Commit Graph

  • 8dc864d22f Add Double2 vector implementation Jean-Baptiste Perrier 2021-08-12 15:21:11 +02:00
  • 2948bfbed0 Backward compatibility (Mathd -> Math), fix and remove warnings. Jean-Baptiste Perrier 2021-08-12 14:15:26 +02:00
  • 6e800ad7bb Increase fog properties limits Wojtek Figat 2021-08-12 14:04:52 +02:00
  • c3b9f61b9f Fix snap to the ground to use scene graph query instead of physics only raycast Wojtek Figat 2021-08-12 13:59:30 +02:00
  • ed6f857ff3 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into math-double Jean-Baptiste Perrier 2021-08-12 13:51:19 +02:00
  • 2c30f48900 Tweak Jean-Baptiste Perrier 2021-08-12 13:51:06 +02:00
  • 69aac09be8 Add Mathd.cs implementation Jean-Baptiste Perrier 2021-08-12 13:50:34 +02:00
  • b91800ad9d Use Mathd for double operation in Variant Jean-Baptiste Perrier 2021-08-12 13:50:09 +02:00
  • 2799136ccb Remove Double operation from Math.h Jean-Baptiste Perrier 2021-08-12 13:49:47 +02:00
  • 328027300d Add Mathd implementation. Jean-Baptiste Perrier 2021-08-12 13:49:21 +02:00
  • 3aecbd75a3 Remove unused include. Jean-Baptiste Perrier 2021-08-12 13:48:45 +02:00
  • 98c43dba42 Fix window focus issue when removing actors Wojtek Figat 2021-08-12 12:51:20 +02:00
  • 299d0493b9 Optimize single undo edit action to not use wrapper Wojtek Figat 2021-08-12 11:48:36 +02:00
  • 70c729b171 Fix LocalizedString undo bug Wojtek Figat 2021-08-12 11:48:08 +02:00
  • 3cf3f58db1 Fix UI with list of null items when layout gets rebuilt at item level Wojtek Figat 2021-08-12 11:47:38 +02:00
  • 916c2733f0 Fix some problems with LocalizedString serialization in C# Wojtek Figat 2021-08-11 14:58:56 +02:00
  • 921e716715 Add safe lock Wojtek Figat 2021-08-11 19:38:26 +02:00
  • d65a85e30c Add check to prevent double-free from native event in C# Wojtek Figat 2021-08-11 19:28:53 +02:00
  • 622951c6be Remove insecure autoInitialize option from scenes loading Wojtek Figat 2021-08-11 18:55:33 +02:00
  • 799c4a4f17 Remove whitespaces Wojtek Figat 2021-08-09 21:08:11 +02:00
  • a497ef9d6f Fix timeline background stops drawing to be ore readable Wojtek Figat 2021-08-10 17:35:27 +02:00
  • 125d1aa08c Add Zoom value box to timeline view context menu Wojtek Figat 2021-08-10 17:27:44 +02:00
  • 9a522615e5 Add support for changing scenes via Editor during play mode Wojtek Figat 2021-08-10 16:32:24 +02:00
  • 3115643397 Add option to Scene context menu to unload it Wojtek Figat 2021-08-10 16:32:00 +02:00
  • 27f2856e6d Optimize FindObject and TryFindObject in Object Wojtek Figat 2021-08-10 15:57:22 +02:00
  • 62c43f9f95 Add helper tooltips for Scene Animation actions UI Wojtek Figat 2021-08-10 13:54:22 +02:00
  • c1b2fc19c1 Add better timeline UI positioning for improved viewport navigation Wojtek Figat 2021-08-10 13:29:42 +02:00
  • 94b4c20b35 Add timeline view panning with right mouse button Wojtek Figat 2021-08-10 13:29:12 +02:00
  • bd70e53806 Fixed StringView::GetText() related issued pointed out in review. Zbigniew Skowron 2021-08-09 22:09:06 +02:00
  • e4bd5c7251 Add Engine.HasGameViewportFocus to C# API Wojtek Figat 2021-08-09 15:24:39 +02:00
  • 64813c1c70 Add caching ShowGUI and ShowDebugDraw in Game window Wojtek Figat 2021-08-09 15:22:29 +02:00
  • 623f981bc1 Fix car wheel location by applying compression of the suspension spring Wojtek Figat 2021-08-09 15:22:10 +02:00
  • 09c11250b4 Add options for vehicle wheel suspension configuration and state Wojtek Figat 2021-08-09 14:35:22 +02:00
  • fd01d37002 Add helper parent actor of missing object logging to HandleObjectDeserializationError Wojtek Figat 2021-08-09 12:12:56 +02:00
  • f68321c9f5 Fix pasting actors if cannot spawn a object (eg. type missing) to still paste valid objects Wojtek Figat 2021-08-09 12:12:32 +02:00
  • 9a590ae484 Fix actor renaming on paste to keep previous name if can Wojtek Figat 2021-08-09 11:59:08 +02:00
  • aecc81f5e5 Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required. Zbigniew Skowron 2021-08-08 22:04:54 +02:00
  • 128cad49b9 Bump up version number Wojtek Figat 2021-08-08 21:46:24 +02:00
  • 65f9e9d0aa Fix error Wojtek Figat 2021-08-08 20:58:36 +02:00
  • 36df9757b1 Add creating Scene Graph nodes for actors inheriting from some shared custom types Wojtek Figat 2021-08-08 20:58:19 +02:00
  • a0e1c7c37e Add support for creating custom BoxVolume type in C# Wojtek Figat 2021-08-08 20:19:43 +02:00
  • 847641f655 Fix crash when spawning C# object that inherits from abstract C++ class Wojtek Figat 2021-08-08 19:10:51 +02:00
  • cdca5b4a28 Fix undo for missing actor children and scripts when doing Convert action Wojtek Figat 2021-08-08 18:38:26 +02:00
  • 6609425880 Fix creating prefab in Editor from selection in Prefab window Wojtek Figat 2021-08-08 17:25:18 +02:00
  • 6ac0d5d3f4 Merge branch 'blep-bugfix_crash_2riderinstall' Wojtek Figat 2021-08-08 16:40:56 +02:00
  • bc46259286 Merge branch 'bugfix_crash_2riderinstall' of git://github.com/blep/FlaxEngine into blep-bugfix_crash_2riderinstall Wojtek Figat 2021-08-08 16:40:41 +02:00
  • 50bccd52e7 Fix startup failure on older CPUs that don't support invariant TSC Wojtek Figat 2021-08-08 16:38:28 +02:00
  • 84cca1ae98 Fix missing mesh collider vertices transformation for navmesh building Wojtek Figat 2021-08-08 16:20:48 +02:00
  • 71cf758ccf Fix crash when cooking collision data for multi-mesh models Wojtek Figat 2021-08-08 16:18:29 +02:00
  • edf98acae2 Undo unwanted change Wojtek Figat 2021-08-08 16:04:07 +02:00
  • a085531fda Add build preset and target names to access for Game Cooker extending Wojtek Figat 2021-08-08 16:02:48 +02:00
  • 6b532d2fbc Add CookingData for C# editor to extend the cooking process Wojtek Figat 2021-08-08 16:01:58 +02:00
  • 7862ff4670 Fixed crash on startup when 2 Rider installations are detected Baptiste Lepilleur 2021-08-07 21:43:58 +02:00
  • bc27890818 Merge branch 'marynate-PR-global-local-crash' Wojtek Figat 2021-08-07 16:52:48 +02:00
  • 1c5754beff Merge branch 'PR-global-local-crash' of git://github.com/marynate/FlaxEngine into marynate-PR-global-local-crash Wojtek Figat 2021-08-07 16:52:39 +02:00
  • 054def3d13 Fix crash in build tool if there is no valid project to pick Wojtek Figat 2021-08-07 16:46:39 +02:00
  • e6d5d5330e Fix CharacterController minimum size checks to prevent crashes if values are too small Wojtek Figat 2021-08-07 15:52:49 +02:00
  • f430803ecc Merge branch 'thallard-dev' Wojtek Figat 2021-08-07 15:33:12 +02:00
  • fc762fdbdb Merge branch 'dev' of git://github.com/thallard/FlaxEngine into thallard-dev Wojtek Figat 2021-08-07 15:29:01 +02:00
  • 6908aa4a8a Catch potential runtime error from locale::global marynate 2021-08-07 12:45:03 +08:00
  • 6c70f2e14f Fix editor crash on startup when Rider 2021.1 is installed Damian Korczowski 2021-08-06 18:58:19 +02:00
  • 3bc489a7b5 Replace string variable check by an enum thallard 2021-08-06 15:50:30 +02:00
  • d22380c7cf Add warnings when cooking collision with empty mesh data Wojtek Figat 2021-08-06 15:07:50 +02:00
  • c4102ba884 Fix compiling C#-only game scripts without native platform tools installed Wojtek Figat 2021-08-06 13:17:23 +02:00
  • baee3a60a6 Added tick when a button is selected thallard 2021-08-06 11:47:50 +02:00
  • 5e2b4adff3 Removed useless static path thanks to @jb-perrier thallard 2021-08-06 00:21:27 +02:00
  • 78d668c599 Change enum and variable name thallard 2021-08-06 00:07:44 +02:00
  • e8b867430f Remplace string variable by enum thallard 2021-08-05 23:38:08 +02:00
  • 1426b4ca49 Removed useless debug logs thallard 2021-08-05 23:05:27 +02:00
  • 9682ac4643 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into dev thallard 2021-08-05 22:37:22 +02:00
  • d95cd24b76 Added functionality to order items by name thallard 2021-08-05 22:24:01 +02:00
  • 25f48a3469 Fix compilation with MSVC 140 tools Wojtek Figat 2021-08-05 21:01:36 +02:00
  • 1b3c74c3eb Fix showing context menu in Scene Tree window with scroll used Wojtek Figat 2021-08-05 19:12:34 +02:00
  • 425c23fea1 Rename NewWindowMethod to NewWindowLocation and add handling for new asset windows too Wojtek Figat 2021-08-05 18:56:55 +02:00
  • 16654fa639 Merge branch 'thallard-dev' Wojtek Figat 2021-08-05 18:52:41 +02:00
  • 8c010a8a96 Merge branch 'dev' of git://github.com/thallard/FlaxEngine into thallard-dev Wojtek Figat 2021-08-05 18:43:57 +02:00
  • bf2171ed74 Add support for cooking collision data from model asset on main thread and fix issue if mesh is during streaming Wojtek Figat 2021-08-05 16:41:55 +02:00
  • fae682e406 Implement DownloadDataCPU for Mesh and add result entries count Wojtek Figat 2021-08-05 16:40:28 +02:00
  • c5b9654547 Fix crash when unloading scene that has been already unloaded Wojtek Figat 2021-08-05 13:14:57 +02:00
  • a64d23b8ed Some tweaks thallard 2021-08-05 12:46:29 +02:00
  • b4d879960f Remove unused import thallard 2021-08-05 12:42:46 +02:00
  • 456a944482 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into dev thallard 2021-08-05 12:40:38 +02:00
  • 23e94a259b Create new option for open method window HosRa 2021-08-05 12:20:31 +02:00
  • cb5c716fdb Add third camera shot preview (in a middle) Wojtek Figat 2021-08-04 17:42:03 +02:00
  • 980aa860fc Fix camera preview in scene animation Wojtek Figat 2021-08-04 17:35:42 +02:00
  • 080b3b1136 Fix camera previews placement on camera cuts track Wojtek Figat 2021-08-04 16:58:24 +02:00
  • fc8c8b5c25 Tweaks and improvements for curves editing Wojtek Figat 2021-08-04 16:35:19 +02:00
  • 41b7897857 Split CurveEditor into separate files for easier navigation Wojtek Figat 2021-08-04 12:01:23 +02:00
  • 04c807aea5 Fix scrolling to selected actor in scene tree if parent is collapsed Wojtek Figat 2021-08-04 11:36:27 +02:00
  • 1c9abef342 Fix asset cache when loading asset from path with relative parts Wojtek Figat 2021-08-04 11:26:24 +02:00
  • 9464c509fa Improve keyframes and curves points moving with a mouse Wojtek Figat 2021-08-04 10:59:43 +02:00
  • 6ee6c8e0be Fix arrows in AnimGraph state machine Wojtek Figat 2021-08-03 17:08:54 +02:00
  • c9b87d9b76 Add option to use seconds for timeline/media duration Wojtek Figat 2021-08-03 12:05:47 +02:00
  • b5d2b39c3e Fix Control.GetChildAtRecursive with overlapping controls Wojtek Figat 2021-08-03 11:14:17 +02:00
  • d4817a95d7 Add MapTrack to SceneAnimationPlayer Wojtek Figat 2021-08-03 10:22:26 +02:00
  • 37cfe692f6 Add bone icon for Anim Graph connections with local skeleton nodes pose Wojtek Figat 2021-08-01 23:18:20 +02:00
  • 0e76bf22ed Fix crash when reading empty string from stream Wojtek Figat 2021-08-01 23:17:55 +02:00
  • f06054bc9d Fix warnings Wojtek Figat 2021-07-30 16:33:10 +02:00
  • 9012397593 Add automatic resizing for the timeline track preview values for better readability Wojtek Figat 2021-07-30 15:59:01 +02:00
  • 429223c7e3 Fix Label text positioning when using Auto Fit Wojtek Figat 2021-07-30 15:58:06 +02:00