Commit Graph

  • 7877f77242 Add Scalar Icon, PS & XBox W2.Wizard 2021-04-13 10:41:04 +02:00
  • ac1eb8d58d Merge branch 'master' into 1.2 Wojtek Figat 2021-04-13 09:52:03 +02:00
  • b2ae91e3b9 Fix warnings Wojtek Figat 2021-04-13 09:51:55 +02:00
  • 898a7002eb Merge branch 'jb-perrier-intx' into 1.2 Wojtek Figat 2021-04-13 09:38:51 +02:00
  • 5d0da2c8c2 Merge branch 'intx' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-intx Wojtek Figat 2021-04-13 09:38:43 +02:00
  • df07529f21 Fix game build Wojtek Figat 2021-04-13 09:34:23 +02:00
  • bc7660fbf8 Merge branch 'TaylerMauk-bugfix-3d-audio-placement' Wojtek Figat 2021-04-13 09:32:10 +02:00
  • 857b7e522f Merge branch 'bugfix-3d-audio-placement' of git://github.com/TaylerMauk/FlaxEngine into TaylerMauk-bugfix-3d-audio-placement Wojtek Figat 2021-04-13 09:32:05 +02:00
  • af9962c30f Fix render layers mask usage for shadows rendering Wojtek Figat 2021-04-13 09:28:34 +02:00
  • a7e29c5784 Fix 3D audio placement for XAudio2 and OpenAL Tayler Mauk 2021-04-12 22:06:01 -07:00
  • 3a03fe5f7f Format code Wojtek Figat 2021-04-12 23:26:49 +02:00
  • f1eebd3835 Merge branch 'jb-perrier-pxupvector' Wojtek Figat 2021-04-12 23:25:32 +02:00
  • 40ed499889 Merge branch 'pxupvector' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-pxupvector Wojtek Figat 2021-04-12 23:25:24 +02:00
  • 55155630ca Fix duplicating spline Wojtek Figat 2021-04-12 21:06:34 +02:00
  • 1e2a15d6c1 Initial Setup W2.Wizard 2021-04-12 20:07:47 +02:00
  • 3bfeb1db76 Add BoxBrush::SetMaterial Wojtek Figat 2021-04-12 19:07:18 +02:00
  • b2d041c9b3 Merge branch 'stefnotch-tweak-random-byte' Wojtek Figat 2021-04-12 18:37:22 +02:00
  • e5ab536db4 Merge branch 'tweak-random-byte' of git://github.com/stefnotch/FlaxEngine into stefnotch-tweak-random-byte Wojtek Figat 2021-04-12 18:37:14 +02:00
  • c572d75d1d Format code Wojtek Figat 2021-04-12 15:45:58 +02:00
  • f1bc3f58e2 Merge branch 'stefnotch-tweak-quaternion-editing' into 1.2 Wojtek Figat 2021-04-12 15:44:05 +02:00
  • d774cb496a Merge branch 'tweak-quaternion-editing' of git://github.com/stefnotch/FlaxEngine into stefnotch-tweak-quaternion-editing Wojtek Figat 2021-04-12 15:44:03 +02:00
  • ed1f0b8881 Merge branch 'jb-perrier-this-node' into 1.2 Wojtek Figat 2021-04-12 15:43:05 +02:00
  • 0dafa2f562 Expose TickData to scripting API Wojtek Figat 2021-04-12 13:24:59 +02:00
  • 5ab554f61c Fix using Camera refs Wojtek Figat 2021-04-12 12:57:15 +02:00
  • 8a725ec243 Fix natvis for StringBuilder Wojtek Figat 2021-04-12 12:51:26 +02:00
  • cd1f57b634 Fix doc comments Wojtek Figat 2021-04-12 12:51:10 +02:00
  • c47db14c83 Fix using Sorting in C++ game code Wojtek Figat 2021-04-12 12:50:59 +02:00
  • 81305a10cf Fix crash on relocation in BitArray Wojtek Figat 2021-04-12 12:50:46 +02:00
  • a58645da0f Slightly improve the random byte generation code stefnotch 2021-04-12 10:46:00 +02:00
  • cd707eb5a4 Fix "This" node output type. Jean-Baptiste Perrier 2021-04-11 12:16:03 +02:00
  • 27400cffe4 Merge branch 'stefnotch-fix-spline-precision' Wojtek Figat 2021-04-10 11:12:48 +02:00
  • 5b1c5824c8 Fix #408 by being more precise in some places stefnotch 2021-04-10 09:13:19 +02:00
  • c4af8ce0ca Super smooth quaternion editing stefnotch 2021-04-09 14:28:02 +02:00
  • 3e080c44c6 Fix using curl lib on Linux (use self compiled static lib) Wojtek Figat 2021-04-08 22:12:55 +02:00
  • eff5d0899d Order + Attributes + Return _up. Jean-Baptiste Perrier 2021-04-08 20:35:01 +02:00
  • 992f4b2303 Add IntX write stream support. Jean-Baptiste Perrier 2021-04-08 19:00:40 +02:00
  • 8e7ff6f657 Add IntX stream read support. Jean-Baptiste Perrier 2021-04-08 19:00:25 +02:00
  • 4e86f1c776 Add WriteVariant support. Jean-Baptiste Perrier 2021-04-08 19:00:03 +02:00
  • 4b78551765 Add WriteVariant support. Jean-Baptiste Perrier 2021-04-08 18:59:38 +02:00
  • 3579b86980 Add WriteCommonValue support. Jean-Baptiste Perrier 2021-04-08 18:59:19 +02:00
  • 3f39212b7b Add ReadVariant support. Jean-Baptiste Perrier 2021-04-08 18:59:05 +02:00
  • b0b6aeccd8 Add ReadVariantType support. Jean-Baptiste Perrier 2021-04-08 18:58:45 +02:00
  • 5b6a0a8d7f Add ReadVariantScriptType support. Jean-Baptiste Perrier 2021-04-08 18:58:29 +02:00
  • 3bbeae15f2 Add ReadCommonValue support. Jean-Baptiste Perrier 2021-04-08 18:58:13 +02:00
  • f6a6e298e0 Add ToVariantType support. Jean-Baptiste Perrier 2021-04-08 18:57:47 +02:00
  • b4b41d6773 Add IntX to VairantType. Jean-Baptiste Perrier 2021-04-08 18:57:28 +02:00
  • 274dde0a7e Add IntX support De/Serialize. Jean-Baptiste Perrier 2021-04-08 18:57:05 +02:00
  • 7a5e5a63e1 Add IntX support Deserialize. Jean-Baptiste Perrier 2021-04-08 18:56:36 +02:00
  • e55dd16b72 Add IntX support Serialize. Jean-Baptiste Perrier 2021-04-08 18:56:20 +02:00
  • 054b2cb9c7 Add C++ Serialization IntX support. Header. Jean-Baptiste Perrier 2021-04-08 18:55:48 +02:00
  • fed5805fcc Add Int4 Min/Max. Jean-Baptiste Perrier 2021-04-08 18:55:07 +02:00
  • e9c5ffa736 Add Int3 Min/Max. Jean-Baptiste Perrier 2021-04-08 18:54:55 +02:00
  • e912590bc6 Add Int2 Min/Max. Jean-Baptiste Perrier 2021-04-08 18:54:35 +02:00
  • 9d3861ace2 Add Int2 funcs. Jean-Baptiste Perrier 2021-04-08 18:54:20 +02:00
  • 0b1c1b3a8d Refactor Int2 operation. Jean-Baptiste Perrier 2021-04-08 18:54:09 +02:00
  • 4b22503ea2 Add Int3 operators + funcs. Jean-Baptiste Perrier 2021-04-08 18:53:39 +02:00
  • 54786a001a Add Int4 operators + funcs. Jean-Baptiste Perrier 2021-04-08 18:53:20 +02:00
  • 9cf6120b39 Add Int2 constructors. Jean-Baptiste Perrier 2021-04-08 18:52:42 +02:00
  • 21f1930c2d Add Int3 constructors. Jean-Baptiste Perrier 2021-04-08 18:52:34 +02:00
  • 053d55bf81 Add Int4 constructors. Jean-Baptiste Perrier 2021-04-08 18:52:21 +02:00
  • 563ec32f06 Add Int4 Min/Max support. Jean-Baptiste Perrier 2021-04-08 18:52:01 +02:00
  • f8bc124752 Add Int3 Min/Max support. Jean-Baptiste Perrier 2021-04-08 18:51:54 +02:00
  • 529beaad08 Add Int2 Min/Max support. Jean-Baptiste Perrier 2021-04-08 18:51:46 +02:00
  • efbc7976b0 Add Int3.cpp. Jean-Baptiste Perrier 2021-04-08 18:51:17 +02:00
  • 048612c65c Add Int3.cpp. Jean-Baptiste Perrier 2021-04-08 18:51:09 +02:00
  • 866105631e Add Int4.cpp. Jean-Baptiste Perrier 2021-04-08 18:50:59 +02:00
  • 6c4ca6c01a Delete unused pre-decl. Jean-Baptiste Perrier 2021-04-08 18:50:16 +02:00
  • a04d19d9f7 Delete unused pre-decl. Jean-Baptiste Perrier 2021-04-08 18:50:09 +02:00
  • f470a9aaf4 Delete unused pre-decl. Jean-Baptiste Perrier 2021-04-08 18:50:04 +02:00
  • 0bb1982bcd Delete VectorInt.h. Jean-Baptiste Perrier 2021-04-08 18:49:18 +02:00
  • d2cc4051ad Convert Int2 to generated type. Jean-Baptiste Perrier 2021-04-08 18:47:14 +02:00
  • 224937cd09 Convert Int3 to generated type. Jean-Baptiste Perrier 2021-04-08 18:46:56 +02:00
  • 8661c2af18 Convert Int4 to generated type. Jean-Baptiste Perrier 2021-04-08 18:46:28 +02:00
  • 854b2492dd Add Variant "As" support for IntX. Jean-Baptiste Perrier 2021-04-08 18:45:02 +02:00
  • 0f6e204c76 Add Variant operator support for IntX. Jean-Baptiste Perrier 2021-04-08 18:44:26 +02:00
  • 1e4c07f94c Add Variant constructors for IntX. Jean-Baptiste Perrier 2021-04-08 18:43:39 +02:00
  • 3185691077 Add IntX to VariantType. Jean-Baptiste Perrier 2021-04-08 18:42:40 +02:00
  • 42075f7b2a Add Vector2 constructors for IntX. Jean-Baptiste Perrier 2021-04-08 18:42:04 +02:00
  • a746e0c995 Add Vector3 constructor for IntX. Jean-Baptiste Perrier 2021-04-08 18:41:38 +02:00
  • ca0135724c Add Vector4 constructors for IntX. Jean-Baptiste Perrier 2021-04-08 18:41:11 +02:00
  • fa82555149 Add IntX support for JsonWriter. Jean-Baptiste Perrier 2021-04-08 18:39:08 +02:00
  • 9a90b2fa42 Add check for null ref Wojtek Figat 2021-04-08 13:10:03 +02:00
  • a3012d0b27 Add warning when using Triangle Mesh collider under RigidBody Wojtek Figat 2021-04-08 11:21:12 +02:00
  • 7f482330ca Add support for Vector2/3/4 and Quaternion constants for default value attribute in C# scripting api Wojtek Figat 2021-04-08 10:43:51 +02:00
  • 810691d540 Add support for string constants as defaults in scripting API Wojtek Figat 2021-04-08 10:03:01 +02:00
  • eb24c29f7e Add support for OnSerializing, OnSerialized, OnDeserializing and OnDeserialized callbacks for C# types serialization with Json Wojtek Figat 2021-04-08 10:02:08 +02:00
  • 9a17f2141b Add lock for Gameplay Globals access Wojtek Figat 2021-04-07 22:21:37 +02:00
  • d073a13f57 Fix removing Gameplay Globals Wojtek Figat 2021-04-07 21:10:09 +02:00
  • 7e622a69a6 Fix AutoFocus saved in data for controls Wojtek Figat 2021-04-07 20:53:18 +02:00
  • 6001eb88fa Fix Dropdown control Wojtek Figat 2021-04-07 20:52:22 +02:00
  • 438135975f Add DefaultQueryExtent to navmesh properties Wojtek Figat 2021-04-07 17:17:41 +02:00
  • 1610af3f3f Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into pxupvector Jean-Baptiste Perrier 2021-04-07 17:01:52 +02:00
  • 60e926a62f Serialize UpDirection. Jean-Baptiste Perrier 2021-04-07 17:01:37 +02:00
  • 25a9dcad8a Move JsonConverters to a separate file Wojtek Figat 2021-04-07 14:46:49 +02:00
  • 1243927ad0 Fix typo Wojtek Figat 2021-04-07 14:00:15 +02:00
  • fee47a99b3 Add additional info text and pivot location preview to anchors editor Wojtek Figat 2021-04-07 13:47:31 +02:00
  • 7c54bb0155 Add support for reusing UIControlControlEditor and AnchorPresetsEditorPopup in Editor plugins Wojtek Figat 2021-04-07 12:53:07 +02:00
  • 9a0e3a7b6c Merge branch 'honzapatCZ-ui-achorpopup-shiftctrl-modes' into 1.2 Wojtek Figat 2021-04-07 12:05:25 +02:00
  • ff4f1277e7 invert preserveBounds back honzapatCZ 2021-04-07 11:45:12 +02:00
  • 6fba1a4ab9 Delete Control.Bounds.cs.rej Nejcraft 2021-04-07 11:22:45 +02:00