898 Commits

Author SHA1 Message Date
f47214ae0a Merge branch 'unload_alc_fix' into signalgame2 2025-02-26 20:09:27 +02:00
bddd1b0984 Merge branch 'sdl_platform' into signalgame2 2025-02-26 20:09:27 +02:00
c740d27b0e Close and restore AssetEditorWindows on scripting reload 2025-02-26 20:09:23 +02:00
7f317d0fb6 Fix custom content and importers blocking scripting reload 2025-02-26 20:09:22 +02:00
714cdd84ad Fix error when ContentDatabase gets rebuilt while initializing editor 2025-02-26 20:09:22 +02:00
47b95f5650 Close and restore Prefab windows during scripting reload 2025-02-26 20:09:21 +02:00
Wojtek Figat
09ead0cc7a Fix Eye Adaptation in colllision data window viewport 2025-02-24 12:30:44 +01:00
Wojtek Figat
fc4b79239b Refactor new scene tree double click feature to support both prefab and scene editing
#1502
2025-02-23 21:23:09 +01:00
Wojtek Figat
618027b181 Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
# Conflicts:
#	Source/Editor/Modules/PrefabsModule.cs
#	Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
2025-02-23 21:18:38 +01:00
Wojtek Figat
bae381430a Cleanup code
#1437
2025-02-23 20:29:58 +01:00
Wojtek Figat
1c3f7fcec0 Merge branch 'DebugOutputImprovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-DebugOutputImprovements
# Conflicts:
#	Source/Editor/Options/InterfaceOptions.cs
#	Source/Editor/Windows/DebugLogWindow.cs
2025-02-23 20:29:10 +01:00
Wojtek Figat
bbbc0c9d50 Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode 2025-02-16 20:35:00 +01:00
xxSeys1
6a5f22400d update volume slider in game panel on menu show 2025-02-05 12:35:49 +01:00
Wojtek Figat
4e31d436d5 Merge branch 'GamePanelAudio' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-GamePanelAudio 2025-02-01 15:23:33 +01:00
f5313b9ffd Force cursor to center of Game Window when tab handle is clicked 2025-01-28 22:10:38 +02:00
2da908d9b8 Add flag for Window types 2025-01-28 22:09:09 +02:00
f318d3aadc Implement SDL platform, windowing and input handling 2025-01-28 22:09:08 +02:00
Chandler Cox
9c065d55e0 Change to use view CM and set inital ui mode to use if the prefab has ui. 2025-01-27 18:02:54 -06:00
Wojtek Figat
b546e4a332 Merge branch 'import-ui-spacing' of https://github.com/Tryibion/FlaxEngine into Tryibion-import-ui-spacing 2025-01-12 21:59:28 +01:00
Chandler Cox
2260236fa6 Fix CPU profiler crash on conversion to ulong. 2025-01-09 20:55:30 -06:00
Chandler Cox
e87bb2325b Standardize spacing for import path ui in assets. add import path ui to model prefab. 2025-01-07 20:43:57 -06:00
Chandler Cox
99ba59d02a Change to use static method for import path ui. 2025-01-06 15:58:09 -06:00
Chandler Cox
a313db22d2 Add tooltip text for path to let user know it is not editable. 2024-12-31 12:52:54 -06:00
Chandler Cox
e53eddaba5 Add import path UI and button to open folder in asset import settings. 2024-12-31 12:38:29 -06:00
Wojtek Figat
ce23c2efaf Add hiding unrelated properties in Material properties for Decal, PostFX or GUI materials
#2919
2024-12-06 17:12:10 +01:00
Chandler Cox
0991628a78 Add UImode switch to prefab window. 2024-11-29 16:47:07 -06:00
Chandler Cox
7330101206 Fix errors 2024-11-21 20:52:34 -06:00
Chandler Cox
27044da099 Small optimization. 2024-11-21 20:29:38 -06:00
Chandler Cox
2a7dcff5c4 Fix scene tree menu options being enabled when not supposed to be 2024-11-21 20:24:16 -06:00
Wojtek Figat
2eb87588da Merge branch 'fix_2952' of https://github.com/amir9480/FlaxEngine into amir9480-fix_2952 2024-11-18 12:10:05 +01:00
Amir Alizadeh
ec200ed155 Fix duplicate root node values changed handler on BehaviorKnowledgeEditor 2024-11-09 01:07:24 +03:30
Wojtek Figat
a9b8b83c37 Merge branch 'AutoSwitchGamePanel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AutoSwitchGamePanel 2024-11-05 11:27:23 +01:00
Amir Alizadeh
313263e541 Fix output log scroll reset on new log entries addition bug 2024-10-31 23:30:40 +03:30
xxSeys1
6c6a557ffb make naming more consistent 2024-10-25 23:00:05 +02:00
xxSeys1
2721364df6 improve naming 2024-10-25 19:30:53 +02:00
Wojtek Figat
12af7f6cc9 Add cache to asset references graph for faster displaying data
#3013
2024-10-25 18:53:10 +02:00
Wojtek Figat
dcb8152cdf Merge branch 'groupActors' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-groupActors 2024-10-25 17:59:29 +02:00
Wojtek Figat
48218bdecd Merge branch 'open-build-location' of https://github.com/Tryibion/FlaxEngine into Tryibion-open-build-location 2024-10-23 09:38:34 +02:00
Chandler Cox
d5895306b9 Add button in GameCooker window to open output build folder. 2024-10-22 21:09:59 -05:00
xxSeys1
b714194e3a Make text respect asset count 2024-10-22 23:45:18 +02:00
xxSeys1
3e0809ec0a improve delete assets confirm dialog
- Improve visual spacing
- Improve grammar and reduce word count
- Make prompt respect asset count
2024-10-22 14:16:11 +02:00
xxSeys1
6830e4f22b add hotkey for parent to new actor
ctrl + g by default
2024-10-18 22:13:06 +02:00
xxSeys1
dddd5b83d0 add button to remove override 2024-10-18 16:58:49 +02:00
xxSeys1
af79a32847 make naming more consistent 2024-10-17 22:06:07 +02:00
xxSeys1
a810288e2e do todo 2024-10-17 22:04:53 +02:00
xxSeys1
21083f8905 expand play mode game panel focus options 2024-10-17 19:24:38 +02:00
xxSeys1
a50c21cf36 add audio volume and muted in game panel tab rmb menu 2024-10-09 17:19:00 +02:00
Wojtek Figat
c6e121a777 Add 2k res to scene anim renderer 2024-10-03 13:39:58 +02:00
Wojtek Figat
0b492180df Fix Content Finder input action binding in Output Log 2024-10-01 12:29:29 +02:00
Wojtek Figat
e9ac02d416 Refactor toolstrip buttons tooltips to properly format empty input bindings 2024-10-01 11:06:13 +02:00