intolerantape
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06a4c30cc0
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Updated Double3.h and Double3.cpp
Added a constructor with Vector3 input and cleaned up some documentation. Also fixed a parameter name and some weird extra whitespace.
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2021-09-29 20:46:50 -07:00 |
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intolerantape
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6150aaaa77
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Update Vector4.h
Added some missing explicit tags to Vector4 constructors to match the pattern established by other Vector types.
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2021-09-29 20:46:49 -07:00 |
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intolerantape
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6657bc924b
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Updated Double4.h and Double4.cpp
Added a constructor with Vector4 input and cleaned up some documentation.
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2021-09-29 20:46:49 -07:00 |
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intolerantape
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81390cf860
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Added InverseLerp to Math.h
Ported from C#
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2021-09-29 20:46:48 -07:00 |
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intolerantape
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eb928091b6
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Added GetForward() and GetBackward() methods to Transform class.
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2021-09-29 20:46:47 -07:00 |
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Wojtek Figat
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6107af3cca
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Fix missing change
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2021-09-29 18:11:00 +02:00 |
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Wojtek Figat
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ba8f7c5ab4
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Add improvements for native interfaces usage
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2021-09-29 16:33:25 +02:00 |
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Wojtek Figat
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b9ef09df96
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Add support for creating C# scripting object inheriting directly from FlaxEngine.Object
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2021-09-29 15:47:49 +02:00 |
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Wojtek Figat
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e2cd0393ac
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Add ManagedBinaryModule::FindModule utility for C# type class lookup
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2021-09-29 15:46:17 +02:00 |
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Wojtek Figat
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fa82d818d8
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Refactor default D6JointMotion for D6Joint to Locked
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2021-09-29 10:07:54 +02:00 |
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Wojtek Figat
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050e12c756
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Fix D6Joint serialization
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2021-09-29 10:07:54 +02:00 |
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Wojtek Figat
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805f862af6
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Add copy/paste for group panel with multiple custom editors nested inside
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2021-09-29 10:07:53 +02:00 |
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Wojtek Figat
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8614e171c1
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Fix joints properties ranges validation
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2021-09-29 10:07:52 +02:00 |
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Wojtek Figat
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6ee5f5cc70
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Add D6 Joint motions editing in Editor properties panel
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2021-09-29 10:07:52 +02:00 |
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Wojtek Figat
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3d1213d669
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Add improvements for joints editing with debug shapes
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2021-09-29 10:07:51 +02:00 |
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Wojtek Figat
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5c60281814
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Adjust debug shape arrow size
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2021-09-29 10:07:51 +02:00 |
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Wojtek Figat
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2f77a94395
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Add DebugDraw.DrawArc and DebugDraw.DrawWireArc
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2021-09-29 10:07:50 +02:00 |
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Wojtek Figat
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e0aeae05be
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Add DebugDraw.DrawCone and DebugDraw.DrawWireCone
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2021-09-29 10:07:50 +02:00 |
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Wojtek Figat
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640c3075e6
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Add deploying FlaxEditor.pdb for Development configuration to improve crash reporting
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2021-09-28 20:42:24 +02:00 |
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Wojtek Figat
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0a60bd1d3b
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Fix capturing stack trace from user native assemblies on Windows
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2021-09-28 20:36:07 +02:00 |
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Wojtek Figat
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35b784f11d
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Merge branch 'ricochhet-master'
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2021-09-28 20:08:38 +02:00 |
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Wojtek Figat
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f935678090
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Merge branch 'master' of git://github.com/ricochhet/FlaxEngine into ricochhet-master
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2021-09-28 20:08:27 +02:00 |
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Wojtek Figat
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e6ba2402b7
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Add TryGetToolchain to build platform
#631
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2021-09-28 20:06:26 +02:00 |
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Ricochet
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73e9e7d620
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Better wording for README.md
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2021-09-26 17:15:44 -05:00 |
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Ricochet
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e68ccb17d9
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Update README.md
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2021-09-26 15:47:27 -05:00 |
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Wojtek Figat
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6d3170c665
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Revert unwanted change
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2021-09-24 20:16:03 +02:00 |
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Wojtek Figat
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777febc198
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Tweaks
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2021-09-24 16:38:26 +02:00 |
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Wojtek Figat
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799d79bd2f
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Fix crash when physics scene with only inactive vehicles
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2021-09-24 13:53:44 +02:00 |
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Wojtek Figat
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5fe3dc6d13
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Add value auto-select when focusing or clicking on input field in Editor
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2021-09-24 13:14:07 +02:00 |
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Wojtek Figat
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c3a83a001d
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Add context menu for group panels in properties editor for resetting values
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2021-09-24 12:55:49 +02:00 |
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Wojtek Figat
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4f050fe288
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Fix regression for actor properties diff or default value reverting in Editor
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2021-09-24 10:52:20 +02:00 |
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Wojtek Figat
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bbe64a517c
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Tweaks
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2021-09-24 09:23:36 +02:00 |
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Wojtek Figat
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76a4d0652f
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Add JsonAsset::GetInstance<T> for easier access to C++ json asset data
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2021-09-23 13:47:44 +02:00 |
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Wojtek Figat
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8d512eb1d3
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Add ScriptingTypeHandle::IsAssignableFrom
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2021-09-23 13:46:47 +02:00 |
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Wojtek Figat
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ef78d9e9ed
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Add support for pasting hex color values into Color properties in Editor
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2021-09-23 13:27:08 +02:00 |
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Wojtek Figat
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257f57f926
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Fix importing materials from fbx files
#628
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2021-09-23 12:40:34 +02:00 |
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Wojtek Figat
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3976d95610
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Merge branch 'intolerantape-Vector-Angle-Functions-CPP'
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2021-09-23 12:22:56 +02:00 |
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Wojtek Figat
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d4d38e94cb
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Merge branch 'Vector-Angle-Functions-CPP' of git://github.com/intolerantape/FlaxEngine into intolerantape-Vector-Angle-Functions-CPP
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2021-09-23 12:22:45 +02:00 |
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Wojtek Figat
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5519739309
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Merge branch 'intolerantape-Missing-FLAXENGINE_API-Tags'
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2021-09-23 12:19:54 +02:00 |
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Wojtek Figat
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a6459da693
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Merge branch 'Missing-FLAXENGINE_API-Tags' of git://github.com/intolerantape/FlaxEngine into intolerantape-Missing-FLAXENGINE_API-Tags
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2021-09-23 12:19:36 +02:00 |
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Wojtek Figat
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0bae7022b1
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Add minor tweak
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2021-09-23 10:13:30 +02:00 |
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Wojtek Figat
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59802246b2
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Fix adding keyframe to timeline if the value won't change
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2021-09-22 17:09:55 +02:00 |
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Wojtek Figat
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8e6c7a6194
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Add live-preview option for editing scene animation
#519
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2021-09-22 17:09:36 +02:00 |
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Wojtek Figat
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2a5a9e9581
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Tweak
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2021-09-22 12:39:49 +02:00 |
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Wojtek Figat
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aa540c014e
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Fix compilation for Xbox
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2021-09-22 12:37:47 +02:00 |
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Wojtek Figat
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6f7fc3cfc6
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Fix a69bf9d519c472f0f8378e6f1e061ddfe0556a4e
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2021-09-21 18:23:32 +02:00 |
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Wojtek Figat
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e1d9fbb742
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Fix some engine API to be exposed for C++ scripting
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2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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53022ff013
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Fix code quality issues detected by PVS-Studio
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2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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9c76d0c3cb
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Add clamping for AA and shadows quality to prevent crashes on invalid usage
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2021-09-21 18:23:30 +02:00 |
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Wojtek Figat
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6e08c1aac9
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Add logging content database init start time
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2021-09-21 18:23:29 +02:00 |
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