Commit Graph

  • a5a39ac3d6 Fix crash in object id reference replication Wojciech Figat 2022-10-19 11:35:50 +02:00
  • 7621252f46 Add automatic replication for C# types with fields marked with NetworkReplicated attribute Wojciech Figat 2022-10-19 09:26:40 +02:00
  • 0c120494b4 Improve Mono.Cecil type search if typed reference doesn't exist Wojciech Figat 2022-10-18 15:26:14 +02:00
  • 76b14af7ec Add various improvements Wojciech Figat 2022-10-18 15:03:56 +02:00
  • dda4f26102 Add support for custom Action Command in TaskGraph Wojciech Figat 2022-10-18 15:03:09 +02:00
  • 3a3a94b610 Add Mono.Cecil to Flax.Build Wojciech Figat 2022-10-18 15:02:49 +02:00
  • 6c470c1247 added caching of transform space and loading Chandler Cox 2022-10-17 21:29:58 -05:00
  • 456934c737 Added caching and loading snapping values Chandler Cox 2022-10-17 21:18:46 -05:00
  • 212fc0838a remove not needed include Chandler Cox 2022-10-17 19:57:40 -05:00
  • 2c3007eb2b cache viewport snapping enabled Chandler Cox 2022-10-17 19:55:30 -05:00
  • ef34ad7600 Renamed scrollPosition to scrollControl for more accurate description Chandler Cox 2022-10-16 19:05:41 -05:00
  • 546501a553 Added performing layout when deleting actors and scrolling to duplicated/ pasted actors when action is performed. Chandler Cox 2022-10-16 18:50:00 -05:00
  • 37c8aacd8b Fix math node size Ruan Lucas 2022-10-14 15:20:57 -04:00
  • f6857f66ba Merge branch 'cristhofermarques-mouse_fix' Wojtek Figat 2022-10-13 23:12:28 +02:00
  • 527ba719f4 update to the new variable names Cristhofer Marques 2022-10-13 09:15:04 -03:00
  • 2c12fffdf6 reset value when start/stop mouse tracking Cristhofer Marques 2022-10-13 09:14:05 -03:00
  • 84009baeb0 change vars name and add code doc Cristhofer Marques 2022-10-13 09:10:35 -03:00
  • c12ea8428e Add FlaxEngine.Object.FromUnmanagedPtr for native object raw pointer conversion to managed object Wojciech Figat 2022-10-13 13:35:59 +02:00
  • 5c24f8c365 Add ScriptingTypeHandle support for scripting bindings as System.Type Wojciech Figat 2022-10-13 13:35:15 +02:00
  • 0e45f16b19 update timeline edge to use the mouse flipping info Cristhofer Marques 2022-10-13 01:14:47 -03:00
  • f22a71509b fix value box sliding Cristhofer Marques 2022-10-13 01:12:38 -03:00
  • ae04253ba4 added is flipping mouse on windows platform Cristhofer Marques 2022-10-13 01:11:33 -03:00
  • 7656c6981e added is flipping variables Cristhofer Marques 2022-10-13 01:09:31 -03:00
  • d1add033b1 Merge branch 'cristhofermarques-small_editor_fix' Wojtek Figat 2022-10-12 20:40:39 +02:00
  • 3c9d9cd8d6 Add support for deserialization of deprecated properties in scripting types Wojtek Figat 2022-10-12 20:39:40 +02:00
  • 607afeee50 Add proper deserialization of old values pre-renaming Wojtek Figat 2022-10-12 20:38:59 +02:00
  • e970b6fd04 Merge branch 'small_editor_fix' of https://github.com/cristhofermarques/FlaxEngine into cristhofermarques-small_editor_fix Wojtek Figat 2022-10-12 19:10:05 +02:00
  • f4a96e2715 Merge branch 'RuanLucasGD-master' Wojtek Figat 2022-10-12 19:07:57 +02:00
  • 7a969b5d7b Code style fix Wojtek Figat 2022-10-12 19:07:48 +02:00
  • faf7f8ad03 Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master Wojtek Figat 2022-10-12 19:05:23 +02:00
  • 2d8eaa0e8c Merge branch 'cristhofermarques-skeleton_mask_editor' Wojtek Figat 2022-10-12 19:04:35 +02:00
  • f528ba59ec Code style fix Wojtek Figat 2022-10-12 19:04:22 +02:00
  • 6985bd6375 Merge branch 'skeleton_mask_editor' of https://github.com/cristhofermarques/FlaxEngine into cristhofermarques-skeleton_mask_editor Wojtek Figat 2022-10-12 19:00:59 +02:00
  • cbf7caafb3 Merge branch 'Tryibion-scene-tree-fix' Wojtek Figat 2022-10-12 18:55:32 +02:00
  • b0f4f8d636 Code style fix Wojtek Figat 2022-10-12 18:55:24 +02:00
  • 77f8df02e5 Add ModuleInitializer attribute for C# scripting initialization code running on load Wojciech Figat 2022-10-12 17:00:40 +02:00
  • 09b35266f7 Add automatic network serializers generation for NetworkReplicated fields in C++ types Wojciech Figat 2022-10-12 11:22:53 +02:00
  • ff34c7cc9b Refactor raw data ReadSttream and WriteStream to have easier to use API with more features Wojciech Figat 2022-10-12 11:22:20 +02:00
  • 0b8a176ff8 Revert "Update SkeletonMaskWindow.cs" Cristhofer Marques 2022-10-11 14:05:30 -03:00
  • 187e56c6ba typo fix in graphics settings Cristhofer Marques 2022-10-11 13:34:46 -03:00
  • 77c6daf240 fix the wrong additional layer in the matrix Cristhofer Marques 2022-10-11 13:30:49 -03:00
  • b626d3047d Update SkeletonMaskWindow.cs Cristhofer Marques 2022-10-11 13:08:52 -03:00
  • 2af285e972 feature added Cristhofer Marques 2022-10-11 11:49:32 -03:00
  • 09e50bb0e1 Simplify code in bindings generator Wojciech Figat 2022-10-11 11:38:35 +02:00
  • 3d574f4169 Fix generated project reference in test project Wojciech Figat 2022-10-11 11:38:22 +02:00
  • 2efc97b64f Added: ScriptingObject* TryFindObject(MClass* mclass), Allow you from c++ to use MAssembly GetBinaryModuleGame, and get a monoobject from a class, monoobject is needed later to Invoke a method from the class. Preben Eriksen 2022-10-11 10:45:28 +02:00
  • 93dc57c08f remove unused include Ruan Lucas 2022-10-10 23:10:25 -04:00
  • 67c963f60d Optimization Method Ruan Lucas 2022-10-10 22:43:00 -04:00
  • 95e60ea68e Added scene panel to seperate the tree from the search bar and made the tree not able to scroll when renaming Chandler Cox 2022-10-10 15:38:30 -05:00
  • 52904cbe3e Merge branch 'Tryibion-cursor-changes' Wojtek Figat 2022-10-10 18:47:52 +02:00
  • ebd88a407d Fix mouse leave event handling to restore cursor Wojtek Figat 2022-10-10 18:47:38 +02:00
  • 0ed41f97fc Merge branch 'cursor-changes' of https://github.com/Tryibion/FlaxEngine into Tryibion-cursor-changes Wojtek Figat 2022-10-10 18:33:29 +02:00
  • 133d13ff3c Fixed continually setting cursour back to default in value box Chandler Cox 2022-10-10 11:06:10 -05:00
  • 7112c8e791 Merge branch 'Tryibion-content-window-change' Wojtek Figat 2022-10-10 17:56:26 +02:00
  • d44606d205 Merge branch 'content-window-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-window-change Wojtek Figat 2022-10-10 17:56:15 +02:00
  • 8564c86236 Merge branch 'Tryibion-master' Wojtek Figat 2022-10-10 17:39:03 +02:00
  • 77acdecb1b Merge branch 'master' of https://github.com/Tryibion/FlaxEngine into Tryibion-master Wojtek Figat 2022-10-10 17:38:57 +02:00
  • fb5d693b54 Merge branch 'cristhofermarques-timeline_edge' Wojtek Figat 2022-10-10 16:22:35 +02:00
  • 1cba68401d Merge branch 'timeline_edge' of https://github.com/cristhofermarques/FlaxEngine into cristhofermarques-timeline_edge Wojtek Figat 2022-10-10 16:20:48 +02:00
  • aabe905f63 Merge branch 'Crawcik-generate-project' Wojtek Figat 2022-10-10 16:16:02 +02:00
  • 8ac67536de Merge branch 'generate-project' of https://github.com/Crawcik/FlaxEngine into Crawcik-generate-project Wojtek Figat 2022-10-10 16:15:02 +02:00
  • f4c4738617 Merge branch 'Tryibion-toolti-fix-while-dragging' Wojtek Figat 2022-10-10 16:09:49 +02:00
  • 4c71f40bc2 Add Module tags feature for build config in custom plugins Wojciech Figat 2022-10-10 15:02:52 +02:00
  • 4d08dc77b2 Add custom Tags for scripting api types to be used by plugins Wojciech Figat 2022-10-10 14:40:59 +02:00
  • 7924a62db6 Add support for custom types/members attributes parsing in scripting bindings Wojciech Figat 2022-10-10 14:38:54 +02:00
  • 5faa11e0a2 Fix reading type inheritance in bindings generation with comment at the end Wojciech Figat 2022-10-10 13:27:37 +02:00
  • 72b1178011 Add network protocol version validation Wojciech Figat 2022-10-10 12:46:44 +02:00
  • 6d6961d961 removed mouse button down as it caused issues with focus Chandler Cox 2022-10-06 19:59:51 -05:00
  • 091fe0a40a Simplified tool tip hide Chandler Cox 2022-10-06 19:12:46 -05:00
  • 2d42ca522d Fixed spacing and comment Chandler Cox 2022-10-06 16:51:25 -05:00
  • 79ccda3883 Moved code to on drag enter to minimize calls. Chandler Cox 2022-10-06 16:49:35 -05:00
  • 020351e56b Simplified enabling and disabling scrolling and implimented the stop scrolling functionality when renaming in the content tree panel as well Chandler Cox 2022-10-06 00:03:38 -05:00
  • 40f7980c18 hide tooltip while dragging Chandler Cox 2022-10-05 22:05:27 -05:00
  • aca5522245 Fixed small bug when moving a tab when close to the split panel splitter Chandler Cox 2022-10-05 21:16:54 -05:00
  • cc168db81b Merge pull request #1 from RuanLucasGD/implement-method-to-check-if-world-position-is-within-camera-view Ruan Lucas 2022-10-03 19:35:20 -04:00
  • 0a91b8b360 fix: isPointOnView doesn't work for long distance positions Ruan Lucas 2022-10-03 18:51:27 -04:00
  • 61747bef85 change method name Ruan Lucas 2022-10-02 00:16:25 -04:00
  • 6af6649f70 implement method to check if world position is within camera view Ruan Lucas 2022-10-02 00:02:56 -04:00
  • 3867cb5e97 Changed how cursor is set back to default, so it doesnt keep setting itself Chandler Cox 2022-09-30 20:52:04 -05:00
  • e18002dd03 Fixed regression of cursor being stuck in default when trying to change it in viewport Chandler Cox 2022-09-30 20:01:35 -05:00
  • c19ff9b2ef Added a change in cursor type to assist in UX for resizing editor panels and changing the values in value boxes Chandler Cox 2022-09-30 19:25:50 -05:00
  • 656fcf9847 Changed the content window do the search bars do not scroll with the content. Chandler Cox 2022-09-30 09:22:36 -05:00
  • 4a301bd09e Merge branch 'master' of https://github.com/Tryibion/FlaxEngine Chandler Cox 2022-09-28 22:36:33 -05:00
  • 789ec55dbe Removed double click to rename content item Chandler Cox 2022-09-28 22:03:26 -05:00
  • 5303da4b90 Removed double click to rename content item Chandler Cox 2022-09-28 22:03:26 -05:00
  • 8f19fde27a Update TimelineEdge.cs Cristhofer Marques 2022-09-28 19:06:20 -03:00
  • f237d424fa Fixed - Gizmo draw order ( https://github.com/FlaxEngine/FlaxEngine/issues/680 ) Preben Eriksen 2022-09-26 09:19:15 +02:00
  • ea9695ac16 Added - Support for LOD meshes using _ , like LOD_0... Preben Eriksen 2022-09-25 10:31:25 +02:00
  • e98d2c8a27 Added - aiProcess_SortByPType to importer, i seen many object that have a small mesh with point faces that are not part of the object, so just ignoring these make the objects import. Preben Eriksen 2022-09-25 09:33:23 +02:00
  • 5b212bb8bc Fixing mac/linux csharp binaries referencing Crawcik 2022-09-24 17:52:59 +02:00
  • 7cae9b4ce5 Fixed - Windows, launcher use a uppercase D:\ , if you try to start your project from VS/Shortcut and use a lowercase d:\ it would ruin your project as it assign new asset IDs without remapping. Preben Eriksen 2022-09-24 13:46:55 +02:00
  • 76a66cf400 Merge branch 'Tryibion-master' Wojtek Figat 2022-09-19 19:47:14 +02:00
  • 21db53e232 Added scaling towards mouse position in Visject surfaces Chandler Cox 2022-09-17 11:43:51 -05:00
  • ca4e017e02 Finish simple object replication over network Wojtek Figat 2022-09-16 18:58:53 +02:00
  • 75221baa19 Improvements Wojtek Figat 2022-09-15 13:13:16 +02:00
  • e6996ff22f Fix missing virtual C++ function override in C# if the thunk points to vtable index at offset=0 Wojtek Figat 2022-09-14 22:14:25 +02:00
  • 0e523204d5 Fix custom json asset usage for game settings if loaded before game scripting module is loaded Wojtek Figat 2022-09-14 21:13:58 +02:00
  • f1adedd689 Fix compilation on Clang Wojtek Figat 2022-09-14 20:15:50 +02:00
  • 031b640343 Fix compilation on Clang Wojtek Figat 2022-09-14 18:58:17 +02:00
  • 66b452e90c Fix crash on shutdown due to custom JsonAsset C++ instance Wojciech Figat 2022-09-13 12:55:14 +02:00