Wojtek Figat
|
a4312590e7
|
Fix debug draw leftover from 9da686cd52
#1369 #1365
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2023-09-10 13:34:46 +02:00 |
|
Wojtek Figat
|
9da686cd52
|
Improve #1369 for #1365
|
2023-09-10 11:58:54 +02:00 |
|
Ruan Lucas
|
fc7c24f771
|
Fix for #1365
|
2023-09-07 11:33:16 -04:00 |
|
Wojtek Figat
|
36dca16991
|
Fix WheeledVehicle driving in Drive4W mode when wheels are in custom order
#1352
|
2023-09-01 13:43:36 +02:00 |
|
Wojtek Figat
|
5a8944a82d
|
Add support for editing WheeledVehicle engine/differential config at runtime without full physics state rebuild
#1348
|
2023-09-01 12:52:01 +02:00 |
|
Wojtek Figat
|
b0ec8525aa
|
Add support for editing WheeledVehicle wheels config at runtime without full physics state rebuild
#1324
|
2023-09-01 12:40:51 +02:00 |
|
Wojtek Figat
|
a8cc4d7fcb
|
Fix wheel vehicle drive when EnableSimulation is disabled
#1323
|
2023-09-01 12:14:26 +02:00 |
|
Ruan Lucas
|
45a1d33689
|
fix orientation
|
2023-06-28 09:56:15 -04:00 |
|
Ruan Lucas
|
76e4e1b8d4
|
fix debug vehicle wheel orientation
|
2023-06-27 21:08:12 -04:00 |
|
Wojtek Figat
|
694f8fbaf3
|
Fix missing collision events generated during CharacterController::Move
#1200
|
2023-06-23 22:22:50 +02:00 |
|
Wojtek Figat
|
329a6ce0ef
|
Increase PhysX allocation limit to 1GB
#1176
|
2023-06-15 10:07:30 +02:00 |
|
Wojtek Figat
|
8f7da81621
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
|
2023-06-13 15:41:07 +02:00 |
|
Wojtek Figat
|
f1c98320fc
|
Refactor vehicles to use Z axis as forward instead of X
#1050
|
2023-06-13 14:56:03 +02:00 |
|
Wojtek Figat
|
f552dd0c28
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-06-10 23:29:22 +02:00 |
|
Wojtek Figat
|
f9251e41a4
|
Merge branch 'limit-cc-up' of https://github.com/Tryibion/FlaxEngine into Tryibion-limit-cc-up
|
2023-06-09 13:54:52 +02:00 |
|
Wojtek Figat
|
0476251638
|
Improve line cast math and code style fix #1147
|
2023-06-09 13:53:26 +02:00 |
|
Ruan Lucas
|
e32f4d5f8c
|
add LineCastAll
|
2023-06-03 13:52:50 -04:00 |
|
Ruan Lucas
|
eda4def35b
|
add linecast with hit info
|
2023-06-03 13:39:10 -04:00 |
|
Ruan Lucas
|
ac0cf01404
|
add simple linecast to physics
|
2023-06-03 13:25:29 -04:00 |
|
Chandler Cox
|
4849a49ba4
|
Limits character controller up direction between (-1, 1)
|
2023-05-31 21:43:15 -05:00 |
|
Wojtek Figat
|
d13c722ce3
|
Optimize text formatting in various places
|
2023-05-09 13:44:32 +02:00 |
|
Wojtek Figat
|
390460907d
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
|
2023-04-22 18:59:41 +02:00 |
|
Wojtek Figat
|
37032810c9
|
Fix collision data cooking from model asset by favoring CPU data fetching
|
2023-04-22 18:15:49 +02:00 |
|
Wojtek Figat
|
5bf645252f
|
Fix crash due to typo in Character Controller
|
2023-03-20 18:55:41 +01:00 |
|
Wojtek Figat
|
34629d46f3
|
Add **Physics Statistics and profiler**
|
2023-03-13 12:31:51 +01:00 |
|
Wojtek Figat
|
60f21d1a92
|
Update old copyright headers
|
2023-03-03 17:14:35 +01:00 |
|
Wojtek Figat
|
a26d0d03eb
|
Upgrade to PhysX 5.1.3
|
2023-03-03 17:13:46 +01:00 |
|
Wojtek Figat
|
fb06fa2c8b
|
Add optional build without PhysX
|
2023-02-27 23:01:10 +01:00 |
|
Wojtek Figat
|
aad2ff51fc
|
Fix default value for BoxCollider
|
2023-02-13 22:35:32 +01:00 |
|
Wojtek Figat
|
e02c4b6f98
|
Fix using Center property on Character Controller
#904
|
2023-02-06 20:22:52 +01:00 |
|
Wojtek Figat
|
b71665ae0d
|
Fix Up Direction default value for Character Controller
|
2023-02-06 17:47:48 +01:00 |
|
Wojtek Figat
|
29815e0dd6
|
Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org
|
2023-01-24 19:20:23 +01:00 |
|
Chandler Cox
|
e21c8e5fe9
|
Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective).
|
2023-01-22 18:52:28 -06:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
c976d190a5
|
Add Tag to PhysicalMaterial for physical surfaces tagging
|
2023-01-01 16:38:50 +01:00 |
|
Wojtek Figat
|
8918c71312
|
Update old header usage
|
2022-12-22 19:31:01 +01:00 |
|
Wojciech Figat
|
df82a0f5d0
|
Add **GPU Memory profiler** to Editor
|
2022-12-08 16:30:37 +01:00 |
|
Wojciech Figat
|
cfffc76aa6
|
Fix potential crash
|
2022-12-02 10:04:46 +01:00 |
|
Wojtek Figat
|
76c1045444
|
Code cleanup after #823
|
2022-11-23 19:18:30 +01:00 |
|
Wojtek Figat
|
b581bf7bac
|
Merge branch 'Better-Actor-Toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-Better-Actor-Toolbox
|
2022-11-23 19:02:26 +01:00 |
|
Wojtek Figat
|
af244718be
|
Merge branch 'organized-content-new-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-organized-content-new-cm
|
2022-11-21 16:15:04 +01:00 |
|
Chandler Cox
|
4515844219
|
changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
|
2022-11-11 16:37:45 -06:00 |
|
Wojtek Figat
|
e98621b887
|
Code style fix
#814
|
2022-11-06 23:05:36 +01:00 |
|
Chandler Cox
|
a1e4400994
|
changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM
|
2022-11-02 17:57:40 -05:00 |
|
Chandler Cox
|
1af0188a3c
|
changed how actor context menus are created.
|
2022-10-31 19:18:43 -05:00 |
|
Wojciech Figat
|
a4cdca80fc
|
Increase level of assertions in SimulationEventCallbackPhysX
|
2022-08-08 11:18:32 +02:00 |
|
Wojtek Figat
|
fe1cab6a7f
|
Add Default auto-generated member to scripting structures and improve deserialization
|
2022-08-01 18:49:54 +02:00 |
|
Wojtek Figat
|
ff1fba403d
|
Various fixes to allow compiling negine with custom build configurations
|
2022-07-26 23:10:01 +02:00 |
|