playback preview in editor window 2021-02-17 12:31:30 +01:00
Wojtek Figat
62bfc94f24 Add EditorScene for using gameplay logic in editor preview windows 2021-02-17 12:31:03 +01:00
Jean-Baptiste Perrier
d896f4f699 Fix script error on undo. 2021-02-17 11:38:42 +01:00
Wojtek Figat
57e4831a5f Update readme for new setup 2021-02-17 11:17:34 +01:00
Wojtek Figat
d6546fb41c Update VulkanMemoryAllocator to 3.0.0-development (2021-02-16) 2021-02-17 11:00:48 +01:00
Wojtek Figat
7cc5560adf Fix compilation warnings 2021-02-17 10:59:08 +01:00
Wojtek Figat
25f61e931e Add support for using other VC++ toolset for Window and add cmd arg for selecting compiler manually 2021-02-17 10:58:58 +01:00
Jean-Baptiste Perrier
1c5b779ae9 Add Convert docs. 2021-02-16 18:27:02 +01:00
Jean-Baptiste Perrier
bc229d0bb6 Support converting actor with scripts. 2021-02-16 18:25:44 +01:00
Jean-Baptiste Perrier
f4a587faf9 Support undo. 2021-02-16 17:36:23 +01:00
Jean-Baptiste Perrier
9144f6dcc9 Remove Array include. 2021-02-16 16:08:20 +01:00
Jean-Baptiste Perrier
bc073b73cc Add check. 2021-02-16 16:05:48 +01:00
Jean-Baptiste Perrier
588ad86f8e Fix Span Count -> length. 2021-02-16 16:05:34 +01:00
Wojtek Figat
1530f91944 Update material assets 2021-02-16 15:55:18 +01:00
Wojtek Figat
d05204cb91 Fix missing lightmap uvs calc in vertex shader 2021-02-16 15:55:10 +01:00
Wojtek Figat
c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
Wojtek Figat
28a67f65b4 Fix build tool log file access 2021-02-16 13:55:19 +01:00
Wojtek Figat
f66b7ff785 Add support for Custom Define in Game Cooker for build scripts configuration 2021-02-16 13:54:57 +01:00
Wojtek Figat
b742d0c326 Add support for custom defines for build system via Flax.Build command line 2021-02-16 13:09:50 +01:00
Wojtek Figat
a98f867bd8 Fix compiler warning 2021-02-16 11:47:39 +01:00
Wojtek Figat
5f04f32097 Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1 2021-02-16 11:24:05 +01:00
Wojtek Figat
3658611e0f Fix compilation 2021-02-16 11:23:47 +01:00
Wojtek Figat
537dde594d Update Actor docs for GetScripts to be more precise about search method 2021-02-16 11:00:08 +01:00
Wojtek Figat
7221f7167f Add profiler events to LocalExecutor thread workers 2021-02-16 10:59:17 +01:00
Wojtek Figat
fa332a3785 Optimize scripting API bindings generation if loaded API from valid cache 2021-02-16 10:42:56 +01:00
Jean-Baptiste Perrier
653e9609e4 Span + Naming 2021-02-16 10:14:42 +01:00
Wojtek Figat
f11686a7b7 Add support for caching scripting API bindings during build 2021-02-16 09:42:11 +01:00
Wojtek Figat
0841f5b479 Refactor Pre Rotation from spline model and spline collider into Pre Transform for more control 2021-02-15 22:09:05 +01:00