Commit Graph

155 Commits

Author SHA1 Message Date
Wojtek Figat
20456d95e8 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-22 17:33:20 +02:00
Wojtek Figat
5a7080c9c0 Fix crash in particle emitter load
#2840
2024-08-17 18:10:16 +02:00
Wojtek Figat
ffb760d8f3 Fix GPU particles issues with Global SDF far away from scene geometry 2024-08-05 22:43:00 +02:00
Wojtek Figat
6e60a988a0 Fix node archetype 2024-07-19 00:54:05 +02:00
Wojtek Figat
53ca33f301 Add option to sample Global SDF from higher cascade 2024-07-19 00:30:06 +02:00
Wojtek Figat
74dfa30556 Fix crash when drawing particle effect where one of the emitter assets is not yet loaded 2024-07-12 17:14:51 +02:00
Wojtek Figat
d521409033 Missing change for particles from 6b06f1dbcf 2024-07-10 13:58:01 +02:00
Wojtek Figat
78f3248ac9 Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering) 2024-06-29 13:54:02 +02:00
Wojtek Figat
e1bede1bf6 Merge remote-tracking branch 'origin/master' into 1.9 2024-06-13 17:07:37 +02:00
Wojtek Figat
5b71591998 Add option to disable particles preview in scene view and play only looping effects
#1767
2024-06-11 11:37:49 +02:00
Wojtek Figat
1e86eff2d3 Improve GPU constant buffers structures definitions to properly align on new Clang 2024-06-02 09:52:10 +02:00
dedb3d57fd Fix Variant getters returning already freed managed handles 2024-06-01 20:22:16 +03:00
Wojtek Figat
0cee4ac973 Add SpawnParticles utility to Particle Effect 2024-05-25 09:52:09 +02:00
Wojtek Figat
206ff89587 Add constant buffers alignment for data structures (16-byte boundaries) 2024-05-23 13:58:46 +02:00
Wojtek Figat
12cf7f0f92 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Flax.flaxproj
2024-05-22 16:15:14 +02:00
Wojtek Figat
9b01229e58 Fix regression in GPU Particle collisions in editor 2024-05-20 18:12:35 +02:00
Wojtek Figat
97be8ee8cc Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/Content/Storage/FlaxStorage.cpp
#	Source/Engine/Renderer/GBufferPass.cpp
2024-05-15 23:49:05 +02:00
Wojtek Figat
2edb9cc4d8 Fix compilation warnings when using 64-bit coords 2024-05-08 23:24:23 +02:00
Wojtek Figat
66b828ae92 Refactor Asset::GetReferences to support file path references 2024-05-08 15:54:37 +02:00
Wojtek Figat
cdeb9a3b15 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Content/Editor/Camera/M_Camera.flax
#	Content/Editor/CubeTexturePreviewMaterial.flax
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Content/Editor/DebugMaterials/SingleColor/Decal.flax
#	Content/Editor/DebugMaterials/SingleColor/Particle.flax
#	Content/Editor/DebugMaterials/SingleColor/Surface.flax
#	Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
#	Content/Editor/DebugMaterials/SingleColor/Terrain.flax
#	Content/Editor/DefaultFontMaterial.flax
#	Content/Editor/Gizmo/FoliageBrushMaterial.flax
#	Content/Editor/Gizmo/Material.flax
#	Content/Editor/Gizmo/MaterialWire.flax
#	Content/Editor/Gizmo/SelectionOutlineMaterial.flax
#	Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
#	Content/Editor/Highlight Material.flax
#	Content/Editor/Icons/IconsMaterial.flax
#	Content/Editor/IesProfilePreviewMaterial.flax
#	Content/Editor/Particles/Particle Material Color.flax
#	Content/Editor/Particles/Smoke Material.flax
#	Content/Editor/SpriteMaterial.flax
#	Content/Editor/Terrain/Circle Brush Material.flax
#	Content/Editor/Terrain/Highlight Terrain Material.flax
#	Content/Editor/TexturePreviewMaterial.flax
#	Content/Editor/Wires Debug Material.flax
#	Content/Engine/DefaultDeformableMaterial.flax
#	Content/Engine/DefaultMaterial.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Content/Engine/SingleColorMaterial.flax
#	Content/Engine/SkyboxMaterial.flax
#	Source/Engine/Graphics/Materials/MaterialShader.h
2024-04-23 10:30:01 +02:00
Wojtek Figat
71fe280464 Refactor Visject Graph nodes data for unlimited size 2024-04-19 12:22:04 +02:00
Wojtek Figat
e53ab10145 Add Engine::UpdateCount to sync gameplay logic updates with game loop rather than draw frames 2024-04-17 13:31:12 +02:00
Wojtek Figat
708fba5136 Add variable rate update for shadow maps atlas based on distance to light 2024-04-08 00:04:57 +02:00
Wojtek Figat
61323f8526 Refactor shadows rendering to use Shadow Map Atlas 2024-04-04 12:54:07 +02:00
Wojtek Figat
0e00f1e0eb Refactor lights data in renderer storage 2024-03-25 17:13:40 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
9a21cfd092 Fix transform scaling applying to nested objects when drawing
#1796 #1350
2024-02-20 23:55:06 +01:00
Wojtek Figat
082768d08c Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT 2024-02-07 23:39:02 +01:00
Wojtek Figat
468c93949e Fix crash when creating empty particle emitter 2023-10-28 14:01:44 +02:00
Chandler Cox
78aae0da5a Better handling stopping/resetting non-looping effect. 2023-10-21 17:22:02 -05:00
Chandler Cox
7d9991999d Better fix. 2023-10-21 14:08:23 -05:00
Chandler Cox
ad15c5b2fc Fix particles effect not being able to just call play if islooped is false. 2023-10-21 13:36:39 -05:00
Wojtek Figat
4e9a739a52 Update GPU particle emitter graph version after recent changes 2023-10-20 00:28:13 +02:00
Wojtek Figat
d92c7af2cf Fix debug file access race-conditions when importing many materials at once 2023-10-17 09:53:06 +02:00
Wojtek Figat
84d615935e Fix crash when updating GPU particle system without view buffers allocated
#1683
2023-10-12 23:39:39 +02:00
Wojtek Figat
2414abf183 Fix particle attributes usage in GPU emitter function
#1640
2023-10-12 20:01:30 +02:00
Wojtek Figat
d52412c5c3 Fix particle emitter function cache clearing for GPU shader generation
#1640
2023-10-12 19:55:50 +02:00
Wojtek Figat
5b5f43714e Fix invalid particle attributes access inside emitter function
#1640
2023-10-12 17:55:49 +02:00
Wojtek Figat
8af2f458d7 Fix missing particle layout attributes when using Particle Emitter Function
#1640
2023-10-12 17:39:42 +02:00
36b1dc1452 Fix particle effects not working properly at high framerate 2023-10-03 17:38:21 +03:00
Wojtek Figat
b00156f519 Add some improvements to particles editing
#1395
2023-09-27 13:04:44 +02:00
Wojtek Figat
8cd8ae93c3 Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading 2023-09-20 15:01:02 +02:00
Wojtek Figat
fb27606541 Add missing Particle Scale getter node to Particle Emitter graph
#1343
2023-09-11 13:54:44 +02:00
Wiktor Kocielski
f44156eb80 Remove another unnecessary exposed CommonValue.h 2023-08-13 09:02:43 +03:00
Wiktor Kocielski
47c6e54406 Fix exposed public CommonValue inclusion 2023-08-08 08:45:14 +03:00
Wojtek Figat
872509df2a Fix incorrect Transform Position To Screen UV in particles graph in CPU code path 2023-07-18 18:13:19 +02:00
Wojtek Figat
cd7ad4e5f8 Fix crash in particle effect
#1194
2023-06-20 15:17:46 +02:00
Wojtek Figat
a8f670a9c9 Simplify changes from #924 and properly update after unpausing effect 2023-05-12 14:39:25 +02:00
Wojtek Figat
cde4415052 Merge branch 'particle-effect-helpers' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-effect-helpers 2023-05-12 14:19:51 +02:00
Wojtek Figat
1a3c6bfc73 Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject 2023-05-05 16:22:46 +02:00