Commit Graph

  • caeeae6a32 Fix locale on Linux Wojtek Figat 2021-07-13 18:28:28 +02:00
  • e0be4e202a Fix crash when resizing Dictionary to 0 Wojtek Figat 2021-07-13 18:28:02 +02:00
  • 1ba84f55ae Fix handling invalid asset in AssetPicker instead of throwing exception Wojtek Figat 2021-07-13 13:19:51 +02:00
  • 120ebbb59a Fix handling invalid asset in AssetPicker instead of throwing exception Wojtek Figat 2021-07-13 13:18:59 +02:00
  • 0b9f33b4af Disable Tracy profiler on Android Wojtek Figat 2021-07-13 13:02:16 +02:00
  • 1c03b21a43 Fix textures converting when cooking Wojtek Figat 2021-07-13 12:51:28 +02:00
  • 38e2824415 Fix locale on Android Wojtek Figat 2021-07-13 12:51:04 +02:00
  • 16f7194f62 Fix crash when opening project fails Wojtek Figat 2021-07-13 11:50:01 +02:00
  • ef163b80a7 Fix naming native threads on Linux and Android Wojtek Figat 2021-07-13 11:46:58 +02:00
  • 121b08801a Fix calling base class of overridden scripting object via vtable entry for method that has multiple parameters Wojtek Figat 2021-07-12 16:38:39 +02:00
  • 0a47477290 Add view snapping mode to Directional Light shadows for better stability Wojtek Figat 2021-07-12 11:25:10 +02:00
  • 716b726589 Fix loading EnumValue with different int32 Wojtek Figat 2021-07-12 11:10:12 +02:00
  • 27345e62a7 Fix drawing shadows for particles that use Depth Fade node Wojtek Figat 2021-07-12 11:09:43 +02:00
  • 612d586e88 Fix adding particle emitter to a system timeline to have full duration Wojtek Figat 2021-07-12 10:56:44 +02:00
  • a33b76f47f Merge branch 'GoaLitiuM-dialog_work_dir_fix' Wojtek Figat 2021-07-11 19:12:28 +02:00
  • 7d86aebf9c Merge branch 'dialog_work_dir_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dialog_work_dir_fix Wojtek Figat 2021-07-11 19:12:14 +02:00
  • 252b37ebfe Fix deprecated assertions from streamable assets (streaming uses job system now) Wojtek Figat 2021-07-11 12:03:56 +02:00
  • 1561eba6fb Add support for using library-style includes for build tool includes cache Wojtek Figat 2021-07-09 22:23:23 +02:00
  • 2783eb07b2 Add intermediate data folder removing on build tool clean command Wojtek Figat 2021-07-09 22:22:49 +02:00
  • c6e320b4aa Fix missing symbols exposing for fmt data Wojtek Figat 2021-07-09 22:22:18 +02:00
  • e95010b1b2 Add Foliage Density Scale option to Graphics Quality Window in Editor Wojtek Figat 2021-07-09 21:44:20 +02:00
  • 91cf85c50e Remove unused DictionaryInitialSize from MAssemblyOptions Wojtek Figat 2021-07-08 19:56:34 +02:00
  • 8a003fbe99 Prevent file dialogs from changing the working directory GoaLitiuM 2021-07-09 20:02:57 +03:00
  • 0da56856e0 Fix drawing transparent foliage when using prebatched draw calls Wojtek Figat 2021-07-09 17:17:50 +02:00
  • 7fc3e65849 Fix changing prefab root Wojtek Figat 2021-07-09 17:17:21 +02:00
  • 4fee75cf55 Fix linux build (again) Wojtek Figat 2021-07-09 14:06:27 +02:00
  • a59429c954 Fix importing model animations curves with scaled local bone TransformBuffer Wojtek Figat 2021-07-09 12:06:47 +02:00
  • a928032f44 Remove unneeded comments Wojtek Figat 2021-07-09 11:04:40 +02:00
  • 0515e41d89 Poorformance improvements for fmt lib compile time Wojtek Figat 2021-07-09 11:00:08 +02:00
  • 8da7a17a66 Fix compilation Wojtek Figat 2021-07-08 19:04:11 +02:00
  • f052d788fe Update fmt to version 6.2.1 (9 May 2020) Wojtek Figat 2021-07-08 17:46:23 +02:00
  • 1eda04f695 Fix compilation on Linux Wojtek Figat 2021-07-08 13:30:51 +02:00
  • 929476a322 Optimize various engine code Wojtek Figat 2021-07-08 12:59:45 +02:00
  • e6ffcfb60d Fix missing operators and constructor in Pair Wojtek Figat 2021-07-08 11:05:10 +02:00
  • d5db9dd00c Optimize physics simulation collisions pair cache Wojtek Figat 2021-07-08 10:10:19 +02:00
  • d86dfbb973 Fix crash when updating object during scene disposing Wojtek Figat 2021-07-08 00:39:29 +02:00
  • 38bf3d87ed Optimize renderer memory allocations with RenderListAllocation (mem pooling) Wojtek Figat 2021-07-08 00:34:36 +02:00
  • 4765e1af12 Add support for allocator type in Dictionary Wojtek Figat 2021-07-08 00:33:51 +02:00
  • f5e5686853 Optimize includes in ThreadLocal.h Wojtek Figat 2021-07-08 00:27:34 +02:00
  • 446458d20c Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting Wojtek Figat 2021-07-08 00:25:49 +02:00
  • 29be6b0068 Fix ThreadLocal to use atomic operations and prevent rare race conditions Wojtek Figat 2021-07-08 00:23:50 +02:00
  • 254ce569fa Optimize Foliage rendering with manual instanced draw calls batching Wojtek Figat 2021-07-07 23:52:41 +02:00
  • a3b3e6c799 Remove unused HashFunction Wojtek Figat 2021-07-06 17:37:02 +02:00
  • b149d91c35 Cleanup native NetworkMessage write and read string char size Damian Korczowski 2021-07-07 18:11:59 +02:00
  • e62c76b0fb Add NetworkMessage Guid write and read methods Damian Korczowski 2021-07-07 18:11:20 +02:00
  • 7e9f648a05 Fix NetworkMessage UTF-16 string write and read Damian Korczowski 2021-07-07 18:03:54 +02:00
  • f41e4c5fe1 Allow unsafe code in FlaxEngine.Tests project Damian Korczowski 2021-07-07 17:18:53 +02:00
  • d1b7b2d26d Optimize flushing active transform of physically simulated actors Wojtek Figat 2021-07-07 16:45:35 +02:00
  • d7b47d7d05 Fix Linux build Wojtek Figat 2021-07-07 15:38:55 +02:00
  • 6938821467 Add even more profiler events Wojtek Figat 2021-07-07 15:15:33 +02:00
  • afc5bb5731 Add support for C# Profiler events to be visible in Tracy Wojtek Figat 2021-07-07 15:14:52 +02:00
  • ec40a9ba75 Add more profiler events Wojtek Figat 2021-07-07 13:46:33 +02:00
  • 3ae4a800cf Optimize Foliage instances serialization by using raw json value write Wojtek Figat 2021-07-07 13:42:49 +02:00
  • ecff38d58d Add preloading initial Editor scene to improve startup performance Wojtek Figat 2021-07-07 12:25:04 +02:00
  • 2865cecca9 Fix crash if audio gets disposed before content Wojtek Figat 2021-07-07 12:02:29 +02:00
  • d17a4af72e Tweaks Wojtek Figat 2021-07-07 10:14:51 +02:00
  • 3cfdf8871f Add Streaming.Stats for resources streaming statistics Wojtek Figat 2021-07-07 10:14:39 +02:00
  • 7985196155 Add Content.Stats for assets statistics (replaces Content.AssetCount) Wojtek Figat 2021-07-07 09:52:37 +02:00
  • 6471f880ac Fix NetworkMessage.WriteBytes Damian Korczowski 2021-07-06 20:33:22 +02:00
  • 6a2e833fca Fix NetworkMessage typo Damian Korczowski 2021-07-06 20:19:25 +02:00
  • e44bca597c Fix NetworkMessage.ReadBytes Damian Korczowski 2021-07-06 20:14:29 +02:00
  • 248e35c121 Optimize Foliage::OnFoliageTypeModelLoaded to rebuild only single foliage type clusters Wojtek Figat 2021-07-06 16:17:56 +02:00
  • 9f9e5b49cc Add more profile events Wojtek Figat 2021-07-06 16:17:11 +02:00
  • bf67c62311 Add GPUContextVulkan::CopySubresource Wojtek Figat 2021-07-06 15:47:39 +02:00
  • a165b4aa79 Add safety checks to material constants binding code to prevent invalid memory access Wojtek Figat 2021-07-06 15:41:16 +02:00
  • 9f9d946d69 Fixes Wojtek Figat 2021-07-06 15:33:28 +02:00
  • 1c012a202e Fix buffer overrun crash in ForwardShadingFeature Wojtek Figat 2021-07-06 15:26:45 +02:00
  • 43e5805e50 Tweaks Wojtek Figat 2021-07-06 11:13:43 +02:00
  • 687fa325fa Merge remote-tracking branch 'origin/master' Wojtek Figat 2021-07-06 09:29:51 +02:00
  • 2585c02b68 Tweaks Wojtek Figat 2021-07-05 21:52:34 +02:00
  • a84afc207e Disable tracy mem allocs recording in Editor due to too big impact on profiler buffers usage Wojtek Figat 2021-07-05 14:59:27 +02:00
  • 347bd7346a Add automatic Game Settings setup after adding new settings asset for the first time Wojtek Figat 2021-07-05 10:36:10 +02:00
  • a9acf733d9 Update Newtonsoft.Json Wojtek Figat 2021-07-05 10:05:04 +02:00
  • 44c4ab6580 Optimize Foliage rendering with manual draw calls submission Wojtek Figat 2021-07-02 00:13:54 +02:00
  • fe2e17e353 Optimize Foliage with quad-tree clustering per foliage type Wojtek Figat 2021-07-01 23:08:47 +02:00
  • c93c811375 Fix error from disabling drawable object Wojtek Figat 2021-07-01 23:08:16 +02:00
  • ba725f5456 Implement missing code in ChunkedArray Wojtek Figat 2021-07-01 23:07:46 +02:00
  • 2deac50c53 Various changes Wojtek Figat 2021-07-01 21:01:23 +02:00
  • d7332509f7 Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses) Wojtek Figat 2021-06-28 22:04:25 +02:00
  • e61ebaa71b Add SceneNavigation for scene data for navigation system Wojtek Figat 2021-06-27 22:41:43 +02:00
  • d9fe1b257f Fix monolithic build linking Damian Korczowski 2021-07-03 19:14:08 +02:00
  • 93838b4f25 Fix Switch runtime setup Damian Korczowski 2021-07-03 19:13:41 +02:00
  • 98d29ff5dc Fix Switch audio setup Damian Korczowski 2021-07-03 19:12:40 +02:00
  • 85398cbf3d Add support for separate native and managed code in packaged build Damian Korczowski 2021-07-03 19:12:23 +02:00
  • 2556edb8d3 Fix crash wen using Anim Graph debugging with lots of animated models simulated at once in async Wojtek Figat 2021-07-02 18:15:30 +02:00
  • b367be2b12 Optimize DateTime include in StreamableResource Wojtek Figat 2021-07-02 15:39:48 +02:00
  • 891961b03b Optimize Streaming service with Task Graph to use async update on a Job System Wojtek Figat 2021-07-02 14:56:46 +02:00
  • 22f4137703 Add profiler Sleep event to Editor sleeping phrase when out of focus Wojtek Figat 2021-07-02 14:48:45 +02:00
  • 18b35517aa Optimize ContentStorageManager with Task Graph to use async update on a Job System Wojtek Figat 2021-07-02 14:43:19 +02:00
  • 57285ee3b5 Fix building for Switch and PS4 Wojtek Figat 2021-07-02 14:07:14 +02:00
  • 404891fe01 Fix building for Xbox Scarlett Wojtek Figat 2021-07-02 10:53:38 +02:00
  • 7e8ebd758b Merge branch 'Erdroy-lowlevel-networking' Wojtek Figat 2021-07-02 09:53:11 +02:00
  • 18075bf34a Merge branch 'lowlevel-networking' of git://github.com/Erdroy/FlaxEngine into Erdroy-lowlevel-networking Wojtek Figat 2021-07-02 09:53:05 +02:00
  • 15b14349f9 Fix linux build Damian Korczowski 2021-07-01 22:58:45 +02:00
  • 2f9147c36c Fix all merge suggestions/issues Damian Korczowski 2021-07-01 19:47:04 +02:00
  • bfd50851f8 Move implementation from NetworkMessage source file into header file Damian Korczowski 2021-07-01 19:46:01 +02:00
  • e41139d1fa Delete NetworkConnection.cpp Damian Korczowski 2021-07-01 19:45:39 +02:00
  • 73c745b7fe Update enet build license type Damian Korczowski 2021-07-01 19:37:40 +02:00
  • 63400247eb Update missing materials Wojtek Figat 2021-07-01 12:39:40 +02:00
  • 9e3d7cbbc9 Fix Blend Space 2D to use corrected additive blending Wojtek Figat 2021-07-01 12:39:26 +02:00