Commit Graph

6469 Commits

Author SHA1 Message Date
NoriteSC
39aebc6c85 Update Vector3.cs 2023-10-25 12:10:23 +02:00
NoriteSC
f287ed6c30 init 2023-10-24 19:59:47 +02:00
Wojtek Figat
806590d1c3 Fix deadlock in scene loading
#1761 #1773
2023-10-24 14:08:34 +02:00
Wojtek Figat
ba374a27db Reduce code bloat 2023-10-23 22:26:55 +02:00
Wojtek Figat
9d1ba6cacf Fix compilation errors when building with old Delegate impl 2023-10-23 22:10:21 +02:00
Wojtek Figat
2220623cd2 Merge branch 'particle-loop-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-loop-fix 2023-10-23 18:45:30 +02:00
Wojtek Figat
9c4382dffb Fix using dock window panels on macOS in Editor 2023-10-23 15:59:09 +02:00
Wojtek Figat
f28947f59b Fix MacWindow::SetClientBounds to include screen scale 2023-10-23 14:50:10 +02:00
Wojtek Figat
6ff3e0f488 Various improvements to macOS platform 2023-10-22 20:06:54 +02:00
Wojtek Figat
ccf6c28b02 Add interval to Apple autoreleasepool 2023-10-22 19:55:20 +02:00
Wojtek Figat
c88e184df3 Fix crash when window gets removed during windows update loop 2023-10-22 15:56:25 +02:00
Wojtek Figat
1280e61af0 Add IsDebuggerPresent for macOS and iOS platforms 2023-10-22 15:33:21 +02:00
Wojtek Figat
9fa0b174f5 Fix deprecation warnings on Apple 2023-10-22 15:32:56 +02:00
Chandler Cox
78aae0da5a Better handling stopping/resetting non-looping effect. 2023-10-21 17:22:02 -05:00
Chandler Cox
7d9991999d Better fix. 2023-10-21 14:08:23 -05:00
Chandler Cox
ad15c5b2fc Fix particles effect not being able to just call play if islooped is false. 2023-10-21 13:36:39 -05:00
Wojtek Figat
21f2e59d12 Add drag&drop support to macOS 2023-10-21 15:36:38 +02:00
Wojtek Figat
08a6a2b6dc Fix potential crashes on macOS due to missing window inside view event 2023-10-21 13:04:33 +02:00
Wojtek Figat
ba39938ed5 Update Flax icon for macOS to match design guidelines 2023-10-21 12:44:43 +02:00
Wojtek Figat
ab49457944 Add log for build command invoke in deployer 2023-10-21 12:44:25 +02:00
Wojtek Figat
5cafe1c328 Merge branch 'remember-hierarchy-expanded' of https://github.com/MineBill/FlaxEngine into MineBill-remember-hierarchy-expanded 2023-10-20 12:33:08 +02:00
Wojtek Figat
70200b5608 Merge branch 'fix-module-names' of https://github.com/MineBill/FlaxEngine into MineBill-fix-module-names 2023-10-20 12:29:00 +02:00
Wojtek Figat
e796d9ea6f Further improve a989173e2d 2023-10-20 11:22:22 +02:00
Wojtek Figat
4e9a739a52 Update GPU particle emitter graph version after recent changes 2023-10-20 00:28:13 +02:00
MineBill
7906e26fe0 Limit what characters module names can contain. 2023-10-20 00:19:32 +03:00
Wojtek Figat
770d21566a Add macOS disk image notarization 2023-10-19 23:13:05 +02:00
Wojtek Figat
418e220c00 Add proper codesigning for the Editor app for macOS 2023-10-19 22:40:42 +02:00
Wojtek Figat
9f98a5304f Merge remote-tracking branch 'origin/master' 2023-10-19 19:13:18 +02:00
Wojtek Figat
a8f961c438 Add cook&run support for macOS and Linux 2023-10-19 19:09:32 +02:00
Wojtek Figat
2bb8c82329 Add support for packaging editor with bundled platform data 2023-10-19 19:09:06 +02:00
MineBill
c773c3e8fc Collapse/Expand all node in the tree if the user is pressing the Alt key. 2023-10-19 18:55:58 +03:00
MineBill
2f3685c161 Use PrefabObjectID when setting/getting the actor expanded value for prefabs. 2023-10-19 18:43:13 +03:00
Wojtek Figat
0ea00a09ca Fix regression from 3e7368b1cb to remove scene lock when spawning actors in async
#1743
2023-10-19 15:29:26 +02:00
Wojtek Figat
a989173e2d Fix UnitsToText to properly print string with 2 decimal places 2023-10-19 15:16:14 +02:00
Wojtek Figat
6f60218bec Optimize various rendering stages to skip loading shader when effect is disables 2023-10-19 15:07:03 +02:00
Wojtek Figat
c0fa858dd0 Fix warning on missing windows layout file when loading default layout 2023-10-19 14:25:37 +02:00
Wojtek Figat
6c45141ef9 Add dmg file building for macOS Editor deployment 2023-10-18 22:10:46 +02:00
Wojtek Figat
f373c867a7 Improve Game Cooker label text when platform data is missing 2023-10-18 21:57:35 +02:00
Wojtek Figat
5181db8a0e Fix vscode default build task to favor current architecture (eg. arm64 for Editor on macOS) 2023-10-18 21:51:36 +02:00
Wojtek Figat
24790b18ce Fix typo in shader 2023-10-18 12:56:48 +02:00
Wojtek Figat
8b096a9286 Fixes 2023-10-18 10:52:36 +02:00
Wojtek Figat
2d0eabc8be Fix deadlock in Foliage::GetFoliageTypeInstancesCount
#1724
2023-10-17 23:20:30 +02:00
Wojtek Figat
387e30a1dc Fix compilation regression 2023-10-17 23:13:05 +02:00
Wojtek Figat
52a621de42 Add color, emissive and opacity parameters setup for auto-imported material instances 2023-10-17 22:45:22 +02:00
Wojtek Figat
c457087612 Optimize memory allocation when using Sprite size during 2D rendering 2023-10-17 22:44:15 +02:00
Wojtek Figat
1cbf867fc7 Hide build scenes data toolbar button when none action is set and fix tooltip for cook and run action
#1731
2023-10-17 22:43:43 +02:00
Wojtek Figat
8d9f4d72f5 Various stability improvements for Editor 2023-10-17 22:42:47 +02:00
Wojtek Figat
90427da42f Add SubAssetFolder to model import option to redirect auto-imported materials and textures location 2023-10-17 09:59:21 +02:00
Wojtek Figat
cebae5c4e1 Add foreach loop support to Span type 2023-10-17 09:53:48 +02:00
Wojtek Figat
d92c7af2cf Fix debug file access race-conditions when importing many materials at once 2023-10-17 09:53:06 +02:00