Commit Graph

  • ff438a6219 Set default culture to InvariantCulture Ari Vuollet 2022-12-03 20:45:11 +02:00
  • 84a68c5977 Update Newtonsoft.Json to 13.0.2 and .Net 7 Wojciech Figat 2022-12-17 13:38:30 +01:00
  • 889eb7d846 Revert "Implement JSON difference serialization" Wojciech Figat 2022-12-17 13:06:16 +01:00
  • 6eaecc8793 Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest Wojciech Figat 2022-12-17 12:58:58 +01:00
  • fd4b9a5a9f Return focus to parent on mouse leave. Chandler Cox 2022-12-16 16:29:43 -06:00
  • df6bf1e04d Disable UWP platform from build Wojciech Figat 2022-12-16 15:19:03 +01:00
  • ff1ccdb7ee Improvements for Flax.Build setup Wojciech Figat 2022-12-16 15:18:45 +01:00
  • d7fc221a6b Merge branch 'GoaLitiuM-dotnet7' into dotnet7 Wojciech Figat 2022-12-16 13:12:27 +01:00
  • e725533ba7 Changed all search boxes to new class. Chandler Cox 2022-12-15 21:18:49 -06:00
  • a468053f46 Added hover begin and end event to button Chandler Cox 2022-12-15 21:09:34 -06:00
  • 1c85b30e9f Change color of button on hover. Chandler Cox 2022-12-15 20:53:47 -06:00
  • 1b919b9fae Created new SearchBox class with button to clear the search. Chandler Cox 2022-12-15 20:45:51 -06:00
  • 1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum Wojciech Figat 2022-12-15 17:33:44 +01:00
  • 3fcbcacd43 Fix empty draw call submitting Wojciech Figat 2022-12-15 17:33:14 +01:00
  • 6677177534 Removed variable MClass Chandler Cox 2022-12-15 08:52:37 -06:00
  • c3f23d1390 Added abstract check to spawning actor Chandler Cox 2022-12-15 08:49:52 -06:00
  • af5f3cbd95 Return null if type is abstract but trying to be added as an actor or script Chandler Cox 2022-12-15 08:18:09 -06:00
  • 86be1acd7a Cached sate of anchor drop down closed. Chandler Cox 2022-12-15 07:45:08 -06:00
  • b9244df8f7 Fix temporal anti-aliasing to provide better quality output Wojciech Figat 2022-12-15 12:40:21 +01:00
  • 63e7fb85ec Fix GetNativePtr on Vulkan Wojciech Figat 2022-12-14 16:16:43 +01:00
  • 79f4dfcaab Add GetNativePtr to GPUAdapter Wojciech Figat 2022-12-14 16:16:25 +01:00
  • 713aa3e0f9 Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries Wojciech Figat 2022-12-14 16:16:02 +01:00
  • de79e43fb1 Code Style Fix Chandler Cox 2022-12-14 08:30:44 -06:00
  • c38eda5799 Fixes for compilation Wojciech Figat 2022-12-14 14:04:14 +01:00
  • 188428a7a9 Add RenderSetup and allow customizing it by gameplay and postfx Wojciech Figat 2022-12-14 14:03:59 +01:00
  • c17477abff Add RenderingUpscaleLocation for customizing upscaler location in render pipeline Wojciech Figat 2022-12-13 11:51:31 +01:00
  • ee019510ca Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets Wojciech Figat 2022-12-12 14:58:16 +01:00
  • 7eab3fe5b3 Added back sorting sub project directories. Chandler Cox 2022-12-12 18:18:48 -06:00
  • 8d9e3ded74 Remove sorting children in convtent view treeand make it so the game is on top, plugins in the middle, and engine at the bottom of the tree. This is for better UX. Chandler Cox 2022-12-12 16:55:12 -06:00
  • 48b88af88a Fix deadlock in GPUDevice caused by f2c594569d Wojtek Figat 2022-12-12 20:16:03 +01:00
  • 516e3fbc65 Fix Visject surface input box color for missing connection type but with type hint Wojciech Figat 2022-12-12 12:17:30 +01:00
  • 359e7d68d4 Add simplified collider for in-built primitive meshes Wojciech Figat 2022-12-12 11:22:15 +01:00
  • d4601ecb44 Add memory usage query for various asset types Wojciech Figat 2022-12-09 15:48:43 +01:00
  • ed700cb070 Add **Assets profiler** to Editor Wojciech Figat 2022-12-09 15:46:01 +01:00
  • e5742772ae Add more features to GPU Memory profiler tab Wojciech Figat 2022-12-09 11:28:53 +01:00
  • a809a69ca0 Fixes for GPU resources C# object types Wojciech Figat 2022-12-09 11:28:39 +01:00
  • 202de3499f Rename property GetElementsCount to ElementsCount in C# GPUBufferDescription Wojciech Figat 2022-12-09 11:28:17 +01:00
  • 7f0c73606c Improve naming various GPU resources Wojciech Figat 2022-12-09 11:27:41 +01:00
  • b33ce8d264 Add pooled render targets naming for easier GPU memory usage debugging Wojciech Figat 2022-12-09 11:26:35 +01:00
  • a45f7a86f2 Added Tooltips Chandler Cox 2022-12-08 21:21:03 -06:00
  • ffc5a4d24f Style fix Chandler Cox 2022-12-08 20:42:39 -06:00
  • 2e055d1909 Changed saved window layouts to be accessable from any project. added apply and delete buttons as well. Chandler Cox 2022-12-08 20:40:21 -06:00
  • 1a3bcc5d27 Changed default to true. Chandler Cox 2022-12-08 16:21:10 -06:00
  • ad0aadbf29 Changed location of renaming box for ActorTreeNodes to start at the label for better UX. Chandler Cox 2022-12-08 16:06:39 -06:00
  • d544c43744 Style fix Wojciech Figat 2022-12-08 16:30:58 +01:00
  • 9c2104391b Add profile events to editor profiler window Wojciech Figat 2022-12-08 16:30:51 +01:00
  • df82a0f5d0 Add **GPU Memory profiler** to Editor Wojciech Figat 2022-12-08 16:30:37 +01:00
  • 95db33e614 Added string text box to end on click Chandler Cox 2022-12-08 09:00:37 -06:00
  • f81740f28c Merge branch 'click-to-submit-text' of https://github.com/Tryibion/FlaxEngine into click-to-submit-text Chandler Cox 2022-12-08 08:33:09 -06:00
  • eab775b9a2 Added RstoreTextFromStart function and changed the calls. Renamed bool. Chandler Cox 2022-12-08 08:02:43 -06:00
  • 9b82860154 Allows user to left click to end editing text and right click to change text back to its original and end editing. Chandler Cox 2022-11-29 21:30:17 -06:00
  • f2c594569d Remove GPUResourcesCollection and use GPUDevice instead to simplify code Wojciech Figat 2022-12-07 15:32:23 +01:00
  • 3017010ef4 Minor adjustments to the profiling tools code Wojciech Figat 2022-12-07 15:27:40 +01:00
  • f426c75696 Fix recursive binary modules usage in scripting Wojciech Figat 2022-12-06 11:43:19 +01:00
  • f918fa2a32 Merge remote-tracking branch 'origin/master' into 1.5 Wojciech Figat 2022-12-05 09:24:15 +01:00
  • 5a50656249 Fix Wojtek Figat 2022-12-04 18:23:40 +01:00
  • d5fa2d48db Merge branch 'GoaLitiuM-createprocess_attrib_alloc_fix' Wojtek Figat 2022-12-04 18:22:59 +01:00
  • 125ce06e4c Merge branch 'createprocess_attrib_alloc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-createprocess_attrib_alloc_fix Wojtek Figat 2022-12-04 18:22:53 +01:00
  • f8734db1e1 Revert "Fix Development build issue with Flax.Build running in Development mode" Wojtek Figat 2022-12-04 18:22:38 +01:00
  • 7e434932ae Fix Development build issue with Flax.Build running in Development mode Wojtek Figat 2022-12-04 18:21:18 +01:00
  • 7eae439624 Fix RunProcess not working in development builds Ari Vuollet 2022-12-04 18:09:07 +02:00
  • 5e5d88ed8e Fix input actions/axis lookups to not use StringView Ari Vuollet 2022-12-03 15:43:52 +02:00
  • a0a087fc91 Mark UWP platform as deprecated Wojtek Figat 2022-12-03 13:17:24 +01:00
  • b85d58db85 Mark UWP platform as deprecated Wojtek Figat 2022-12-03 13:17:24 +01:00
  • 2b6e3cf993 Fix lod preview typo in df45ac46b1 Wojtek Figat 2022-12-03 13:10:47 +01:00
  • df45ac46b1 Optimize various debug views performance Wojtek Figat 2022-12-03 12:23:39 +01:00
  • 950289db9f Fix crash when drawing scene in async and content streaming updates model residency Wojtek Figat 2022-12-03 11:23:26 +01:00
  • 98c29c4a4e Optimize compilation time Wojtek Figat 2022-12-03 10:42:58 +01:00
  • 6458d7e0db Add support for sending replicated object data in parts Wojciech Figat 2022-12-02 12:18:08 +01:00
  • f61100deca Cleanup for networking impl Wojciech Figat 2022-12-02 10:55:12 +01:00
  • adcffab78a Match C# string serialization in network stream to C++ impl Wojciech Figat 2022-12-02 10:36:52 +01:00
  • eae8fd7ef9 Add AdditionalScenes to BuildSettings Wojciech Figat 2022-12-02 10:05:32 +01:00
  • 0f19fc64fd Add SceneReference to C++ scripting API Wojciech Figat 2022-12-02 10:05:07 +01:00
  • cfffc76aa6 Fix potential crash Wojciech Figat 2022-12-02 10:04:46 +01:00
  • fcd1366d26 Fix memory leaks caused by unreleased GCHandles Ari Vuollet 2022-12-02 00:02:58 +02:00
  • 8cd90280c1 Fix InputBinding serialization Ari Vuollet 2022-12-01 23:52:56 +02:00
  • 2968399f2d Core classes Random & RandomStream port to C# Wiktor Kocielski 2022-12-01 19:54:57 +03:00
  • 66d01d8d7f Merge remote-tracking branch 'origin/master' into 1.5 Wojciech Figat 2022-12-01 12:10:41 +01:00
  • 7486bc640f Add network profiler tab with network driver data sent/received Wojciech Figat 2022-11-30 22:05:58 +01:00
  • 7d6926e19f Merge branch 'plemsoft-PE-1.4-10' Wojtek Figat 2022-11-30 18:10:25 +01:00
  • ce228c9003 Merge branch 'PE-1.4-10' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-10 Wojtek Figat 2022-11-30 18:10:20 +01:00
  • 12f8a15b8b Remove unused include Wojtek Figat 2022-11-30 18:07:27 +01:00
  • 8694d9f9b4 Fix helper mouse button up event on drag drop end on Windows Wojtek Figat 2022-11-30 18:06:39 +01:00
  • a3a001633b Fix Custom Editors groups regression Wojtek Figat 2022-11-30 17:18:58 +01:00
  • e4840d35d6 Adjust network transform precision Wojciech Figat 2022-11-30 16:19:46 +01:00
  • e5b4ce06b9 Add support for C# properties automatic replication codegen Wojciech Figat 2022-11-30 16:19:32 +01:00
  • a819d657db Refactor network object spawnign to batch all subobjects with a single spawn message to reduce invalid objects linkage on different clients Wojciech Figat 2022-11-30 12:30:30 +01:00
  • 96742404fd Various improvements for network objects despawning Wojciech Figat 2022-11-29 13:45:01 +01:00
  • 93a0facd93 Allows user to left click to end editing text and right click to change text back to its original and end editing. Chandler Cox 2022-11-29 21:30:17 -06:00
  • f5ed9292e7 Merge branch 'master' into 1.5 Wojtek Figat 2022-11-29 23:19:01 +01:00
  • 4e4fb91a6f Prevent optimizing C#-projects in Development builds for better debugging Ari Vuollet 2022-11-29 21:18:42 +02:00
  • 55e287c890 Disable self-contained Flax.Build binaries and other build script fixes Ari Vuollet 2022-11-29 19:38:12 +02:00
  • cc7655d804 Fix managed array element marshalling with strings Ari Vuollet 2022-11-29 18:40:11 +02:00
  • ee84d53cdc PE: Support normal generation when using assimp importer. Preben Eriksen 2022-11-29 11:09:34 +01:00
  • 9e1692e3e0 Code style cleanup Wojtek Figat 2022-11-29 08:41:52 +01:00
  • 3f3697fbfa Code style cleanup Wojtek Figat 2022-11-28 23:35:27 +01:00
  • 853fa482f6 Merge branch 'plemsoft-PE-1.4-5' Wojtek Figat 2022-11-28 23:22:56 +01:00
  • 8bf128dc0a Merge branch 'PE-1.4-5' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-5 Wojtek Figat 2022-11-28 23:22:49 +01:00
  • 69ad8bc672 Fix tests hanging if scripting compilation fails (eg. build tool issue) Wojtek Figat 2022-11-28 20:34:50 +01:00
  • db6aab1cf6 Fix regression in memory allocators Wojtek Figat 2022-11-28 20:34:26 +01:00