Commit Graph

  • e448692eb9 Fix crash in UI prefab changes apply when reparenting controls Wojtek Figat 2023-12-17 12:41:51 +01:00
  • 7bcf78d0c0 Fix various crashes Wojtek Figat 2023-12-17 12:38:09 +01:00
  • 9f460cd651 Fix sprite render actors spawning with overridden defaults when they are part of a prefab. Menotdan 2023-12-17 04:30:54 -05:00
  • b85ec46545 Change selected color. Chandler Cox 2023-12-16 22:05:04 -06:00
  • 272a147c2e Add saved colors to color picker. Chandler Cox 2023-12-16 20:36:27 -06:00
  • 8418ca56e8 Missing comment part Wojtek Figat 2023-12-16 18:16:00 +01:00
  • 0dd7e86537 Add better Visual Script debugger tooltips display Wojtek Figat 2023-12-16 18:14:16 +01:00
  • 64e391df24 Refactor Visual Script debugger apis to use bindings generator Wojtek Figat 2023-12-16 17:58:18 +01:00
  • c145042f52 Fix invalid BT node decorator linkage after removing it Wojtek Figat 2023-12-16 17:08:54 +01:00
  • d8856ddaa7 Merge branch 'GoaLitiuM-dotnet8_packaging_fix' Wojtek Figat 2023-12-16 16:43:43 +01:00
  • 4263f61e85 Merge branch 'dotnet8_packaging_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_packaging_fix Wojtek Figat 2023-12-16 16:43:36 +01:00
  • fc8c29b982 Merge branch 'GoaLitiuM-vs_csharp_build_fixes' Wojtek Figat 2023-12-16 16:43:31 +01:00
  • 4e0daab310 Merge branch 'vs_csharp_build_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs_csharp_build_fixes Wojtek Figat 2023-12-16 16:43:21 +01:00
  • 6d5d615894 Fix crash when drawing terrain without cached neighbor chunks Wojtek Figat 2023-12-16 16:38:16 +01:00
  • 2bef880e21 Fix render target pool over-allocation when changing render resolution frequently Wojtek Figat 2023-12-16 16:15:52 +01:00
  • f38245b834 Fix .NET runtime packaging with installed .NET 8 SDK Ari Vuollet 2023-12-16 16:13:49 +02:00
  • 639803480e Improve .NET related errors during cooking process Ari Vuollet 2023-12-16 16:11:56 +02:00
  • 84249b3b57 Skip building main C#-project in VS solution when C++-project is present Ari Vuollet 2023-12-16 14:48:21 +02:00
  • d614232f8d Fix VS build issues with C# projects when engine path has spaces Ari Vuollet 2023-12-16 14:45:28 +02:00
  • 074ad171ba Merge branch 'nothingTVatYT-load-additional-scene' Wojtek Figat 2023-12-16 12:49:48 +01:00
  • efebb29ac0 Minor tweak for #2003 Wojtek Figat 2023-12-16 12:49:39 +01:00
  • c3dd05211b Merge branch 'load-additional-scene' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-load-additional-scene Wojtek Figat 2023-12-16 12:40:34 +01:00
  • b9c145b499 Merge branch 'nothingTVatYT-fix-linuxwindow' Wojtek Figat 2023-12-16 12:40:14 +01:00
  • c0ef2a1f58 Cleamnup code for #2020 and use internal pointer for current tracking window Wojtek Figat 2023-12-16 12:39:10 +01:00
  • 141bec0259 Merge branch 'fix-linuxwindow' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linuxwindow Wojtek Figat 2023-12-16 12:35:26 +01:00
  • 9c4857a205 Fix typo in Tag comparison function Wojtek Figat 2023-12-15 15:54:18 +01:00
  • ed6220005f Fixes for astc compression usage Wojtek Figat 2023-12-15 15:33:09 +01:00
  • 799fde1a26 Add ‘astc’ encoder lib Wojtek Figat 2023-12-15 14:33:09 +01:00
  • 3761eb5a1e Add normal logs for deps build subcommands Wojtek Figat 2023-12-15 13:41:37 +01:00
  • 8eb68a905e Add initial ASTC pixel format support Wojtek Figat 2023-12-15 13:38:03 +01:00
  • ae5fa9619b Remove TextureUtils Wojtek Figat 2023-12-14 18:23:17 +01:00
  • 8c45659b2a use own encoder and some more error handling nothingTVatYT 2023-12-14 17:29:08 +01:00
  • a5e072da31 Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation) Wojtek Figat 2023-12-14 17:04:47 +01:00
  • df8418da25 Add more profiling events Wojtek Figat 2023-12-14 17:00:55 +01:00
  • d7b17ae0a6 Fix deadlock in asset thumbnails rendering queue when texture streaming fails Wojtek Figat 2023-12-14 16:05:15 +01:00
  • f65ded4501 implement MoveFileToRecycleBin on Linux nothingTVatYT 2023-12-14 15:51:20 +01:00
  • 60202a3add Fix deadlock when loading block-compressed texture that is smaller than block size Wojtek Figat 2023-12-14 15:14:49 +01:00
  • 014c811903 Add PixelFormatExtensions::ComputeBlockSize Wojtek Figat 2023-12-14 15:02:13 +01:00
  • fe1a655654 Add support for displaying and reverting array values to prefab value in properties panel Wojtek Figat 2023-12-14 13:57:16 +01:00
  • 190bafea28 Merge branch 'Menotdan-boxcollider-autosize' Wojtek Figat 2023-12-14 11:05:14 +01:00
  • 51fc4c68cd Use tooltip from native function docs and support multiple colliders selected at once #2063 Wojtek Figat 2023-12-14 11:04:24 +01:00
  • b87a7d16fb Move managed code into native impl for #2063 Wojtek Figat 2023-12-14 11:03:58 +01:00
  • 8a5a7851cf Merge branch 'boxcollider-autosize' of https://github.com/Menotdan/FlaxEngine into Menotdan-boxcollider-autosize Wojtek Figat 2023-12-14 10:49:46 +01:00
  • a1e13cd2c8 Fix MissingScript to be added only when object type exists (skip for prefab instances) Wojtek Figat 2023-12-14 10:47:49 +01:00
  • e0a085adfe Add support for loading prefab instance if the root was changed or deleted Wojtek Figat 2023-12-14 10:47:22 +01:00
  • 1874382816 Various fixes to prefabs Wojtek Figat 2023-12-13 11:05:29 +01:00
  • 9454385683 Use the BoxColliderNode class for handling actor spawn events. Menotdan 2023-12-12 15:46:15 -05:00
  • d26b9818d8 Fix spawned prefab name after drag&drop into prefab window Wojtek Figat 2023-12-12 19:13:47 +01:00
  • b297b9f185 Fix not supported dragging prefab actors between windows Wojtek Figat 2023-12-12 18:59:52 +01:00
  • 8aaa5710df Fix dark outline around Screen Space Reflections alpha blending area Wojtek Figat 2023-12-12 16:02:53 +01:00
  • 778dd2d3f0 Fix shader file include path resolve on cache load Wojtek Figat 2023-12-11 22:55:36 +01:00
  • ff195eeccb Fix deadlock in Asset.WaitForLoaded when loading task hangs in the loading queue for a main thread sync Wojtek Figat 2023-12-11 22:35:51 +01:00
  • a63abb534f Merge branch 'Menotdan-fix-default-prefab-instance' Wojtek Figat 2023-12-11 22:06:20 +01:00
  • 2afdb5b978 Merge branch 'fix-default-prefab-instance' of https://github.com/Menotdan/FlaxEngine into Menotdan-fix-default-prefab-instance Wojtek Figat 2023-12-11 22:06:14 +01:00
  • ea287e9fc5 Merge branch 'nothingTVatYT-fix-plugin-clone' Wojtek Figat 2023-12-11 19:51:32 +01:00
  • 14632ecb66 Merge branch 'fix-plugin-clone' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-plugin-clone Wojtek Figat 2023-12-11 19:51:10 +01:00
  • 80b5e9d02a Fix doc code example Wojtek Figat 2023-12-11 19:48:06 +01:00
  • 022c935eef Merge branch 'Tryibion-android-orientation' Wojtek Figat 2023-12-11 17:34:57 +01:00
  • ad7d7f371e Merge branch 'android-orientation' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-orientation Wojtek Figat 2023-12-11 17:34:47 +01:00
  • 4725f51431 Move android screen orientation into platform settings Chandler Cox 2023-12-11 10:00:19 -06:00
  • 0bb1126f1b Merge branch 'Just-Feeshy-master' Wojtek Figat 2023-12-11 16:42:54 +01:00
  • 462eb9803f Merge branch 'master' of https://github.com/Just-Feeshy/FlaxEngine into Just-Feeshy-master Wojtek Figat 2023-12-11 16:42:49 +01:00
  • b1d4d50d47 Merge branch 'Tryibion-dd-scale' Wojtek Figat 2023-12-11 16:38:09 +01:00
  • 2ed79c9218 Merge branch 'dd-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-dd-scale Wojtek Figat 2023-12-11 16:38:05 +01:00
  • 6dd72cdf32 Add removing thumbnails for deleted assets Wojtek Figat 2023-12-11 14:14:55 +01:00
  • 865945806a Merge branch 'mtszkarbowiak-fix/swapping' Wojtek Figat 2023-12-11 11:28:32 +01:00
  • d974998528 Merge branch 'fix/swapping' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/swapping Wojtek Figat 2023-12-11 11:28:27 +01:00
  • efad58370f Merge branch 'Menotdan-model-prefab-freeze-fix' Wojtek Figat 2023-12-11 11:20:49 +01:00
  • 51e92a49ad Merge branch 'model-prefab-freeze-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-model-prefab-freeze-fix Wojtek Figat 2023-12-11 11:20:42 +01:00
  • 1195fe8507 Merge branch 'NoriteSC-Animaction' Wojtek Figat 2023-12-11 11:16:13 +01:00
  • cbecd605e9 Merge branch 'Animaction' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Animaction Wojtek Figat 2023-12-11 11:16:01 +01:00
  • 0bcbcdb912 Merge branch 'Tryibion-invert-green' Wojtek Figat 2023-12-11 11:15:37 +01:00
  • 0df00fd881 wait for git processes to end nothingTVatYT 2023-12-11 04:14:17 +01:00
  • fe19ffddd9 Fix freeze when prefab ID is empty. Menotdan 2023-12-10 18:12:41 -05:00
  • 19dbd3c4e4 Add button to resize collider manually. Menotdan 2023-12-09 21:00:45 -05:00
  • 01b233af10 Factor out AutoResize() function for external use. Fix build regression due to unwanted import. Menotdan 2023-12-09 19:57:52 -05:00
  • c895e310cb Improve box collider creation behavior to account for child actors of the collider's parent. Menotdan 2023-12-09 19:19:03 -05:00
  • e508fb8cd0 added Note and Tip for blender users to Description NoriteSC 2023-12-10 00:23:43 +01:00
  • 2f50042523 Simplify code and allow any actor as parent. Menotdan 2023-12-09 17:56:09 -05:00
  • 4e54e945ef Implement auto-sizing for box colliders when they are added to the scene. Menotdan 2023-12-09 17:43:06 -05:00
  • 0cb064bfb3 fixed Blend Additive NoriteSC 2023-12-09 23:41:17 +01:00
  • 52d4dff587 Fix build regression involving TextBoxBase being used in both game builds and editor builds. Menotdan 2023-12-08 22:11:54 -05:00
  • 13cc45c3d7 Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions. Menotdan 2023-12-08 20:16:07 -05:00
  • b8ce9e8c59 Scale up drop down items with text height as needed. Chandler Cox 2023-12-08 17:01:48 -06:00
  • bcce52ca22 Refactor CurveEditor and KeyframesEditor to use input options. Menotdan 2023-12-08 17:38:58 -05:00
  • df83491313 Add ability to change default Android screen orientation. Chandler Cox 2023-12-08 15:48:43 -06:00
  • b1cbaf7e13 Fix default prefab instance not taking into account root position. Menotdan 2023-12-08 15:46:09 -05:00
  • f3497a2a55 Fix swapping core collections Mateusz Karbowiak 2023-12-08 20:50:52 +01:00
  • 86fbf05b09 Fix general swapping function Mateusz Karbowiak 2023-12-08 20:49:47 +01:00
  • c17ff3926a Update Time.cpp Diego Fonseca 2023-12-08 14:35:10 -05:00
  • 4707f98fab Update Time.cpp Diego Fonseca 2023-12-08 14:13:50 -05:00
  • eb30344e77 Update TransformGizmoBase.cs NoriteSC 2023-12-08 18:57:49 +01:00
  • d8f110793b done ? NoriteSC 2023-12-08 18:41:52 +01:00
  • a32effff1c add missing result in texture tool Chandler Cox 2023-12-08 09:44:40 -06:00
  • f346dbc9bf add comment Chandler Cox 2023-12-08 09:39:21 -06:00
  • f24b335c45 Add invert green channel option to texture tool. Chandler Cox 2023-12-08 09:19:05 -06:00
  • 2f11f5f5ab Fix 3e0496122c for ref parameters Wojtek Figat 2023-12-08 14:48:45 +01:00
  • 34ab33259b Refactor Visject Surface attributes data storage to use JsonSerializer instead of deprecated BinaryFormatter Wojtek Figat 2023-12-08 14:13:52 +01:00
  • 1746db60e6 Fix HeaderAttribute usage with default values Wojtek Figat 2023-12-08 12:59:52 +01:00
  • 3e0496122c Fix c# compilation warning in generated glue code Wojtek Figat 2023-12-08 12:50:57 +01:00