Commit Graph

  • 4f8aff4352 Refactor memory allocators to use dedicated path when moving collection data that is not blittable Wojtek Figat 2023-11-28 16:02:36 +01:00
  • 0aeac36f09 Fix __cplusplus macro on MSVC and add logging C++ version used during compilation Wojtek Figat 2023-11-28 15:55:34 +01:00
  • cf8b7a20c2 Improve 47b8c9978f to handle non-vec4 cases Wojtek Figat 2023-11-28 14:55:26 +01:00
  • 47b8c9978f Fix missing channel masking in material Scene Texture node Wojtek Figat 2023-11-28 11:30:04 +01:00
  • a909b57e82 Fix deadlock in NetworkManager when network peer returns invalid event type Wojtek Figat 2023-11-28 11:24:46 +01:00
  • 35ebdb0ffe Refactor INetworkDriver::PopEvent to use network event as output parameter rather than raw pointer Wojtek Figat 2023-11-28 11:24:17 +01:00
  • fd938e8284 Fix incorrect pointer marshalling from Variant to managed runtime Wojtek Figat 2023-11-28 11:22:14 +01:00
  • 17dca8c5c7 Fix invalid codegen for array reference passed as output parameter in scripting interface method Wojtek Figat 2023-11-28 11:21:29 +01:00
  • 8ffc86ef88 Fix missing output parameters conversion when calling interface implementation in scripting Wojtek Figat 2023-11-28 11:20:07 +01:00
  • a3f1dc2694 removed unnecessary check nothingTVatYT 2023-11-28 00:50:44 +01:00
  • 84f3d50925 moved a comment line back to the suitable place nothingTVatYT 2023-11-28 00:43:55 +01:00
  • a06a079804 change submenu name to the shorter and less complicated "Add Scene" nothingTVatYT 2023-11-28 00:37:29 +01:00
  • 47a25c7828 Add font fallback ExMatics HydrogenC 2023-11-28 07:17:46 +08:00
  • 475453aa60 add load scene add. to context menus nothingTVatYT 2023-11-28 00:06:28 +01:00
  • 44f0b5a1de Merge branch 'master' into add_spline_snap Mr. Capybara 2023-11-27 14:59:10 -04:00
  • 39dc5939e3 Fix crash when boxing native non-POD structure into managed format Wojtek Figat 2023-11-27 17:08:07 +01:00
  • 437819bfce Merge branch 'GoaLitiuM-dotnet_symbol_vscode_fixes' Wojtek Figat 2023-11-27 14:33:21 +01:00
  • fa972a3c77 Merge branch 'dotnet_symbol_vscode_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_symbol_vscode_fixes Wojtek Figat 2023-11-27 14:33:06 +01:00
  • 926297a63f Merge branch 'Tryibion-remove-delete' Wojtek Figat 2023-11-27 14:32:44 +01:00
  • fd76c63a24 Merge branch 'remove-delete' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-delete Wojtek Figat 2023-11-27 14:32:34 +01:00
  • 2f4b956d78 Fix crash when unloading texture that has active streaming tasks Wojtek Figat 2023-11-27 11:53:21 +01:00
  • 03d629f0e1 calculate follow selection on FOV and far plane nothingTVatYT 2023-11-27 04:19:45 +01:00
  • c577c78f3f Fix running Flax.Build with .NET 8 runtime Ari Vuollet 2023-11-26 20:47:42 +02:00
  • ef8bb33105 Compile C# scripts with latest detected C# language version Ari Vuollet 2023-11-26 20:27:12 +02:00
  • aab88a746d Use detected .NET and C# language version in generated project files Ari Vuollet 2023-11-26 20:26:53 +02:00
  • 0bcd0154e1 Remove wrong .NET SDK preprocessor definitions and support NET8_0 Ari Vuollet 2023-11-26 20:04:30 +02:00
  • e5b1a10d34 Fix VSCode intellisense not finding generated C# bindings definitions Ari Vuollet 2023-11-26 20:02:08 +02:00
  • f16406df8a Update Newtonsoft.Json.dll to dotnet8 Wojtek Figat 2023-11-26 17:23:48 +01:00
  • 06ad316f94 Update to .NET 8 Wojtek Figat 2023-11-26 15:09:46 +01:00
  • 76f5712c79 Merge remote-tracking branch 'origin/1.7' into 1.8 Wojtek Figat 2023-11-25 23:36:56 +01:00
  • b3a18883ca Fix iOS startup Wojtek Figat 2023-11-25 21:46:22 +01:00
  • 98b42d3e2e Add .NET SDK version 7 as forced to be used during game cooking (compatibility with) Wojtek Figat 2023-11-25 18:14:21 +01:00
  • 71f30f18a6 Add support for including global configs in engine configuration options Wojtek Figat 2023-11-25 18:08:34 +01:00
  • 9e74f3ae22 Update engine assets Wojtek Figat 2023-11-25 17:54:50 +01:00
  • f4f49f63bc Remove debug logs from 3fc0a3dc84 Wojtek Figat 2023-11-25 14:19:30 +01:00
  • eaabd56cae Add manual dotnet versions search on windows Wojtek Figat 2023-11-25 13:03:22 +01:00
  • 3fc0a3dc84 Add test debug log for broken ci build debug Wojtek Figat 2023-11-25 12:46:21 +01:00
  • cf155a4df4 Update build scripts to use .NET SDK 7 for engine Wojtek Figat 2023-11-25 12:20:42 +01:00
  • 40d6e18e7e Add -dotnet=ver command arg to Flax.Build to specify .NET SDK version to use for build Wojtek Figat 2023-11-25 12:16:13 +01:00
  • 2cef368282 Update missing unmanaged function callback error message Wojtek Figat 2023-11-24 21:45:59 +01:00
  • 40d8d3b972 Update build number Wojtek Figat 2023-11-24 17:54:44 +01:00
  • 2ddef2c6be make vars public Chandler Cox 2023-11-24 10:53:43 -06:00
  • 6eb738bc58 Merge branch 'HydrogenC-master' Wojtek Figat 2023-11-24 15:00:39 +01:00
  • 91629d7a28 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master Wojtek Figat 2023-11-24 15:00:34 +01:00
  • cfef59d851 Merge branch 'nothingTVatYT-master' Wojtek Figat 2023-11-24 15:00:25 +01:00
  • 5f3fc38de2 Merge branch 'master' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-master Wojtek Figat 2023-11-24 15:00:21 +01:00
  • 49bc7d3dcc Fix BehaviorTree node UI after adding decorator that was already there Wojtek Figat 2023-11-24 14:59:25 +01:00
  • d0f7a04c58 Add support for getter-only properties in blackboard selector access Wojtek Figat 2023-11-24 14:59:07 +01:00
  • 53aae90d45 Code style fix Chandler Cox 2023-11-24 07:50:00 -06:00
  • 297cdc5bfd Merge branch 'FlaxEngine:master' into master nothingTVatYT 2023-11-24 11:28:58 +01:00
  • f61f35b259 Fix compilation regression Wojtek Figat 2023-11-24 10:53:07 +01:00
  • aa1b779463 Fix Win32CriticalSection to use spin count of 4000 instead of just 100 Wojtek Figat 2023-11-24 10:25:46 +01:00
  • 359d4ba8ef More refactoring to 6cf7d49a10 for better assets loading Wojtek Figat 2023-11-24 10:25:21 +01:00
  • 6cf7d49a10 Fix crash during asset loading due to potential threading issue when 2 threads load the same asset Wojtek Figat 2023-11-23 17:54:50 +01:00
  • d5075d845c Fix content storage usage with relative paths Wojtek Figat 2023-11-23 17:37:55 +01:00
  • d99a92fd13 Fix generic types including to be recursive in C++ bindings codegen Wojtek Figat 2023-11-23 13:46:43 +01:00
  • 5b7a3f9700 Show skeleton when entering skeleton tab ExMatics HydrogenC 2023-11-22 21:52:07 +08:00
  • 94f1dff497 Add main content nodes to not be duplicated. Chandler Cox 2023-11-21 15:40:34 -06:00
  • fe53317ec7 Fix issue of options not showing up for regular content items. Chandler Cox 2023-11-21 12:10:44 -06:00
  • 317886e893 Remove ability to delete content and source folders. Limit CM options on those folders only to ones that make sense. Chandler Cox 2023-11-21 12:03:01 -06:00
  • eba4b9bcc1 Add immediate game viewport sync after aspect ratio change in Editor Wojtek Figat 2023-11-21 12:34:31 +01:00
  • d01990e3bb Fix deadlock in editor when using snap to the group with actor that has empty bounds Wojtek Figat 2023-11-21 12:34:06 +01:00
  • 0db259e300 Add CustomScenes feature to draw a fixed set of scenes within SceneRenderTask Wojtek Figat 2023-11-21 12:24:55 +01:00
  • ce905fbe86 Merge branch 'HydrogenC-master' Wojtek Figat 2023-11-21 11:27:25 +01:00
  • 5fb82dd290 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master Wojtek Figat 2023-11-21 11:27:18 +01:00
  • ea81ac6a71 Fix crash in Multi Blend 2D node in Anim Graph when using single animation on a triangle Wojtek Figat 2023-11-21 11:10:05 +01:00
  • 88f751eda7 Merge branch 'Tryibion-submod' Wojtek Figat 2023-11-21 10:04:38 +01:00
  • 33115fca0c Merge branch 'submod' of https://github.com/Tryibion/FlaxEngine into Tryibion-submod Wojtek Figat 2023-11-21 10:04:32 +01:00
  • 4e37aafe6a Fix BT logic flow when start/stopping behavior Wojtek Figat 2023-11-21 00:01:46 +01:00
  • 9a091799fc Fix crash when debugging BT node state while tree is not running Wojtek Figat 2023-11-21 00:00:43 +01:00
  • 37d4b0f863 Remove invalid clang option Wojtek Figat 2023-11-20 17:27:47 +01:00
  • b14d88f8f8 Add git submodule init to git cloning. Chandler Cox 2023-11-20 07:31:16 -06:00
  • f5acba7d43 Add remaining clang options for Apple and Unix toolchains Wojtek Figat 2023-11-20 14:20:26 +01:00
  • da0dc7f11c Merge branch 'FlaxEngine:master' into master nothingTVatYT 2023-11-20 11:46:53 +01:00
  • 6c6e8be20e Update build number Wojtek Figat 2023-11-20 11:16:29 +01:00
  • aa4e1222d7 Merge remote-tracking branch 'origin/master' into 1.8 Wojtek Figat 2023-11-20 11:16:07 +01:00
  • 98012eb192 Minor improvements Wojtek Figat 2023-11-20 11:07:45 +01:00
  • e9a1be481f Add short delay before auto-selecting editor tab on drag over header Wojtek Figat 2023-11-20 11:03:49 +01:00
  • 5573f5bb4a Merge branch 'GoaLitiuM-dotnet8_validate' Wojtek Figat 2023-11-20 10:48:35 +01:00
  • 822c25af7d Merge branch 'dotnet8_validate' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_validate Wojtek Figat 2023-11-20 10:48:27 +01:00
  • 70a540da4a Refactor main editor viewport and prefab viewport to share dragging handling code Wojtek Figat 2023-11-20 10:48:16 +01:00
  • 201a1f0264 Fix PostFx settings in Graphics Settings to be only used when checked as override Wojtek Figat 2023-11-19 22:10:11 +01:00
  • 9aa4421bfd Fix Visual Script parameter setter node to accept multiple input flows Wojtek Figat 2023-11-19 20:41:24 +01:00
  • d90a0aa3f4 Fix missing initialization of scene objects added from prefab Wojtek Figat 2023-11-19 20:26:14 +01:00
  • fc2d9a745f Fix missing scene dirty state when spawning prefab in scene tree Wojtek Figat 2023-11-19 20:24:47 +01:00
  • 4e190c2e3c Add decoding stack trace function names on Apple platforms Wojtek Figat 2023-11-19 18:04:24 +01:00
  • 6dcfe32979 Merge branch 'FlaxEngine:master' into master nothingTVatYT 2023-11-19 12:38:03 +01:00
  • 389bf89e2a Add GetStackFrames on Android Wojtek Figat 2023-11-19 11:07:40 +01:00
  • 31aafeb0d1 Add GetStackFrames and IsDebuggerPresent on Linux Wojtek Figat 2023-11-19 11:04:10 +01:00
  • f9799f8ef3 Update old code Wojtek Figat 2023-11-19 11:00:15 +01:00
  • 017e7cbc60 Validate detected .NET SDK/runtime versions Ari Vuollet 2023-11-19 11:25:04 +02:00
  • 4eaac4ab2f Fix building Flax.Build with .NET 8 SDK Ari Vuollet 2023-11-19 10:51:27 +02:00
  • ddcb792767 Improve documentation ExMatics HydrogenC 2023-11-19 17:07:42 +08:00
  • 8bcb984180 Implement SetNodeTransform ExMatics HydrogenC 2023-11-19 17:02:07 +08:00
  • 038a4e6f90 Merge branch 'FlaxEngine:master' into master nothingTVatYT 2023-11-19 00:44:50 +01:00
  • 3799674b83 Merge branch 'Tryibion-hide-certain-ui' Wojtek Figat 2023-11-19 00:00:22 +01:00
  • 25246de791 Merge branch 'hide-certain-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-hide-certain-ui Wojtek Figat 2023-11-19 00:00:10 +01:00
  • e76fffc95a Improve performance of 06c56d0a4b Wojtek Figat 2023-11-18 23:59:30 +01:00
  • 06c56d0a4b Fix bug when spawning new prefab objects during scene load due to regression in async scene init Wojtek Figat 2023-11-18 23:46:42 +01:00
  • e4dc6d7295 add checkbox to start game focused Mr. Capybara 2023-11-18 14:43:32 -04:00