Wojtek Figat
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2f7a84822a
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Fix importing models with custom UnitScaleFactor
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2021-03-08 13:12:15 +01:00 |
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Wojtek Figat
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aa28f9ef52
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Optimize material shaders binding by caching time param once per draw pass
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2021-03-08 12:47:14 +01:00 |
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Wojtek Figat
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c1b9dc4b2e
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Add support for using Level.SpawnActor to add scene from code
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2021-03-08 12:27:05 +01:00 |
|
Wojtek Figat
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fc13351a2b
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Fix crash on exit when loading storage file fails
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2021-03-08 11:33:41 +01:00 |
|
Wojtek Figat
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5f7830d09e
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Fixes and code cleanup for Flax Storage types
|
2021-03-08 11:33:19 +01:00 |
|
Wojtek Figat
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30b71b9d65
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Fix crash on close when using Vulkan/D3D12 rendering backend with async task being canceled
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2021-03-08 11:32:47 +01:00 |
|
Wojtek Figat
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f0e737fd4b
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Fix crash due to missing inlined buffer size in StringConverter
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2021-03-08 10:31:37 +01:00 |
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Wojtek Figat
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5de2998774
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Format code
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2021-03-08 09:30:52 +01:00 |
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Wojtek Figat
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85c29c3d2b
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Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
# Conflicts:
# Source/Engine/Platform/Win32/Win32Network.cpp
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2021-03-08 09:30:25 +01:00 |
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Wojtek Figat
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0a59c61100
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Merge branch 'honzapatCZ-patch-3' into 1.1
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2021-03-08 09:23:55 +01:00 |
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Wojtek Figat
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d9a516206c
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Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3
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2021-03-08 09:23:51 +01:00 |
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Wojtek Figat
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77b21de534
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Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
|
2021-03-07 21:30:01 +01:00 |
|
Wojtek Figat
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400cc97100
|
Add StringUtils::ConvertUTF162UTF8
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2021-03-07 21:05:19 +01:00 |
|
Wojtek Figat
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2b42e9256c
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Cleanup and optimize StringUtils::ConvertUTF82UTF16
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2021-03-07 18:09:26 +01:00 |
|
Wojtek Figat
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862c02da6a
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Move some String methods impl into source from header
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2021-03-07 16:57:40 +01:00 |
|
Wojtek Figat
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7cb0ac3603
|
Fix marking asset as edited when using Multi Blend node positions in Anim Graph
Closes #251
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2021-03-07 10:31:31 +01:00 |
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Wojtek Figat
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b8d03636dc
|
Merge branch 'master' into 1.1
# Conflicts:
# .gitignore
|
2021-03-07 10:04:44 +01:00 |
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Wojtek Figat
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8f4d88d607
|
Merge branch 'honzapatCZ-elementContainers' into 1.1
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2021-03-05 19:06:35 +01:00 |
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Wojtek Figat
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28fea66282
|
Merge branch 'elementContainers' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-elementContainers
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2021-03-05 19:06:28 +01:00 |
|
Wojtek Figat
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268db124d9
|
Fix crash if actor in ViewportIconsRenderer::DrawIcons is null
|
2021-03-05 19:00:45 +01:00 |
|
Wojtek Figat
|
180efe86e6
|
Fix culling for Volumetric Fog particles to include particle radius
|
2021-03-05 14:36:59 +01:00 |
|
Wojtek Figat
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dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
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dbc88af339
|
Update Volumetric Fog asset
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2021-03-05 14:23:45 +01:00 |
|
Wojtek Figat
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89c966fee6
|
Merge branch 'GoaLitiuM-vscode_solution_files' into 1.1
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2021-03-05 14:19:19 +01:00 |
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Wojtek Figat
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9f4c916016
|
Merge branch 'vscode_solution_files' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_solution_files
|
2021-03-05 14:19:16 +01:00 |
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Wojtek Figat
|
86f3007887
|
Optimize particle attributes offsets binding to shader
|
2021-03-05 13:58:17 +01:00 |
|
Wojtek Figat
|
758f260574
|
Add instancing as required for Volumetric Fog
|
2021-03-05 13:58:17 +01:00 |
|
Wojtek Figat
|
2e17a94216
|
Fix material Sphere Mask node if radius is specified as integer
|
2021-03-05 13:58:16 +01:00 |
|
Wojtek Figat
|
96cd3e560c
|
Fix sampling particle position/velocity in material for emitters simulated in Local space
|
2021-03-05 13:58:16 +01:00 |
|
Wojtek Figat
|
1dee615d6e
|
Add Volumetric Fog support for particles to modify local fog
|
2021-03-05 13:58:15 +01:00 |
|
Wojtek Figat
|
dfb502621d
|
Fix crash in InputQueue handling when window object is deleted
|
2021-03-05 13:58:15 +01:00 |
|
honzapatCZ
|
06f3d68716
|
sub folder for element containers + horizontal panel + shorthands for horizontal and vertical panel
|
2021-03-04 23:39:38 +01:00 |
|
Wojtek Figat
|
d7bf276deb
|
Merge branch 'stefnotch-patch-5'
|
2021-03-04 22:59:00 +01:00 |
|
Wojtek Figat
|
117008babd
|
Merge branch 'patch-5' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-5
|
2021-03-04 22:58:55 +01:00 |
|
Wojtek Figat
|
68991d1222
|
Merge branch 'W2Wizard-patch-1'
|
2021-03-04 22:51:23 +01:00 |
|
Wojtek Figat
|
3cba76277b
|
Fix CSG build crash
Closes #289
|
2021-03-04 09:45:58 +01:00 |
|
stefnotch
|
a7d0853519
|
Update .gitignore
|
2021-03-03 18:58:53 +01:00 |
|
honzapatCZ
|
e04f482e52
|
kinda mandatory
|
2021-03-03 18:32:52 +01:00 |
|
GoaLitiuM
|
69a3587f5d
|
Set solution file as default launch solution for Omnisharp
|
2021-03-02 18:40:12 +02:00 |
|
GoaLitiuM
|
9f1c55edce
|
Generate Visual Studio solution files for VSCode solutions
|
2021-03-02 18:38:05 +02:00 |
|
GoaLitiuM
|
8ccb4f5857
|
Support generating multiple project formats at once
|
2021-03-02 17:35:52 +02:00 |
|
Wojtek Figat
|
9c80354acf
|
Fix dock window icon rectangle calculation if icon is used
|
2021-03-02 13:44:16 +01:00 |
|
Wojtek Figat
|
835cb93261
|
Add integration with Rider IDE
|
2021-03-02 13:43:50 +01:00 |
|
W2.Wizard
|
2193dfcbc1
|
Use remap function instead
|
2021-03-02 00:10:43 +01:00 |
|
Wojtek Figat
|
d6b566a3fe
|
Add support for accessing Game Settings and related assets in C# API in game build
|
2021-03-01 16:17:01 +01:00 |
|
Wojtek Figat
|
e218cc417f
|
Fix findRandomPointAroundCircle in Detour lib to return points inside circle
|
2021-03-01 14:37:19 +01:00 |
|
Wojtek Figat
|
99bc3289e8
|
Add FindRandomPoint and FindRandomPointAroundCircle to the navigation utilities
|
2021-03-01 14:32:35 +01:00 |
|
Wojtek Figat
|
31d1932d55
|
Fix debug shapes leftovers update in editor after playmode
Fixes #223
|
2021-03-01 14:32:06 +01:00 |
|
Wojtek Figat
|
8f633523cd
|
Update Recast navigation lib to e75adf86f91eb3082220085e42dda62679f9a3ea
|
2021-03-01 14:31:28 +01:00 |
|
Wojtek Figat
|
21d96c6baf
|
Fix loading game assets in cooked build via path relative to the project folder
|
2021-03-01 13:00:07 +01:00 |
|