Commit Graph

48 Commits

Author SHA1 Message Date
Wojtek Figat
642fb510f8 Merge branch 'openfbx_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openfbx_fixes 2024-07-26 09:36:58 +02:00
Chandler Cox
a61096ffa5 Add cutting of content items. 2024-07-03 12:53:50 -05:00
2a56ec3b3e Allow reimporting model prefabs from Content window context menu 2024-06-01 00:24:15 +03:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
nothingTVatYT
9c5c9cb76f refresh thumbnails on selection 2024-02-10 12:48:14 +01:00
Chandler Cox
fe53317ec7 Fix issue of options not showing up for regular content items. 2023-11-21 12:10:44 -06:00
Chandler Cox
317886e893 Remove ability to delete content and source folders. Limit CM options on those folders only to ones that make sense. 2023-11-21 12:03:01 -06:00
Wojtek Figat
22d754e797 Fix error during new json asset creation via ContentContextMenu if the class is missing empty constructor
#1838
2023-11-07 16:21:56 +01:00
Wojtek Figat
0d85094ebb Fix error during new json asset creation via ContentContextMenu if the class is missing empty constructor
#1838
2023-11-07 16:21:48 +01:00
MineBill
7906e26fe0 Limit what characters module names can contain. 2023-10-20 00:19:32 +03:00
Wojtek Figat
060bff1bdb Fix leftover separator in context menu in Content Window in some locations 2023-10-14 16:21:10 +02:00
Wojtek Figat
b56447bae4 Refactor code in #1423 to be cleaner 2023-10-08 15:14:35 +02:00
Wojtek Figat
3b23e50ee6 Merge branch 'auto-module' of https://github.com/Tryibion/FlaxEngine into Tryibion-auto-module
# Conflicts:
#	Source/Editor/Windows/ContentWindow.ContextMenu.cs
2023-10-08 13:43:28 +02:00
Wojtek Figat
dd66ee3521 Add using text Show in Finder on macOS in Editor 2023-10-02 13:26:26 +02:00
Chandler Cox
cadd0d2356 Fix visuals 2023-09-20 15:18:33 -05:00
Chandler Cox
812813251d Fix being able to create folder from project folder. 2023-09-20 14:42:18 -05:00
Chandler Cox
17383fe0b6 Small fix to error message 2023-09-17 17:49:38 -05:00
Chandler Cox
c1104e803d Code cleanup 2023-09-17 17:48:09 -05:00
Chandler Cox
478c946c1c Add automatic module creation. 2023-09-17 17:42:18 -05:00
Wojtek Figat
13b1c16213 Add asset reload option via context menu in Editor 2023-06-13 14:58:14 +02:00
Wojtek Figat
29815e0dd6 Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org 2023-01-24 19:20:23 +01:00
Chandler Cox
ff3277edc7 Change CM attributes to not check inhereted class. 2023-01-22 21:33:08 -06:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
59568fb5c8 Minor editor tweaks 2023-01-01 23:17:23 +01:00
Wojtek Figat
5a6f6d97a7 Minor code adjustments
#810
2022-11-21 18:55:33 +01:00
Chandler Cox
de4d3d97f2 removed not needed variable 2022-11-04 07:10:24 -05:00
Chandler Cox
2dca30305f added shader source and removed unused variables/includes 2022-11-03 08:12:40 -05:00
Chandler Cox
7487b468d3 added extra checks 2022-11-02 18:37:11 -05:00
Chandler Cox
a1e4400994 changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM 2022-11-02 17:57:40 -05:00
Chandler Cox
050635b2cd changed way that the the new menu is generated. Added category name to proxies 2022-10-30 14:30:32 -05:00
Chandler Cox
3c689a4697 removed not needed variables and fixed variable names 2022-10-28 08:32:52 -05:00
Chandler Cox
3f135c832e organized the "new" child context menu into categories. 2022-10-27 23:05:51 -05:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
b3764d1e70 Add option *Show asset references graph* to content context menu 2021-10-08 16:25:15 +02:00
Wojtek Figat
352abd1e41 Add option *Select actors using this asset* to content menu 2021-10-08 16:25:13 +02:00
Wojtek Figat
6d72bfe149 Add ContentItem.OnContextMenu 2021-10-08 16:25:12 +02:00
Wojtek Figat
dc38a55218 Add option to open all selected assets in content window 2021-06-18 11:57:22 +02:00
W2.Wizard
d87f0df2a6 Cleanup 6 2021-02-21 12:05:40 +01:00
W2.Wizard
ee76440477 Cleanup 4 2021-02-21 11:41:30 +01:00
Wojtek Figat
cb8ba2d757 Fix WindowsFileSystem::ShowBrowseFolderDialog path length 2021-01-27 00:27:32 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
826c0206cb Fix model collision data generate option to be in ModelProxy 2020-12-29 23:11:00 +01:00
Jean-Baptiste Perrier
1fccefb07f Use already defined var. 2020-12-22 00:03:19 +01:00
Jean-Baptiste Perrier
d0e509a8fc Adding "Generate collision data" from Model context menu. 2020-12-21 23:20:42 +01:00
Jean-Baptiste Perrier
0688e9c6c3 Set auto sort to true for New asset context menu. 2020-12-21 11:38:23 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00