Commit Graph

  • 26f8e5aa9e Use embedded debug information for C# dll to have proper stack trace information on game scripts exceptions Wojciech Figat 2023-01-03 18:38:44 +01:00
  • 06b2bf0094 Add logging native exception stack trace on Windows when debugger is attached before going back to the crash location Wojciech Figat 2023-01-03 15:58:02 +01:00
  • e596d48729 Merge remote-tracking branch 'origin/1.5' into dotnet7 Wojciech Figat 2023-01-03 14:34:20 +01:00
  • ceacdc8d08 Fixes for dotnet7 bindings to pass unit tests Wojciech Figat 2023-01-03 14:34:16 +01:00
  • b4faa128b7 Fix case when Variant wrappers overlap with the name Wojtek Figat 2023-01-02 22:04:14 +01:00
  • 9ffeb8031b Fix tests regression Wojtek Figat 2023-01-02 21:45:51 +01:00
  • 6a2c5169a9 Merge branch 'GoaLitiuM-dotnet7' into dotnet7 Wojciech Figat 2023-01-02 11:21:17 +01:00
  • dea307179f Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7 Wojciech Figat 2023-01-02 11:04:36 +01:00
  • 0ab6e29792 Merge branch 'envision3d-dotnet7' into dotnet7 Wojciech Figat 2023-01-02 10:59:46 +01:00
  • e718766073 Merge branch 'dotnet7' of https://github.com/envision3d/FlaxEngine into envision3d-dotnet7 Wojciech Figat 2023-01-02 10:59:39 +01:00
  • d3cdca6b33 Merge remote-tracking branch 'origin/1.5' into dotnet7 Wojciech Figat 2023-01-02 10:37:04 +01:00
  • e48b642101 Minor code cleanup Wojciech Figat 2023-01-02 10:36:57 +01:00
  • 9acb597d5d Adjust scripting types visibility in editor Wojciech Figat 2023-01-02 10:36:24 +01:00
  • 00d960d61e Refactor abstract classes handling for scripting types creation (eg. Script or GPUResource) under dotnet7 Wojciech Figat 2023-01-02 10:35:39 +01:00
  • 59568fb5c8 Minor editor tweaks Wojtek Figat 2023-01-01 23:17:23 +01:00
  • bc7bf72660 Fix case when child context menu is already hidden and changed to other from code Wojtek Figat 2023-01-01 21:42:35 +01:00
  • 5b4e209816 Fix creating delegates to scripting methods after script reload Ari Vuollet 2023-01-01 22:06:00 +02:00
  • 4afa59a783 Fix missing scripting and serialization extensions for SceneReference usage in scripts Wojtek Figat 2023-01-01 19:15:59 +01:00
  • 084fe6f063 Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder Wojtek Figat 2023-01-01 18:55:09 +01:00
  • 9554636971 Add bigger input value boxes to Visject Surface Wojtek Figat 2023-01-01 18:30:15 +01:00
  • f246fc018d Fixes for 2df3574cfa Wojtek Figat 2023-01-01 16:54:01 +01:00
  • 2df3574cfa Refactor new tags system to use uint for tag index (0 is invalid tag) Wojtek Figat 2023-01-01 16:39:34 +01:00
  • c976d190a5 Add Tag to PhysicalMaterial for physical surfaces tagging Wojtek Figat 2023-01-01 16:38:50 +01:00
  • 18baab0c64 Update DefaultLensDirt and DefaultLensStarburst texturs to reduce GPU memory usage Wojtek Figat 2023-01-01 15:20:26 +01:00
  • b73bd519be Add navmesh update on terrain sculpt undo/redo and deffer navmesh update when sculpting action ends to prevent stalls Wojtek Figat 2022-12-31 14:43:50 +01:00
  • 21c67b4777 Fix weak ManagedHandles collection Ari Vuollet 2022-12-31 15:34:16 +02:00
  • 2f507091b2 Fix ManagedHandle marshalling Ari Vuollet 2022-12-31 15:30:58 +02:00
  • 081305fab7 Fix regression from 0ca8fe2f45 for value types Wojtek Figat 2022-12-31 13:23:36 +01:00
  • a10fb703fc Add unit test for scripting interface to ensure generated bindings code works fine Wojtek Figat 2022-12-31 13:10:19 +01:00
  • 6a46efcf45 Fixed missing the scene animation proxy from the content context menu. Chandler Cox 2022-12-30 18:40:11 -06:00
  • 0ca8fe2f45 Fix passing reference types back to the native code from scripting event Wojtek Figat 2022-12-31 00:22:04 +01:00
  • a253e01dbd Add unit test for scripting event to ensure generated bindings code works fine Wojtek Figat 2022-12-31 00:21:28 +01:00
  • 8b80f73641 Implement ManagedHandle replacement for GCHandles Ari Vuollet 2022-12-30 22:09:53 +02:00
  • 6a8483a898 Fix converting managed array back to native if passed via structure argument Wojciech Figat 2022-12-30 16:05:33 +01:00
  • 71e2cbe856 Minor tweaks to dotnet interop Wojciech Figat 2022-12-30 15:36:35 +01:00
  • af7b53814d Merge remote-tracking branch 'origin/1.5' into dotnet7 Wojciech Figat 2022-12-30 09:24:10 +01:00
  • 147cadee16 Merge branch 'GoaLitiuM-dotnet7' into dotnet7 Wojciech Figat 2022-12-30 09:19:24 +01:00
  • 80baa13814 Fix tests to match captial first letter Chandler Cox 2022-12-29 21:14:51 -06:00
  • 71aae620ea Merge branch 'first-capital-letter-fix' of https://github.com/Tryibion/FlaxEngine into first-capital-letter-fix Chandler Cox 2022-12-29 21:12:25 -06:00
  • 7c3d5d739a small fix Chandler Cox 2022-12-29 15:25:12 -06:00
  • cf908fcfeb changed to change it in property UI Chandler Cox 2022-12-29 15:21:48 -06:00
  • f52e76fe30 Always capitalize the first letter of a property name label Chandler Cox 2022-12-29 15:11:07 -06:00
  • 77478f9515 Fix managed and native array field marshalling Ari Vuollet 2022-12-30 01:34:46 +02:00
  • 64809f553b Skip cached rules assembly after changing project references Ari Vuollet 2022-12-28 16:05:02 +02:00
  • e2e66e0eec Fix crash when unboxing integer value type from managed callback via generated bindings Wojtek Figat 2022-12-30 00:08:32 +01:00
  • a5e7ff6fc0 Add unit test for scripting features Wojtek Figat 2022-12-30 00:08:04 +01:00
  • 78a2f2e8f0 Remove UWP platform from deployer script to fix platform packaging envision3d 2022-12-29 16:40:10 -06:00
  • 0e1da59f0c Fix loading materials when using Null renderer Wojtek Figat 2022-12-29 23:35:47 +01:00
  • 1d47374758 Cache managed serializers for networking replication to prevent from being collected by GC Wojciech Figat 2022-12-29 14:01:01 +01:00
  • c6bbfdc7f0 Fixes for networking change in 762f460e23 Wojciech Figat 2022-12-29 13:56:25 +01:00
  • 7184566b4b Merge branch 'master' into 1.5 Wojtek Figat 2022-12-29 23:04:18 +01:00
  • 418aeb281c Add warning to UWP build tool Wojtek Figat 2022-12-29 23:03:37 +01:00
  • 5a1192df16 Update shaders Wojtek Figat 2022-12-29 23:03:28 +01:00
  • 4b79bcb8d2 Add VS2022 support for building for UWP platform Wojtek Figat 2022-12-29 23:02:54 +01:00
  • 5f83918c06 small fix Chandler Cox 2022-12-29 15:25:12 -06:00
  • da08b18ec5 Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest Wojciech Figat 2022-12-17 12:58:58 +01:00
  • 9d3b8eeeaf changed to change it in property UI Chandler Cox 2022-12-29 15:21:48 -06:00
  • 607505a316 Always capitalize the first letter of a property name label Chandler Cox 2022-12-29 15:11:07 -06:00
  • e7cf10aea8 Minor tweaks Wojtek Figat 2022-12-29 21:51:57 +01:00
  • 79562dc502 Renamed some variables to more match what they do/are. Chandler Cox 2022-12-29 12:14:26 -06:00
  • 6ef49349ff Fix assertion on thread double-free from registry (not harmful) Wojciech Figat 2022-12-29 11:20:39 +01:00
  • 28da925c52 Fix DisableRuntimeMarshalling attribute usage to be declared once per C# assembly Wojciech Figat 2022-12-29 14:11:22 +01:00
  • 9083f511b5 Cache managed serializers for networking replication to prevent from being collected by GC Wojciech Figat 2022-12-29 14:01:01 +01:00
  • c2bb717a69 Exclude StreamingStats from default value generation Wojciech Figat 2022-12-29 13:56:52 +01:00
  • 2408aa48c1 Fixes for networking change in 762f460e23 Wojciech Figat 2022-12-29 13:56:25 +01:00
  • 45286468c9 Remove old Mono files when cooking game to the same output folder with dotnet7 Wojciech Figat 2022-12-29 11:21:03 +01:00
  • 6f8c007a66 Fix assertion on thread double-free from registry (not harmful) Wojciech Figat 2022-12-29 11:20:39 +01:00
  • 0633ed6819 Small cleanup Chandler Cox 2022-12-29 00:47:30 -06:00
  • 6c3864983f small cleanup Chandler Cox 2022-12-29 00:45:58 -06:00
  • dc6f6e2b93 Clean up Chandler Cox 2022-12-29 00:32:57 -06:00
  • 63343d4224 2nd pass on viewport sizing CM. Added add menu and apply and delete. Chandler Cox 2022-12-29 00:31:19 -06:00
  • ca07c18b93 Fist pass on game viewport resizing menu Chandler Cox 2022-12-28 15:51:51 -06:00
  • b225b5a6e6 Simplified setting bounds Chandler Cox 2022-12-27 11:40:17 -06:00
  • 45564c940f Moved function Chandler Cox 2022-12-27 08:46:49 -06:00
  • 69d391d985 changed default Chandler Cox 2022-12-23 17:40:13 -06:00
  • c38da8cabf Added resizing to the game viewport. Chandler Cox 2022-12-23 17:37:21 -06:00
  • f8e3f2fdc0 Merge branch 'Tryibion-CM-close-Fix' Wojtek Figat 2022-12-28 22:27:26 +01:00
  • ae7352831b Merge branch 'CM-close-Fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-close-Fix Wojtek Figat 2022-12-28 22:27:15 +01:00
  • 72bef6bc86 Merge branch 'Tryibion-skylight-icon-fix' Wojtek Figat 2022-12-28 21:54:27 +01:00
  • 4eb2ac854e Fixed more CMs that shouldnt close Chandler Cox 2022-12-28 13:00:58 -06:00
  • 7539504a8c Fix typo Wojtek Figat 2022-12-28 19:54:27 +01:00
  • 0220c8ced1 fixed skylight to use skylight icon Chandler Cox 2022-12-28 12:53:08 -06:00
  • ae700cfbb8 Add new editor icons for actors from #866 Wojtek Figat 2022-12-28 19:34:25 +01:00
  • 5a5a16c983 Merge branch 'Tryibion-CM-closing-fix' Wojtek Figat 2022-12-28 19:22:56 +01:00
  • c35a267cd3 Merge branch 'CM-closing-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-closing-fix Wojtek Figat 2022-12-28 19:22:50 +01:00
  • 46b65bc546 Format code Wojtek Figat 2022-12-28 18:51:13 +01:00
  • c48a81a068 Merge branch '1.5' into dotnet7 Wojtek Figat 2022-12-28 18:49:14 +01:00
  • 6f545beffe Merge branch 'Withaust-patch-1' into 1.5 Wojtek Figat 2022-12-28 17:27:39 +01:00
  • 6e403abf75 Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1 Wojtek Figat 2022-12-28 17:27:32 +01:00
  • f297b4b391 Merge branch 'GoaLitiuM-includes_cache_lastwrite' into 1.5 Wojtek Figat 2022-12-28 17:25:39 +01:00
  • 16e7c429fc Minor code cleanup #873 Wojtek Figat 2022-12-28 17:25:30 +01:00
  • 7fcd66588c Merge branch 'includes_cache_lastwrite' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-includes_cache_lastwrite Wojtek Figat 2022-12-28 17:18:23 +01:00
  • 8762e8ad15 Merge branch 'master' into 1.5 Wojtek Figat 2022-12-28 16:59:11 +01:00
  • 3a393b6825 Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script) Wojtek Figat 2022-12-28 16:28:50 +01:00
  • 7859e64db1 Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script) Wojtek Figat 2022-12-28 16:28:50 +01:00
  • 163abb107c GPUResource Name property glu e generation fix Wiktor Kocielski 2022-12-28 16:23:54 +03:00
  • 5c9a27a6d6 Serialize C++ includes cache results Ari Vuollet 2022-12-27 20:59:38 +02:00
  • aa0208072c Merge branch 'GoaLitiuM-dotnet7' into dotnet7 Wojciech Figat 2022-12-28 09:07:26 +01:00
  • bdbf931046 Added CM button in ParticleEmitterPreview Chandler Cox 2022-12-27 23:08:16 -06:00
  • 320c8481e6 Merge branch 'Tryibion-center-script-cm' Wojtek Figat 2022-12-27 22:35:40 +01:00