Commit Graph

770 Commits

Author SHA1 Message Date
Jean-Baptiste Perrier
fed5805fcc Add Int4 Min/Max. 2021-04-08 18:55:07 +02:00
Jean-Baptiste Perrier
e9c5ffa736 Add Int3 Min/Max. 2021-04-08 18:54:55 +02:00
Jean-Baptiste Perrier
e912590bc6 Add Int2 Min/Max. 2021-04-08 18:54:35 +02:00
Jean-Baptiste Perrier
9d3861ace2 Add Int2 funcs. 2021-04-08 18:54:20 +02:00
Jean-Baptiste Perrier
0b1c1b3a8d Refactor Int2 operation. 2021-04-08 18:54:09 +02:00
Jean-Baptiste Perrier
4b22503ea2 Add Int3 operators + funcs. 2021-04-08 18:53:39 +02:00
Jean-Baptiste Perrier
54786a001a Add Int4 operators + funcs. 2021-04-08 18:53:20 +02:00
Jean-Baptiste Perrier
9cf6120b39 Add Int2 constructors. 2021-04-08 18:52:42 +02:00
Jean-Baptiste Perrier
21f1930c2d Add Int3 constructors. 2021-04-08 18:52:34 +02:00
Jean-Baptiste Perrier
053d55bf81 Add Int4 constructors. 2021-04-08 18:52:21 +02:00
Jean-Baptiste Perrier
563ec32f06 Add Int4 Min/Max support. 2021-04-08 18:52:01 +02:00
Jean-Baptiste Perrier
f8bc124752 Add Int3 Min/Max support. 2021-04-08 18:51:54 +02:00
Jean-Baptiste Perrier
529beaad08 Add Int2 Min/Max support. 2021-04-08 18:51:46 +02:00
Jean-Baptiste Perrier
efbc7976b0 Add Int3.cpp. 2021-04-08 18:51:17 +02:00
Jean-Baptiste Perrier
048612c65c Add Int3.cpp. 2021-04-08 18:51:09 +02:00
Jean-Baptiste Perrier
866105631e Add Int4.cpp. 2021-04-08 18:50:59 +02:00
Jean-Baptiste Perrier
6c4ca6c01a Delete unused pre-decl. 2021-04-08 18:50:16 +02:00
Jean-Baptiste Perrier
a04d19d9f7 Delete unused pre-decl. 2021-04-08 18:50:09 +02:00
Jean-Baptiste Perrier
f470a9aaf4 Delete unused pre-decl. 2021-04-08 18:50:04 +02:00
Jean-Baptiste Perrier
0bb1982bcd Delete VectorInt.h. 2021-04-08 18:49:18 +02:00
Jean-Baptiste Perrier
d2cc4051ad Convert Int2 to generated type. 2021-04-08 18:47:14 +02:00
Jean-Baptiste Perrier
224937cd09 Convert Int3 to generated type. 2021-04-08 18:46:56 +02:00
Jean-Baptiste Perrier
8661c2af18 Convert Int4 to generated type. 2021-04-08 18:46:28 +02:00
Jean-Baptiste Perrier
854b2492dd Add Variant "As" support for IntX. 2021-04-08 18:45:02 +02:00
Jean-Baptiste Perrier
0f6e204c76 Add Variant operator support for IntX. 2021-04-08 18:44:26 +02:00
Jean-Baptiste Perrier
1e4c07f94c Add Variant constructors for IntX. 2021-04-08 18:43:39 +02:00
Jean-Baptiste Perrier
3185691077 Add IntX to VariantType. 2021-04-08 18:42:40 +02:00
Jean-Baptiste Perrier
42075f7b2a Add Vector2 constructors for IntX. 2021-04-08 18:42:04 +02:00
Jean-Baptiste Perrier
a746e0c995 Add Vector3 constructor for IntX. 2021-04-08 18:41:38 +02:00
Jean-Baptiste Perrier
ca0135724c Add Vector4 constructors for IntX. 2021-04-08 18:41:11 +02:00
Jean-Baptiste Perrier
fa82555149 Add IntX support for JsonWriter. 2021-04-08 18:39:08 +02:00
Wojtek Figat
a3012d0b27 Add warning when using Triangle Mesh collider under RigidBody 2021-04-08 11:21:12 +02:00
Wojtek Figat
438135975f Add DefaultQueryExtent to navmesh properties 2021-04-07 17:17:41 +02:00
Wojtek Figat
25a9dcad8a Move JsonConverters to a separate file 2021-04-07 14:46:49 +02:00
honzapatCZ
ff4f1277e7 invert preserveBounds back 2021-04-07 11:45:12 +02:00
Nejcraft
6fba1a4ab9 Delete Control.Bounds.cs.rej 2021-04-07 11:22:45 +02:00
Nejcraft
f24cb34e3f Merge branch '1.2' into ui-achorpopup-shiftctrl-modes 2021-04-07 11:20:20 +02:00
Wojtek Figat
772af752d2 Fix regression from dff1374378 2021-04-07 11:10:51 +02:00
Wojtek Figat
dff1374378 Post-merge tweaks
#417
2021-04-07 10:57:17 +02:00
Wojtek Figat
95ba2e9bab Merge branch 'ui-localPosition' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-ui-localPosition 2021-04-07 10:31:41 +02:00
honzapatCZ
41a873450e should work now 2021-04-06 16:54:22 +02:00
honzapatCZ
7f5869e257 Merge remote-tracking branch 'origin/1.2' into ui-achorpopup-shiftctrl-modes 2021-04-06 16:44:45 +02:00
Wojtek Figat
2d6f8cc406 Change default Update FPS in time settings to 60
#414
2021-04-06 10:42:11 +02:00
Wojtek Figat
1bb64fdf5d Merge branch 'patch-4' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-4 2021-04-06 09:51:34 +02:00
honzapatCZ
c4dd5ef5c8 anchor preset popup shift + ctrl 2021-04-02 17:47:39 +02:00
honzapatCZ
73e92e33fd local positions 2021-04-02 17:38:30 +02:00
Wojtek Figat
0b4408bc78 Fix Transform Node/Bone in replace mode when transform is identity 2021-04-01 14:16:16 +02:00
Nejcraft
df6dc6b21f Bump up default Update FPS
This cant possibly do any harm as if it is too much it will get skipped and work like it is on these FPSs while remaining to work consistantly, while if it is possible to get to the 60 fps, things like scripted camera, ChracterController etc. will move more better.
2021-03-31 16:51:11 +02:00
Wojtek Figat
df10d6560b Fix dead-lock 2021-03-31 15:42:10 +02:00
Wojtek Figat
51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00