Wojtek Figat
|
82a39e5d98
|
Fix Asset::ToString() to not depend on refs count and look simpler
|
2021-06-10 15:58:32 +02:00 |
|
Wojtek Figat
|
101e803ca6
|
Fix WeakAssetReference handling asset unload
|
2021-06-10 11:07:36 +02:00 |
|
Wojtek Figat
|
907f289ea7
|
Cleanup asset references code
|
2021-06-10 11:01:35 +02:00 |
|
Wojtek Figat
|
fbb9fa065a
|
Add more profile events to assets data loading
|
2021-05-14 13:00:03 +02:00 |
|
Wojtek Figat
|
fdf6306060
|
Fix asset paths lookup in build
|
2021-05-14 10:33:08 +02:00 |
|
Wojtek Figat
|
c95e5b0611
|
Fix assets load error regression
|
2021-05-14 10:32:55 +02:00 |
|
Wojtek Figat
|
fb5c45f474
|
Add SetMasterPoseModel to Animated Model for modular characters
|
2021-05-13 14:41:43 +02:00 |
|
Wojtek Figat
|
2c51f79c0a
|
Add automatic profiler events for Visual Script methods invocation
|
2021-05-04 00:30:49 +02:00 |
|
Wojtek Figat
|
71fc8c63fe
|
Fix compiler errors and warnings
|
2021-05-02 11:39:24 +02:00 |
|
Wojtek Figat
|
543d1a3c0e
|
Add Tracy profiler support
|
2021-05-02 11:27:10 +02:00 |
|
Wojtek Figat
|
fd595863dc
|
Fix asset paths to be from project rather than packages
|
2021-05-02 11:25:41 +02:00 |
|
Wojtek Figat
|
05f919c50f
|
Optimization and tweaks
|
2021-05-02 11:25:33 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
19941c3e88
|
Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
|
2021-04-28 10:28:36 +02:00 |
|
Vizepi
|
6e885ece34
|
[CLEAN] Added missing includes in headers
|
2021-04-23 13:59:02 +02:00 |
|
Wojtek Figat
|
dc62586314
|
Fix missing asset register for new json resources
|
2021-04-23 10:53:27 +02:00 |
|
Wojtek Figat
|
ace8295ab7
|
Merge remote-tracking branch 'origin/master' into localization
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
|
2021-04-22 16:10:36 +02:00 |
|
Wojtek Figat
|
841a336581
|
Fix using AssetsCache in game code
|
2021-04-17 19:37:11 +02:00 |
|
Wojtek Figat
|
eab3631c33
|
Add support for object reference wrappers usage in hash maps and dictionaries
|
2021-04-16 15:47:26 +02:00 |
|
Wojtek Figat
|
a9ec4566e7
|
Add support for custom asset type factory in game code
|
2021-04-15 16:55:03 +02:00 |
|
Wojtek Figat
|
df10d6560b
|
Fix dead-lock
|
2021-03-31 15:42:10 +02:00 |
|
Wojtek Figat
|
b0fe4e9945
|
Merge remote-tracking branch 'origin/master' into 1.2
|
2021-03-30 17:58:29 +02:00 |
|
Wojtek Figat
|
e01a0585a8
|
Add MeshBase as shared impl part for Mesh and SkinnedMesh
|
2021-03-30 17:57:53 +02:00 |
|
Wojtek Figat
|
732f74e5c9
|
Fix assertion on engine close due to rare invalid storage object refs count
|
2021-03-27 19:27:04 +01:00 |
|
Wojtek Figat
|
ebf2b0a2f3
|
Fix asset path used in registry
#394
|
2021-03-26 22:24:44 +01:00 |
|
Wojtek Figat
|
fad1e6fdfc
|
Fix regression from d65ae8de96
|
2021-03-23 09:17:45 +01:00 |
|
Wojtek Figat
|
d65ae8de96
|
Fix saving assets with path containing invalid slashes
|
2021-03-22 20:05:15 +01:00 |
|
Wojtek Figat
|
fc13351a2b
|
Fix crash on exit when loading storage file fails
|
2021-03-08 11:33:41 +01:00 |
|
Wojtek Figat
|
5f7830d09e
|
Fixes and code cleanup for Flax Storage types
|
2021-03-08 11:33:19 +01:00 |
|
Wojtek Figat
|
d9a516206c
|
Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3
|
2021-03-08 09:23:51 +01:00 |
|
Wojtek Figat
|
77b21de534
|
Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
|
2021-03-07 21:30:01 +01:00 |
|
honzapatCZ
|
e04f482e52
|
kinda mandatory
|
2021-03-03 18:32:52 +01:00 |
|
Wojtek Figat
|
21d96c6baf
|
Fix loading game assets in cooked build via path relative to the project folder
|
2021-03-01 13:00:07 +01:00 |
|
Wojtek Figat
|
b402232a47
|
Move IES profile importer into ContentImporters module
|
2021-02-26 15:41:04 +01:00 |
|
Wojtek Figat
|
327fa6718e
|
Refactor AssetsContainer
|
2021-02-26 15:40:44 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
|
Wojtek Figat
|
1ead4b1649
|
Fix MaterialParams sync bug
|
2021-02-21 20:20:32 +01:00 |
|
Wojtek Figat
|
919bd4ee1b
|
Fix MaterialParams sync bug
|
2021-02-21 17:40:37 +01:00 |
|
Wojtek Figat
|
c25abfda65
|
Remove ProjectInfo.h include from Editor.h
|
2021-02-19 09:36:23 +01:00 |
|
Wojtek Figat
|
6fd1580d67
|
Fix building on linux after merge
|
2021-02-16 19:01:00 +01:00 |
|
Wojtek Figat
|
312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
|
2021-02-15 10:40:59 +01:00 |
|
Wojtek Figat
|
80e2aee92b
|
Fixes and tweaks
|
2021-02-12 10:57:45 +01:00 |
|
Wojtek Figat
|
81e41d51c8
|
Remove Unlink from asset reference
|
2021-02-10 11:37:14 +01:00 |
|
Wojtek Figat
|
311dad7b82
|
Add Spline Model
|
2021-02-09 16:04:47 +01:00 |
|
Wojtek Figat
|
da784e98e5
|
Add Deformable material domain
|
2021-02-08 15:44:38 +01:00 |
|
intolerantape
|
633357cc9b
|
Added FLAXENGINE_API macro to class JsonAsset.
|
2021-02-06 09:52:30 -08:00 |
|
Wojtek Figat
|
2a3b6edf50
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-04 10:43:04 +01:00 |
|
Wojtek Figat
|
a560b19cbc
|
Refactor draw calls and instancing logic to be more modular
|
2021-02-03 09:33:48 +01:00 |
|
Wojtek Figat
|
d69b005792
|
Move Curve data serialization to binary format into CurveSerialization.h
|
2021-02-01 14:16:32 +01:00 |
|