Commit Graph

17 Commits

Author SHA1 Message Date
9cc8e81b33 new logo, AO and vsync console commands, GI test area 2022-07-01 15:51:20 +03:00
1efcfabe35 increase dev texture size, add tint color for brush and weapon textuers 2022-06-19 14:33:34 +03:00
ba1688ebbf initial config loading system, shadows cvar, assetmanager 2022-06-12 18:49:19 +03:00
8987915bfe more dev textures, clipmat changes 2022-06-09 20:43:44 +03:00
cbb2d530cb clean up, import lights from map 2022-04-24 22:17:34 +03:00
GoaLitiuM
26221be7a9 detect materials dynamically 2021-09-02 22:10:34 +03:00
GoaLitiuM
f0faac7322 better plane clipping algo, also faster 2021-08-31 20:03:23 +03:00
GoaLitiuM
995e9bdbce brush texture to material mapping and material changes 2021-08-22 22:21:55 +03:00
GoaLitiuM
f6f3d7ff2d more edge cases handled, one more left 2021-08-15 22:53:29 +03:00
GoaLitiuM
4714b888a8 working, fixing texture mapping 2021-08-15 12:30:28 +03:00
GoaLitiuM
8b008e5004 pre-give up quickhull 2021-07-11 16:04:46 +03:00
GoaLitiuM
d94a2544a0 wip map importer stuff 2021-07-05 15:52:51 +03:00
GoaLitiuM
c7369d94b5 precleanup 2021-06-28 16:20:57 +03:00
GoaLitiuM
5d98b41c85 jutkuja 2021-06-12 02:01:26 +03:00
GoaLitiuM
f821959896 more stuf 2021-05-29 13:27:11 +03:00
GoaLitiuM
e2d7fbd40a hmm 2021-03-13 13:43:04 +02:00
GoaLitiuM
649b8a803c WIP 2021-02-19 18:54:36 +02:00