Commit Graph

  • 16c656cda2 Move member track preview value showing to be shared impl Wojtek Figat 2021-07-30 15:57:51 +02:00
  • e1cac0b779 Add loading info text when opening scene animation window Wojtek Figat 2021-07-30 15:04:26 +02:00
  • 25487c17e3 Fix stack overflow when using recursion with nested scene animations Wojtek Figat 2021-07-30 14:29:40 +02:00
  • 563eecebda Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph Wojtek Figat 2021-07-30 12:37:36 +02:00
  • c2de55f005 Add support for Is Null, Is Valid, As, Is and Type Reference nodes in Anim Graph Wojtek Figat 2021-07-30 10:59:20 +02:00
  • 22551e9410 Fix crash when loading empty managed object data Wojtek Figat 2021-07-30 10:58:06 +02:00
  • c4a0b1c4d6 Fix false-positive of Surface node value modification Wojtek Figat 2021-07-30 10:34:40 +02:00
  • e970d53787 Fix using C#-only structures as Visual Script properties Wojtek Figat 2021-07-30 10:34:21 +02:00
  • 752dc30cc5 Fix error when loading Visject surface with an bug Wojtek Figat 2021-07-29 23:35:52 +02:00
  • d8f555e8dc Add support for using structures as Visual Script and Anim Graph parameters Wojtek Figat 2021-07-29 23:35:30 +02:00
  • 24782bdd2f Fix Is Null and Is Valid nodes in Visual Script to handle managed instances comparison Wojtek Figat 2021-07-29 22:57:39 +02:00
  • ee6ef85326 Fix creating reroute nodes in Visject during debugging Wojtek Figat 2021-07-29 22:56:53 +02:00
  • 22d547e87b Refactor Variant type ManagedObject serialization to be usable for Visual Scripting Wojtek Figat 2021-07-29 22:56:11 +02:00
  • ad7f5cf720 Add support for object and enum properties in Anim Graph Wojtek Figat 2021-07-29 19:51:30 +02:00
  • 19da74f913 Drop byte from VS types Wojtek Figat 2021-07-29 19:45:33 +02:00
  • 1f59c43b04 Revert due to crashes (strange) Wojtek Figat 2021-07-29 19:45:09 +02:00
  • f42d2b8a18 Tweaks and improvements Wojtek Figat 2021-07-29 15:41:58 +02:00
  • 92b1e067b1 Improve tooltips generation for scripting types Wojtek Figat 2021-07-29 14:30:13 +02:00
  • 84f48e4a6f Add full documentation tooltip to Visject new parameter type picker list Wojtek Figat 2021-07-29 14:06:05 +02:00
  • fcd0841bc7 Hide various Editor types from scripting Wojtek Figat 2021-07-29 14:05:42 +02:00
  • 38249c362d Optimize memory allocations in Vulkan backend Wojtek Figat 2021-07-29 12:39:21 +02:00
  • 5186cec942 Improve animation preview usability for debugging Wojtek Figat 2021-07-29 10:33:21 +02:00
  • d505160444 Optimize UI for complex timelines with many tracks Wojtek Figat 2021-07-29 10:25:58 +02:00
  • 3331753bcd Expose TypeUtils.GetType to public Wojtek Figat 2021-07-29 10:05:20 +02:00
  • 0d9852be27 Improve timeline frame labels displaying Wojtek Figat 2021-07-29 10:05:03 +02:00
  • 4c0435feef Add timeline position synchronization with animation playback in Editor preview Wojtek Figat 2021-07-29 09:56:33 +02:00
  • efe898f151 Merge remote-tracking branch 'origin/master' Wojtek Figat 2021-07-27 16:38:56 +02:00
  • a713899a36 Add support for disabling Vulkan timer queries per-platform via define Wojtek Figat 2021-07-27 16:38:52 +02:00
  • 277e31c5dd Add helper FindScript<T> and FindActor<T> to Actor Wojtek Figat 2021-07-26 21:32:00 +02:00
  • 2050429d6c Fixes for Vulkan Swapchain on some platforms Wojtek Figat 2021-07-26 13:39:27 +02:00
  • 6718b37ca1 Fixes and improvements Wojtek Figat 2021-07-24 23:38:05 +02:00
  • caaae8af78 Add NoUndo attribute for properties without undo usage Wojtek Figat 2021-07-24 23:37:44 +02:00
  • 135c0636bf Add GPU profiler events to ProbesRenderer Wojtek Figat 2021-07-24 16:24:19 +02:00
  • f49e20bdb5 Revert unneeded and breaking change from D3D11 context state clearing Wojtek Figat 2021-07-24 16:23:55 +02:00
  • 9476a75f40 Merge branch 'stefnotch-patch-11' Wojtek Figat 2021-07-23 16:26:01 +02:00
  • 974fb528e9 Merge branch 'patch-11' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-11 Wojtek Figat 2021-07-23 16:25:57 +02:00
  • 9cde9b0743 Add tint to timeline navbar buttons Wojtek Figat 2021-07-23 16:25:29 +02:00
  • 91be427305 Fix typos Wojtek Figat 2021-07-23 16:25:12 +02:00
  • 46a65f99fa Add buttons for play/pause/stop Animation timeline in editor window Wojtek Figat 2021-07-23 16:18:11 +02:00
  • a7a7d816ac Fixes for Vulkan extensions and layers init Wojtek Figat 2021-07-23 16:08:46 +02:00
  • 970456da91 Update Time.h stefnotch 2021-07-23 14:27:07 +02:00
  • 1e6d4026da Change WindowBase to allow for better code sharing for platforms without advanced windowing Wojtek Figat 2021-07-22 17:02:27 +02:00
  • e92bdf164c Fix Mono init on Switch Wojtek Figat 2021-07-22 13:37:33 +02:00
  • 0bd41a748f Adjust normals/tangents preview length Wojtek Figat 2021-07-22 11:24:31 +02:00
  • 6eea2cc675 Add option to preview model meshes Normals and Tangents in Editor preview Wojtek Figat 2021-07-22 11:19:54 +02:00
  • 2bf736e351 Add MeshDataCache utility for async mesh data caching Wojtek Figat 2021-07-22 11:19:10 +02:00
  • 3a5c212985 Change CalculateTangents to false as default and calculate normals/tangents by default if missing Wojtek Figat 2021-07-22 10:24:24 +02:00
  • 383ea4d603 Fix crash when importing model mesh with multiple materials but no mapping on a Geometry Wojtek Figat 2021-07-22 10:20:19 +02:00
  • b7a7bc891a Minor tweaks Wojtek Figat 2021-07-21 15:42:04 +02:00
  • c17d86a134 removal of old XboxOneStuff honzapatCZ 2021-07-21 15:10:39 +02:00
  • d26eabe2bf Fix glitches on Android Vulkan Wojtek Figat 2021-07-21 14:13:44 +02:00
  • 5a6853ba32 Add optional location for Plugin Icon to be inside plugin project root Wojtek Figat 2021-07-21 11:49:11 +02:00
  • 99eb3447ef Fix paths in plugin projects root nodes in Content Database Wojtek Figat 2021-07-21 11:48:27 +02:00
  • 36456bfe74 Bump up version to 1.2 Wojtek Figat 2021-07-20 16:50:38 +02:00
  • cb21ff359b Fix checking min engine version for referenced projects too Wojtek Figat 2021-07-20 16:44:02 +02:00
  • 0794ab4ee5 Add support for bundling custom assets by GamePlugins Wojtek Figat 2021-07-20 16:32:55 +02:00
  • 88902bdb5d Add JsonSerializer.ParseID with return value Wojtek Figat 2021-07-20 16:29:34 +02:00
  • 669b99f8e4 Add CustomUpscale postFx to replace upscaler with a custom script Wojtek Figat 2021-07-20 15:33:12 +02:00
  • 929bd2a8c8 Add support for rendering percentage scale with upscaling to backbuffer Wojtek Figat 2021-07-20 11:06:25 +02:00
  • 5cbf091a7a Fix typos Wojtek Figat 2021-07-19 16:17:10 +02:00
  • 09c7642819 Add warning log in build tool when target is missing Wojtek Figat 2021-07-19 15:30:45 +02:00
  • f7e47815ae Fix loading game binaries in Editor if they are still missing are recompile Wojtek Figat 2021-07-19 15:30:06 +02:00
  • 3207d2a706 Merge branch 'GoaLitiuM-rider_detection_improvements' Wojtek Figat 2021-07-19 14:21:35 +02:00
  • 2c68c4f9f2 Merge branch 'rider_detection_improvements' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_detection_improvements Wojtek Figat 2021-07-19 14:21:31 +02:00
  • fc31565f12 Reimplement Temporal AA with less ghosting and better quality Wojtek Figat 2021-07-19 14:02:46 +02:00
  • 681c45dcbe Support Rider for Unreal Engine GoaLitiuM 2021-07-17 21:18:09 +03:00
  • ba266f74ed Improve detection of Rider installed via JetBrains Toolbox GoaLitiuM 2021-07-17 21:17:49 +03:00
  • 36f6463028 Fix AnimatedModel bounds calculation to use skeleton bones locations Wojtek Figat 2021-07-16 17:21:04 +02:00
  • 4d136af7dd Add culling and render mask check for models rendered via Custom Actors list Wojtek Figat 2021-07-16 17:13:44 +02:00
  • dcd4a41f7d Add preview panel with skinned model to the Animation window Wojtek Figat 2021-07-16 16:18:34 +02:00
  • 590ef32165 Refactor animated model previews to unify features used by various windows Wojtek Figat 2021-07-16 15:24:18 +02:00
  • cb59f2185c Add memory usage info to Animation details Wojtek Figat 2021-07-16 13:08:37 +02:00
  • 5f26fae19b Merge branch 'honzapatCZ-patch-8' Wojtek Figat 2021-07-16 12:34:33 +02:00
  • af1c683917 Merge branch 'patch-8' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-8 Wojtek Figat 2021-07-16 12:34:29 +02:00
  • 52ba7a7a08 I shouldn't code at 4 in the morning :D Nejcraft 2021-07-16 11:40:57 +02:00
  • d0eed29f31 Fix rare crash when passing array to managed world with object refs inside structures Wojtek Figat 2021-07-16 11:02:49 +02:00
  • 5852887e7d Add option for preview a single mesh UVs Wojtek Figat 2021-07-16 10:20:57 +02:00
  • 41a39d5088 Fix range selection in Tree to skip invisible nodes Wojtek Figat 2021-07-16 10:02:56 +02:00
  • af8856188d Rectangle distance Nejcraft 2021-07-16 04:32:47 +02:00
  • 8ae3c23ec8 Add Actor.RotateAround Wojtek Figat 2021-07-15 22:07:25 +02:00
  • 73c283fdd4 Increase items limit for Visject secondary context menu before scroll bar usage Wojtek Figat 2021-07-15 22:00:24 +02:00
  • 2354bc9f4d Increase scroll bars size for easier usage Wojtek Figat 2021-07-15 21:57:34 +02:00
  • 4f03acb149 Add support for creating virtual Anim Graph at runtime for a single animation playback Wojtek Figat 2021-07-15 16:58:26 +02:00
  • 2711bfdc82 Remove unused code Wojtek Figat 2021-07-15 16:56:39 +02:00
  • fe2419cd11 Fix crash when reloading virtual asset Wojtek Figat 2021-07-15 16:56:11 +02:00
  • 27deeff079 Add widgets for animation preview play/pause and speed changing Wojtek Figat 2021-07-15 14:26:42 +02:00
  • 50ffdcd9ca Add UpdateSpeed to Animated Model for playback speed scaling Wojtek Figat 2021-07-15 13:50:50 +02:00
  • 1062c0b3a0 Fix missing Spline Model bounds refresh Wojtek Figat 2021-07-15 11:45:44 +02:00
  • 6f8e18f5b3 Add faked lighting to improve Debug Draw solid shapes rendering readability Wojtek Figat 2021-07-14 14:51:50 +02:00
  • 42f05a5072 Add Terrain physics collision debug drawing support Wojtek Figat 2021-07-14 14:51:20 +02:00
  • 04c6ecc963 Add Physics Colliders debug view mode to display physical world shapes (solid) Wojtek Figat 2021-07-14 14:49:41 +02:00
  • 151b478a97 Add more helper methods for batched debug shapes drawing Wojtek Figat 2021-07-14 13:40:58 +02:00
  • 4fc55f4849 Add DebugDraw::DrawTube Wojtek Figat 2021-07-14 13:40:34 +02:00
  • 5b595eb056 Add styling brush for progress bar Wojtek Figat 2021-07-14 12:27:14 +02:00
  • d7cca59315 Add support for custom background brush to Button Wojtek Figat 2021-07-14 12:21:38 +02:00
  • a7cb12f597 Fix Script deserialization if ParentID is not specified in stream Wojtek Figat 2021-07-14 11:39:32 +02:00
  • 8b961f7239 Update Newtonsoft.Json Wojtek Figat 2021-07-14 11:39:09 +02:00
  • 8a66bd74cf Tweak Wojtek Figat 2021-07-13 15:40:58 +02:00
  • 7c96961e92 Fix build tool clean command execution on Linux Wojtek Figat 2021-07-13 18:29:34 +02:00
  • dc935a1a32 Add support for Tracy profiler on Linux Wojtek Figat 2021-07-13 18:29:02 +02:00