Commit Graph

1082 Commits

Author SHA1 Message Date
Wojtek Figat
2f7a84822a Fix importing models with custom UnitScaleFactor 2021-03-08 13:12:15 +01:00
Wojtek Figat
aa28f9ef52 Optimize material shaders binding by caching time param once per draw pass 2021-03-08 12:47:14 +01:00
Wojtek Figat
c1b9dc4b2e Add support for using Level.SpawnActor to add scene from code 2021-03-08 12:27:05 +01:00
Wojtek Figat
fc13351a2b Fix crash on exit when loading storage file fails 2021-03-08 11:33:41 +01:00
Wojtek Figat
5f7830d09e Fixes and code cleanup for Flax Storage types 2021-03-08 11:33:19 +01:00
Wojtek Figat
30b71b9d65 Fix crash on close when using Vulkan/D3D12 rendering backend with async task being canceled 2021-03-08 11:32:47 +01:00
Wojtek Figat
f0e737fd4b Fix crash due to missing inlined buffer size in StringConverter 2021-03-08 10:31:37 +01:00
Wojtek Figat
5de2998774 Format code 2021-03-08 09:30:52 +01:00
Wojtek Figat
85c29c3d2b Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
# Conflicts:
#	Source/Engine/Platform/Win32/Win32Network.cpp
2021-03-08 09:30:25 +01:00
Wojtek Figat
0a59c61100 Merge branch 'honzapatCZ-patch-3' into 1.1 2021-03-08 09:23:55 +01:00
Wojtek Figat
d9a516206c Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3 2021-03-08 09:23:51 +01:00
Wojtek Figat
77b21de534 Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
2021-03-07 21:30:01 +01:00
Wojtek Figat
400cc97100 Add StringUtils::ConvertUTF162UTF8 2021-03-07 21:05:19 +01:00
Wojtek Figat
2b42e9256c Cleanup and optimize StringUtils::ConvertUTF82UTF16 2021-03-07 18:09:26 +01:00
Wojtek Figat
862c02da6a Move some String methods impl into source from header 2021-03-07 16:57:40 +01:00
Wojtek Figat
7cb0ac3603 Fix marking asset as edited when using Multi Blend node positions in Anim Graph
Closes #251
2021-03-07 10:31:31 +01:00
Wojtek Figat
b8d03636dc Merge branch 'master' into 1.1
# Conflicts:
#	.gitignore
2021-03-07 10:04:44 +01:00
Wojtek Figat
8f4d88d607 Merge branch 'honzapatCZ-elementContainers' into 1.1 2021-03-05 19:06:35 +01:00
Wojtek Figat
28fea66282 Merge branch 'elementContainers' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-elementContainers 2021-03-05 19:06:28 +01:00
Wojtek Figat
268db124d9 Fix crash if actor in ViewportIconsRenderer::DrawIcons is null 2021-03-05 19:00:45 +01:00
Wojtek Figat
180efe86e6 Fix culling for Volumetric Fog particles to include particle radius 2021-03-05 14:36:59 +01:00
Wojtek Figat
dd1dd2ef8a Add Particle Radius to in-built particle attributes 2021-03-05 14:33:31 +01:00
Wojtek Figat
dbc88af339 Update Volumetric Fog asset 2021-03-05 14:23:45 +01:00
Wojtek Figat
89c966fee6 Merge branch 'GoaLitiuM-vscode_solution_files' into 1.1 2021-03-05 14:19:19 +01:00
Wojtek Figat
9f4c916016 Merge branch 'vscode_solution_files' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_solution_files 2021-03-05 14:19:16 +01:00
Wojtek Figat
86f3007887 Optimize particle attributes offsets binding to shader 2021-03-05 13:58:17 +01:00
Wojtek Figat
758f260574 Add instancing as required for Volumetric Fog 2021-03-05 13:58:17 +01:00
Wojtek Figat
2e17a94216 Fix material Sphere Mask node if radius is specified as integer 2021-03-05 13:58:16 +01:00
Wojtek Figat
96cd3e560c Fix sampling particle position/velocity in material for emitters simulated in Local space 2021-03-05 13:58:16 +01:00
Wojtek Figat
1dee615d6e Add Volumetric Fog support for particles to modify local fog 2021-03-05 13:58:15 +01:00
Wojtek Figat
dfb502621d Fix crash in InputQueue handling when window object is deleted 2021-03-05 13:58:15 +01:00
honzapatCZ
06f3d68716 sub folder for element containers + horizontal panel + shorthands for horizontal and vertical panel 2021-03-04 23:39:38 +01:00
Wojtek Figat
d7bf276deb Merge branch 'stefnotch-patch-5' 2021-03-04 22:59:00 +01:00
Wojtek Figat
117008babd Merge branch 'patch-5' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-5 2021-03-04 22:58:55 +01:00
Wojtek Figat
68991d1222 Merge branch 'W2Wizard-patch-1' 2021-03-04 22:51:23 +01:00
Wojtek Figat
3cba76277b Fix CSG build crash
Closes #289
2021-03-04 09:45:58 +01:00
stefnotch
a7d0853519 Update .gitignore 2021-03-03 18:58:53 +01:00
honzapatCZ
e04f482e52 kinda mandatory 2021-03-03 18:32:52 +01:00
GoaLitiuM
69a3587f5d Set solution file as default launch solution for Omnisharp 2021-03-02 18:40:12 +02:00
GoaLitiuM
9f1c55edce Generate Visual Studio solution files for VSCode solutions 2021-03-02 18:38:05 +02:00
GoaLitiuM
8ccb4f5857 Support generating multiple project formats at once 2021-03-02 17:35:52 +02:00
Wojtek Figat
9c80354acf Fix dock window icon rectangle calculation if icon is used 2021-03-02 13:44:16 +01:00
Wojtek Figat
835cb93261 Add integration with Rider IDE 2021-03-02 13:43:50 +01:00
W2.Wizard
2193dfcbc1 Use remap function instead 2021-03-02 00:10:43 +01:00
Wojtek Figat
d6b566a3fe Add support for accessing Game Settings and related assets in C# API in game build 2021-03-01 16:17:01 +01:00
Wojtek Figat
e218cc417f Fix findRandomPointAroundCircle in Detour lib to return points inside circle 2021-03-01 14:37:19 +01:00
Wojtek Figat
99bc3289e8 Add FindRandomPoint and FindRandomPointAroundCircle to the navigation utilities 2021-03-01 14:32:35 +01:00
Wojtek Figat
31d1932d55 Fix debug shapes leftovers update in editor after playmode
Fixes #223
2021-03-01 14:32:06 +01:00
Wojtek Figat
8f633523cd Update Recast navigation lib to e75adf86f91eb3082220085e42dda62679f9a3ea 2021-03-01 14:31:28 +01:00
Wojtek Figat
21d96c6baf Fix loading game assets in cooked build via path relative to the project folder 2021-03-01 13:00:07 +01:00