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9cc8e81b33
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new logo, AO and vsync console commands, GI test area
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2022-07-01 15:51:20 +03:00 |
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1efcfabe35
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increase dev texture size, add tint color for brush and weapon textuers
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2022-06-19 14:33:34 +03:00 |
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ba1688ebbf
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initial config loading system, shadows cvar, assetmanager
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2022-06-12 18:49:19 +03:00 |
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8987915bfe
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more dev textures, clipmat changes
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2022-06-09 20:43:44 +03:00 |
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cbb2d530cb
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clean up, import lights from map
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2022-04-24 22:17:34 +03:00 |
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GoaLitiuM
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26221be7a9
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detect materials dynamically
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2021-09-02 22:10:34 +03:00 |
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GoaLitiuM
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f0faac7322
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better plane clipping algo, also faster
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2021-08-31 20:03:23 +03:00 |
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GoaLitiuM
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995e9bdbce
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brush texture to material mapping and material changes
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2021-08-22 22:21:55 +03:00 |
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GoaLitiuM
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f6f3d7ff2d
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more edge cases handled, one more left
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2021-08-15 22:53:29 +03:00 |
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GoaLitiuM
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4714b888a8
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working, fixing texture mapping
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2021-08-15 12:30:28 +03:00 |
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GoaLitiuM
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8b008e5004
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pre-give up quickhull
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2021-07-11 16:04:46 +03:00 |
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GoaLitiuM
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d94a2544a0
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wip map importer stuff
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2021-07-05 15:52:51 +03:00 |
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GoaLitiuM
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c7369d94b5
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precleanup
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2021-06-28 16:20:57 +03:00 |
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GoaLitiuM
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5d98b41c85
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jutkuja
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2021-06-12 02:01:26 +03:00 |
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GoaLitiuM
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f821959896
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more stuf
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2021-05-29 13:27:11 +03:00 |
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GoaLitiuM
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e2d7fbd40a
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hmm
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2021-03-13 13:43:04 +02:00 |
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GoaLitiuM
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649b8a803c
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WIP
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2021-02-19 18:54:36 +02:00 |
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