Wojtek Figat
9179586f14
Fix cloth painting in prefab window
2023-07-16 12:36:38 +02:00
Wojtek Figat
68d97fcc48
Improve cloth paint picking logic
2023-07-14 14:17:19 +02:00
Wojtek Figat
3141b4fb04
Merge remote-tracking branch 'origin/master' into 1.7
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# Conflicts:
# Source/Engine/Level/Actors/SplineModel.cpp
# Source/Engine/Level/Actors/SplineModel.h
2023-07-14 14:10:21 +02:00
Wojtek Figat
f5f948ea4c
Fix culling artifacts in animated model preview in Editor
2023-07-14 12:17:21 +02:00
Wojtek Figat
40fc2f8295
Fix missing header files in deployed engine package
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#1242
2023-07-14 11:25:54 +02:00
Wojtek Figat
843abca8ca
Fix error when opening shader asset if it's not visible in Content window
2023-07-14 10:59:04 +02:00
Wojtek Figat
24c03c0e4b
Add cloth painting tools to Editor
2023-07-13 23:30:37 +02:00
Wojtek Figat
15b2d4e041
Add IPresenterOwner to editor Custom Editor for more context and advanced interactions
2023-07-12 12:36:30 +02:00
Wojtek Figat
159beae8ae
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-12 12:24:24 +02:00
Wojtek Figat
8a07c486bc
Refactor Editor gizmo modes ownership to support using them in prefab window
2023-07-12 12:24:13 +02:00
Wojtek Figat
6ae77d0c17
Merge remote-tracking branch 'origin/1.6' into 1.7
2023-07-09 11:55:50 +02:00
Chandler Cox
a0bb3f2995
Add light debug view flag to draw light shapes
2023-07-07 17:32:46 -05:00
Chandler Cox
a3dddbfa24
Remove stray debug.log
2023-07-05 16:19:25 -05:00
Wojtek Figat
90f377fa83
Remove leftover log
2023-07-04 17:58:06 +02:00
Wojtek Figat
d49def6f7e
More stuff from d31fc32399
2023-07-04 11:46:42 +02:00
Wojtek Figat
72d1d8f085
More stuff from d31fc32399
2023-07-04 11:06:48 +02:00
Wojtek Figat
d31fc32399
Fix and update engine assets
2023-07-04 11:05:32 +02:00
Wojtek Figat
e4c3461053
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-03 22:01:50 +02:00
Wojtek Figat
5d9e6b7364
Fix C# building to properly use reference assemblies for .NET 7
2023-07-03 22:00:23 +02:00
Wojtek Figat
9a1fd12a85
Fix sizeof struct within generic type instance
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#1219
2023-07-03 11:42:15 +02:00
Wojtek Figat
df3969dae1
Merge branch 'new_project_defaultscene' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_defaultscene
2023-07-03 11:09:56 +02:00
Wojtek Figat
99ee0b1bfe
Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth)
2023-07-03 09:49:23 +02:00
58618bd402
Fix garbage DefaultScene value in new projects
2023-06-30 14:41:14 +03:00
0ee6aad3ec
Remove old hot-reload files in project references
2023-06-30 13:01:02 +03:00
Wojtek Figat
e3cbe1458d
Add MeshReference to ModelInstanceActor for easy mesh referencing and its data access interface
2023-06-29 16:50:00 +02:00
Wojtek Figat
656866c1d4
Various improvements in Editor code
2023-06-29 16:41:15 +02:00
Wojtek Figat
96589557b3
Fix access level 96a1f20bee
2023-06-28 20:09:18 +02:00
Wojtek Figat
3119c50789
Fix nullable warnings
2023-06-28 20:09:01 +02:00
Wojtek Figat
ac54838eea
Fix custom editor window restore after hot-reload
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#1208
2023-06-28 18:46:46 +02:00
Wojtek Figat
bb9711277a
Cleanup code from #1213
2023-06-28 16:27:42 +02:00
Wojtek Figat
96a1f20bee
Merge branch 'new_window_improvements' of https://github.com/PhyresiCompany/FlaxEngine into PhyresiCompany-new_window_improvements
2023-06-28 16:14:15 +02:00
Wojtek Figat
9536c37623
Add ability to unset type reference with null item
2023-06-28 15:12:58 +02:00
PhyresiCompany
fe8260fe14
Window improvements with a new approach
2023-06-27 19:58:37 -03:00
Wojtek Figat
75d5023354
Fix tooltip for project folder
2023-06-27 23:24:02 +02:00
Wojtek Figat
23a6a8b69f
Merge branch 'fix_content_browser' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix_content_browser
2023-06-27 23:20:11 +02:00
Ruan Lucas
020b0a90d7
remove unecessary code
2023-06-27 00:22:12 -04:00
Wojtek Figat
9b570a46d2
Codestyle tweak
2023-06-23 21:28:16 +02:00
83485d2f52
Write generated build configuration files in UTF-8
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Git seems to have issues with handling UTF-16 encoded files, so it would
be more appropriate to write the generated files with more common UTF-8
encoding instead.
2023-06-21 13:17:49 +03:00
Wojtek Figat
64a7985376
Fix GridGizmo to render before transparency in Editor viewport
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#1196
2023-06-20 21:59:36 +02:00
Wojtek Figat
287c9432b7
Merge branch 'viewport_mouse_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-viewport_mouse_fix
2023-06-19 17:49:59 +02:00
Wojtek Figat
a99282f86d
Merge branch 'font_float_size' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-font_float_size
2023-06-19 17:49:44 +02:00
Wojtek Figat
e17eed7029
Fix regression in script values creation in Editor
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#1184 #1183
2023-06-19 17:49:34 +02:00
6a1552505e
Fix sluggish EditorViewport camera movement with high DPI
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Flooring the mouse delta values seems to drop slight movements in
viewport when screen DPI is high.
2023-06-18 21:23:02 +03:00
2190031ccf
Support decimal values in Font sizes
2023-06-18 20:52:46 +03:00
Wojtek Figat
a3e3ee396a
Revert default value back to false as in #1179
2023-06-17 16:37:33 +02:00
Wojtek Figat
cd68f2463b
Adjustment for #1179 to rebuild by default
2023-06-17 16:36:05 +02:00
Wiktor Kocielski
70470bc421
Make rebuilding database when adding asset proxy optional
2023-06-17 12:13:54 +03:00
Wojtek Figat
53587ad162
Fix error when unloading Visual Script item in Editor
2023-06-15 09:51:49 +02:00
Wojtek Figat
086e4c9835
Add content proxy modifications function and workspace rebuilding for custom asset types extensions
2023-06-15 09:51:26 +02:00
Wojtek Figat
9de5ee5615
Fix compilation on mac
2023-06-14 08:47:03 +02:00