NoriteSC
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39aebc6c85
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Update Vector3.cs
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2023-10-25 12:10:23 +02:00 |
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NoriteSC
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f287ed6c30
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init
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2023-10-24 19:59:47 +02:00 |
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Wojtek Figat
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806590d1c3
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Fix deadlock in scene loading
#1761 #1773
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2023-10-24 14:08:34 +02:00 |
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Wojtek Figat
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ba374a27db
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Reduce code bloat
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2023-10-23 22:26:55 +02:00 |
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Wojtek Figat
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9d1ba6cacf
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Fix compilation errors when building with old Delegate impl
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2023-10-23 22:10:21 +02:00 |
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Wojtek Figat
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2220623cd2
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Merge branch 'particle-loop-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-loop-fix
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2023-10-23 18:45:30 +02:00 |
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Wojtek Figat
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9c4382dffb
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Fix using dock window panels on macOS in Editor
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2023-10-23 15:59:09 +02:00 |
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Wojtek Figat
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f28947f59b
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Fix MacWindow::SetClientBounds to include screen scale
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2023-10-23 14:50:10 +02:00 |
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Wojtek Figat
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6ff3e0f488
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Various improvements to macOS platform
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2023-10-22 20:06:54 +02:00 |
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Wojtek Figat
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ccf6c28b02
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Add interval to Apple autoreleasepool
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2023-10-22 19:55:20 +02:00 |
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Wojtek Figat
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c88e184df3
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Fix crash when window gets removed during windows update loop
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2023-10-22 15:56:25 +02:00 |
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Wojtek Figat
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1280e61af0
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Add IsDebuggerPresent for macOS and iOS platforms
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2023-10-22 15:33:21 +02:00 |
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Wojtek Figat
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9fa0b174f5
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Fix deprecation warnings on Apple
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2023-10-22 15:32:56 +02:00 |
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Chandler Cox
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78aae0da5a
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Better handling stopping/resetting non-looping effect.
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2023-10-21 17:22:02 -05:00 |
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Chandler Cox
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7d9991999d
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Better fix.
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2023-10-21 14:08:23 -05:00 |
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Chandler Cox
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ad15c5b2fc
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Fix particles effect not being able to just call play if islooped is false.
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2023-10-21 13:36:39 -05:00 |
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Wojtek Figat
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21f2e59d12
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Add drag&drop support to macOS
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2023-10-21 15:36:38 +02:00 |
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Wojtek Figat
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08a6a2b6dc
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Fix potential crashes on macOS due to missing window inside view event
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2023-10-21 13:04:33 +02:00 |
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Wojtek Figat
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ba39938ed5
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Update Flax icon for macOS to match design guidelines
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2023-10-21 12:44:43 +02:00 |
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Wojtek Figat
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ab49457944
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Add log for build command invoke in deployer
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2023-10-21 12:44:25 +02:00 |
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Wojtek Figat
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5cafe1c328
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Merge branch 'remember-hierarchy-expanded' of https://github.com/MineBill/FlaxEngine into MineBill-remember-hierarchy-expanded
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2023-10-20 12:33:08 +02:00 |
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Wojtek Figat
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70200b5608
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Merge branch 'fix-module-names' of https://github.com/MineBill/FlaxEngine into MineBill-fix-module-names
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2023-10-20 12:29:00 +02:00 |
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Wojtek Figat
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e796d9ea6f
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Further improve a989173e2d
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2023-10-20 11:22:22 +02:00 |
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Wojtek Figat
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4e9a739a52
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Update GPU particle emitter graph version after recent changes
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2023-10-20 00:28:13 +02:00 |
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MineBill
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7906e26fe0
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Limit what characters module names can contain.
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2023-10-20 00:19:32 +03:00 |
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Wojtek Figat
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770d21566a
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Add macOS disk image notarization
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2023-10-19 23:13:05 +02:00 |
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Wojtek Figat
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418e220c00
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Add proper codesigning for the Editor app for macOS
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2023-10-19 22:40:42 +02:00 |
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Wojtek Figat
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9f98a5304f
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Merge remote-tracking branch 'origin/master'
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2023-10-19 19:13:18 +02:00 |
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Wojtek Figat
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a8f961c438
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Add cook&run support for macOS and Linux
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2023-10-19 19:09:32 +02:00 |
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Wojtek Figat
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2bb8c82329
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Add support for packaging editor with bundled platform data
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2023-10-19 19:09:06 +02:00 |
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MineBill
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c773c3e8fc
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Collapse/Expand all node in the tree if the user is pressing the Alt key.
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2023-10-19 18:55:58 +03:00 |
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MineBill
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2f3685c161
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Use PrefabObjectID when setting/getting the actor expanded value for prefabs.
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2023-10-19 18:43:13 +03:00 |
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Wojtek Figat
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0ea00a09ca
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Fix regression from 3e7368b1cb to remove scene lock when spawning actors in async
#1743
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2023-10-19 15:29:26 +02:00 |
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Wojtek Figat
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a989173e2d
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Fix UnitsToText to properly print string with 2 decimal places
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2023-10-19 15:16:14 +02:00 |
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Wojtek Figat
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6f60218bec
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Optimize various rendering stages to skip loading shader when effect is disables
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2023-10-19 15:07:03 +02:00 |
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Wojtek Figat
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c0fa858dd0
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Fix warning on missing windows layout file when loading default layout
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2023-10-19 14:25:37 +02:00 |
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Wojtek Figat
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6c45141ef9
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Add dmg file building for macOS Editor deployment
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2023-10-18 22:10:46 +02:00 |
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Wojtek Figat
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f373c867a7
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Improve Game Cooker label text when platform data is missing
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2023-10-18 21:57:35 +02:00 |
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Wojtek Figat
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5181db8a0e
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Fix vscode default build task to favor current architecture (eg. arm64 for Editor on macOS)
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2023-10-18 21:51:36 +02:00 |
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Wojtek Figat
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24790b18ce
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Fix typo in shader
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2023-10-18 12:56:48 +02:00 |
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Wojtek Figat
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8b096a9286
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Fixes
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2023-10-18 10:52:36 +02:00 |
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Wojtek Figat
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2d0eabc8be
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Fix deadlock in Foliage::GetFoliageTypeInstancesCount
#1724
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2023-10-17 23:20:30 +02:00 |
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Wojtek Figat
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387e30a1dc
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Fix compilation regression
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2023-10-17 23:13:05 +02:00 |
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Wojtek Figat
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52a621de42
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Add color, emissive and opacity parameters setup for auto-imported material instances
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2023-10-17 22:45:22 +02:00 |
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Wojtek Figat
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c457087612
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Optimize memory allocation when using Sprite size during 2D rendering
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2023-10-17 22:44:15 +02:00 |
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Wojtek Figat
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1cbf867fc7
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Hide build scenes data toolbar button when none action is set and fix tooltip for cook and run action
#1731
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2023-10-17 22:43:43 +02:00 |
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Wojtek Figat
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8d9f4d72f5
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Various stability improvements for Editor
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2023-10-17 22:42:47 +02:00 |
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Wojtek Figat
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90427da42f
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Add SubAssetFolder to model import option to redirect auto-imported materials and textures location
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2023-10-17 09:59:21 +02:00 |
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Wojtek Figat
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cebae5c4e1
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Add foreach loop support to Span type
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2023-10-17 09:53:48 +02:00 |
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Wojtek Figat
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d92c7af2cf
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Fix debug file access race-conditions when importing many materials at once
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2023-10-17 09:53:06 +02:00 |
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