Commit Graph

59 Commits

Author SHA1 Message Date
Wojtek Figat
7c96961e92 Fix build tool clean command execution on Linux 2021-07-13 18:29:34 +02:00
Wojtek Figat
121b08801a Fix calling base class of overridden scripting object via vtable entry for method that has multiple parameters 2021-07-12 16:38:39 +02:00
Wojtek Figat
1561eba6fb Add support for using library-style includes for build tool includes cache 2021-07-09 22:23:23 +02:00
Wojtek Figat
2783eb07b2 Add intermediate data folder removing on build tool clean command 2021-07-09 22:22:49 +02:00
Damian Korczowski
d9fe1b257f Fix monolithic build linking 2021-07-03 19:14:08 +02:00
stefnotch
3c48484870 Use Stopwatch instead of DateTime.Now for increased accuracy
DateTime.Now is decent, but not accurate enough for timings involving only a few milliseconds.
2021-06-06 21:52:29 +02:00
Wojtek Figat
9629c48d99 Revert CSharp only project build optimization to fix game cooking
#539 #529
2021-06-03 12:53:18 +02:00
GoaLitiuM
5e8da3ba5f Include toolchain preprocessor definitions in binding generation 2021-05-31 16:58:38 +03:00
GoaLitiuM
327ccec4cb Only build bindings for project references with C#-only projects 2021-05-24 18:57:05 +03:00
Wojtek Figat
c1f0fb750d Code style 2021-05-22 22:26:36 +02:00
GoaLitiuM
d401f57080 Use Roslyn C# compiler server to improve script compilation times 2021-05-22 16:43:40 +03:00
Wojtek Figat
1a55e7c734 Fix copying missing dependency files for C#-only binary modules build 2021-05-19 16:55:35 +02:00
Wojtek Figat
67aa41afb1 Fix base method calls handling in scripting vtable overrides
#507
2021-05-14 16:07:46 +02:00
Wojtek Figat
ac1eb8d58d Merge branch 'master' into 1.2 2021-04-13 09:52:03 +02:00
Wojtek Figat
9a90b2fa42 Add check for null ref 2021-04-08 13:10:03 +02:00
Wojtek Figat
f8d6f8ffb5 Fix using references to projects outside the main project
#397
2021-03-30 22:07:40 +02:00
Wojtek Figat
b0fe4e9945 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-30 17:58:29 +02:00
Wojtek Figat
9581f7b10e Fix using cross-module references inside C++ game project 2021-03-29 20:37:43 +02:00
Wojtek Figat
427541b488 Fix using cross-module references inside C++ game project 2021-03-29 14:41:29 +02:00
Wojtek Figat
7456bf38f7 Fix for editor on linux 2021-03-28 23:26:08 +02:00
Wojtek Figat
d85a020971 Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment
#398
2021-03-28 23:25:52 +02:00
Wojtek Figat
6f83330321 Fix building game for linux on windows 2021-03-28 21:31:21 +02:00
Wojtek Figat
c7c339957b Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
#	Source/Editor/Editor.Build.cs
2021-03-15 09:38:58 +01:00
Wojtek Figat
c18e5f522a Fix link files usage to prevent issues with git changes status 2021-03-13 12:49:12 +01:00
Wojtek Figat
cc201e198d Add Switch platform 2021-03-09 14:26:30 +01:00
GoaLitiuM
8ccb4f5857 Support generating multiple project formats at once 2021-03-02 17:35:52 +02:00
Wojtek Figat
529a82234b Add support for using ThirdPartyModule in game/project scripting 2021-02-25 13:02:48 +01:00
Wojtek Figat
6f12dc8567 Add improved dll import/export attributes injection when building binary modules 2021-02-25 13:02:13 +01:00
Wojtek Figat
b193a7abc4 Add support for binary modules with native-code only 2021-02-25 13:01:15 +01:00
Wojtek Figat
6ec58664e4 Make DotNet build task verbose about compiled C# lib output path 2021-02-23 23:38:39 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
e160d719a9 Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux) 2021-02-23 22:23:03 +01:00
Wojtek Figat
07f7fee4a8 Fix collecting binary modules for targets with Modular linkage 2021-02-22 17:18:03 +01:00
Wojtek Figat
2f12e67356 Fix handling errors when saving scripting API parsing cache 2021-02-19 12:25:53 +01:00
Wojtek Figat
fc4dc8cb50 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/FlaxEngine.Gen.cs
#	Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
Wojtek Figat
7221f7167f Add profiler events to LocalExecutor thread workers 2021-02-16 10:59:17 +01:00
Wojtek Figat
4e19b85e00 Add support for multi-threaded profile events in build tool 2021-02-15 15:04:37 +01:00
Wojtek Figat
cdd68c9a89 Add MaxConcurrency and ConcurrencyProcessorScale options for Flax.Build cmd line 2021-02-15 13:32:38 +01:00
Wojtek Figat
29f0834cc4 Optimize build tool 2021-02-15 13:23:09 +01:00
mafiesto4
9cccdc1e89 Fix build scripts assembly compilation on Linux (duplicated mscorlib reference) 2021-02-14 23:05:52 +01:00
mafiesto4
c68e3af566 Use bundled mono on Linux for C# compilation 2021-02-14 23:04:42 +01:00
mafiesto4
ff44622624 Add support for editor game target on Linux 2021-02-14 23:04:11 +01:00
Wojtek Figat
1d19d38c38 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Editor/Surface/SurfaceNode.cs
2021-01-27 10:39:44 +01:00
GoaLitiuM
1a51752ca4 Disable whole program optimization and enable incremental linking in development builds 2021-01-23 12:40:54 +02:00
GoaLitiuM
d901c11570 Add compile flag for whole program optimization 2021-01-23 12:40:53 +02:00
Wojtek Figat
6cbeac6537 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Navigation/NavMesh.cpp
#	Source/Engine/Navigation/NavMeshBuilder.cpp
2021-01-22 11:31:22 +01:00
Wojtek Figat
be319c446d Refactor settings types to use scripting API 2021-01-05 14:14:34 +01:00
W2.Wizard
4d8cc9aef7 Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-01-05 02:14:21 +01:00
Wojtek Figat
cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
Wojtek Figat
953f8da84d Update copyright year 2021-01-04 14:25:21 +01:00