Commit Graph

4725 Commits

Author SHA1 Message Date
nothingTVatYT
22600a2c29 add torque unit 2024-01-31 11:01:22 +01:00
Wojtek Figat
7fd6c43f84 Add more profier events to Vulkan backed 2024-01-30 18:45:34 +01:00
Wojtek Figat
fa58b171ec Add support for using Tracy profiler on Switch 2024-01-30 18:14:53 +01:00
Wojtek Figat
320024399d Add support for overriding some defaults for GPU per-platform 2024-01-30 15:43:39 +01:00
Wojtek Figat
9bad65e359 Add better logging for mono messages 2024-01-30 10:04:10 +01:00
nothingTVatYT
3dc34e2d9c add more units and categories 2024-01-29 22:51:02 +01:00
Wojtek Figat
bb00d29098 Codestyle fixes and optimizations 2024-01-29 13:46:50 +01:00
nothingTVatYT
a0741dd9de units for quaternion, transform and more collider values 2024-01-29 08:24:55 +01:00
nothingTVatYT
ef41ad6074 add units to transform editor, some collider values 2024-01-29 07:34:58 +01:00
nothingTVatYT
2625144945 rename attribute and fix parsing 2024-01-28 23:28:35 +01:00
Wojtek Figat
1b33a2aa0d Optimize render targets freeing on the start of the game 2024-01-28 23:11:24 +01:00
Wojtek Figat
10bed94357 Refactor engine systems to use platform time seconds rather than date time 2024-01-28 22:15:34 +01:00
nothingTVatYT
9e38a01acc add units support in float, double and Float3 input 2024-01-28 20:52:25 +01:00
Wojtek Figat
69b7a10c1f Add Stopwatch for accurate duration measuring 2024-01-28 20:31:03 +01:00
Wojtek Figat
ecf593e7a4 Remove unused SaveTime/LoadTime from Scene 2024-01-28 20:28:29 +01:00
Wojtek Figat
2a70d0c011 Fix invalid log timing when log file is disabled in cooked build 2024-01-28 19:52:31 +01:00
Wojtek Figat
c60058758b Minor fixes 2024-01-28 01:15:29 +01:00
ruan
74d348706c Add skeleton mask asset parameter to Blend With Mask anim node. 2024-01-27 14:23:41 -04:00
Chandler Cox
18fc6ebd39 Half windowed size and center on screen if going to windowed mode. 2024-01-26 10:38:36 -06:00
Chandler Cox
9874b753cb Merge branch 'master' into collection-ui 2024-01-26 09:54:03 -06:00
whocares77
39e7be6322 Added "Start Time" option for Audio Source Actor
Added ability to set the start time of playback if "Play On Start" is enabled.
2024-01-24 19:58:29 +03:00
Wojtek Figat
a0e127b9cc Various porting patches 2024-01-22 21:17:58 +01:00
ruan
19ddcad16f Small clean code 2024-01-21 11:03:29 -04:00
ruan
e5160f2885 Small fix 2024-01-21 10:42:55 -04:00
ruan
afe9b15899 Merge branch 'master' into vehicle-physics 2024-01-21 09:02:18 -04:00
ruan
34583d7a55 Fix crash when disable vehicle 2024-01-21 09:00:46 -04:00
ruan
7f95748351 Fix brake not working on tanks 2024-01-20 19:44:08 -04:00
Wojtek Figat
8e3123a129 Add better stack trace reporting in crashes when running on non-Windows platforms 2024-01-18 16:06:34 +01:00
Wojtek Figat
b4186052df Add printing stack trace even when not using log file 2024-01-18 16:04:22 +01:00
Wojtek Figat
6d6b678b29 Minor changes from porting 2024-01-18 16:03:27 +01:00
NoriteSC
64e3db3a98 Update Array.h added IsValidIndex 2024-01-13 17:35:16 +01:00
ruan
e6389511ff Fix tank inputs without initialized values 2024-01-13 09:47:00 -04:00
Chandler Cox
503bcdcf27 Change visibility instead of enable on scroll bars. 2024-01-12 19:57:00 -06:00
Chandler Cox
82c8e39dfd Fix AlwaysShowScrollbars to update enabled state of the scroll bars. #2165 2024-01-12 17:23:10 -06:00
Wojtek Figat
ec6fb459bb Merge remote-tracking branch 'origin/1.8' into 1.8 2024-01-12 13:44:57 +01:00
Wojtek Figat
5b3e7f0bf8 Fix FileSystem::CopyDirectory not failing when source folder is missing 2024-01-12 13:44:01 +01:00
Wojtek Figat
1da803c5fb Fix compilation without GPU resources naming enabled 2024-01-11 17:59:34 +01:00
Wojtek Figat
697db443ac Skip astc on macOS x64 due to precompiled lib with too new clang ver 2024-01-11 17:58:02 +01:00
Chandler Cox
76cf935583 Fix Dropdown panel scale correctly. 2024-01-10 22:00:20 -06:00
Chandler Cox
f1d6d71f6c Get unrotated bounded box to rotate. 2024-01-10 13:53:22 -06:00
Chandler Cox
361cb914f3 Keep local orientation on collider spawn. Add option to keep orientation when resizing collider. 2024-01-10 11:42:49 -06:00
nothingTVatYT
8922b5cd79 clean up include file 2024-01-10 18:38:29 +01:00
nothingTVatYT
d126f5bc55 use enum helper functions 2024-01-10 18:36:05 +01:00
nothingTVatYT
2c76785bf0 remove unused import 2024-01-10 18:31:13 +01:00
Wojtek Figat
1094abce5a Fix crash when finding actor or level with empty name text
#2161
2024-01-10 12:12:11 +01:00
Wojtek Figat
b7cc4c768f Fix unpacking Variant structure if input value is a scalar
#2163
2024-01-10 12:08:01 +01:00
Wojtek Figat
d807e9bfe0 Fix crash when setting maanaged structure data via Variant
#2163
2024-01-10 11:48:08 +01:00
Wojtek Figat
6289b9d15a Fix crash due to incorrect PhysX usage for vehicle setup
#1530 #2129
2024-01-10 10:58:39 +01:00
Wojtek Figat
0b7c187630 Fix Animated Model slot animations clearing on start
#1803
2024-01-07 22:35:17 +01:00
Wojtek Figat
8c2a156e1f Add SourceState and DestinationState modes to State Machine interruption modes in Anim Graph
#1735
2024-01-07 18:34:15 +01:00