Commit Graph

16 Commits

Author SHA1 Message Date
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
58844622a0 Simplify managed method invoke generation for AOT vs JIT platforms 2023-01-08 13:50:45 +01:00
Crawcik
5b212bb8bc Fixing mac/linux csharp binaries referencing 2022-09-24 17:52:59 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
a1ef7ddcf7 Mac support progress 2021-12-28 17:07:18 +01:00
Wojtek Figat
7ef316f4f9 Mac impl progress 2021-12-27 16:00:26 +01:00
Wojtek Figat
dfaa7a92b3 Add Mac build platform detection in build tool 2021-12-27 14:46:20 +01:00
Wojciech Figat
d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
Wojtek Figat
e6ba2402b7 Add TryGetToolchain to build platform
#631
2021-09-28 20:06:26 +02:00
Wojtek Figat
cc201e198d Add Switch platform 2021-03-09 14:26:30 +01:00
Wojtek Figat
e160d719a9 Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux) 2021-02-23 22:23:03 +01:00
Wojtek Figat
29f0834cc4 Optimize build tool 2021-02-15 13:23:09 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00