Wojtek Figat
|
5ca717a231
|
Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-23 12:32:04 +01:00 |
|
Wojtek Figat
|
fcd86bccf5
|
Fix scripting reload without scenes loaded
#375
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2021-03-22 23:41:21 +01:00 |
|
Wojtek Figat
|
319bee0838
|
Fix Debug Log window info label
|
2021-03-22 23:29:54 +01:00 |
|
Wojtek Figat
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40c537d114
|
Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
|
2021-03-22 11:26:36 +01:00 |
|
Wojtek Figat
|
40a3fb96a2
|
Fix ParticleSystemWindow overlapping text bug
#239
|
2021-03-20 18:40:06 +01:00 |
|
Wojtek Figat
|
42366ee66a
|
Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping
#351
|
2021-03-18 00:04:58 +01:00 |
|
Wojtek Figat
|
c930d32b2b
|
Add support for cooking game for Switch
|
2021-03-15 14:32:10 +01:00 |
|
Wojtek Figat
|
802893a214
|
Merge branch 'ortho' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-ortho
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2021-03-14 19:24:24 +01:00 |
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Wojtek Figat
|
b4dcaef61a
|
Add support for Game Cooker on Linux
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2021-03-11 22:39:03 +01:00 |
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Wojtek Figat
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0bf4ab9cb6
|
Merge branch 'ui-fixes' of git://github.com/stefnotch/FlaxEngine into stefnotch-ui-fixes
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2021-03-08 22:36:46 +01:00 |
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Wojtek Figat
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81f3a65a5f
|
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
|
2021-03-08 20:50:31 +01:00 |
|
Jean-Baptiste Perrier
|
512df5f673
|
Tweaks.
|
2021-03-02 18:27:14 +01:00 |
|
Wojtek Figat
|
db921bad10
|
Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1
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2021-03-01 11:50:54 +01:00 |
|
Wojtek Figat
|
98a753267f
|
Linux support improvements
|
2021-02-28 14:56:57 +01:00 |
|
Nejcraft
|
a1e7f4f689
|
some quotes from discord
|
2021-02-28 09:26:54 +01:00 |
|
Wojtek Figat
|
e1497bcfe2
|
Optimize DebugLog stack trace formatting
|
2021-02-26 14:08:53 +01:00 |
|
Wojtek Figat
|
ff70c16051
|
Add support for capturing stack trace of called DebugLog from C++
|
2021-02-26 13:58:42 +01:00 |
|
Wojtek Figat
|
e1387e92a3
|
Fix Debug Log stack trace collecting in Editor
Fixes #51
|
2021-02-26 12:49:33 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
|
Wojtek Figat
|
19c83e3b6e
|
Add Sprite Render actor for sprites drawing
|
2021-02-23 13:23:22 +01:00 |
|
stefnotch
|
a2f01ba638
|
Add more descriptive "no scene" message
This is worthwhile, since this is one of the first messages a newcomer will see
|
2021-02-22 19:27:16 +01:00 |
|
stefnotch
|
0a9e9e6695
|
Address review comments
|
2021-02-21 20:50:21 +01:00 |
|
W2.Wizard
|
35b687bf3d
|
Additional cleanup
Cleaned up some additional stuff that I found
|
2021-02-21 18:17:35 +01:00 |
|
W2.Wizard
|
68f6e0251c
|
Cleanup 8
|
2021-02-21 14:27:44 +01:00 |
|
W2.Wizard
|
597a9c537d
|
Cleanup 7
|
2021-02-21 13:50:25 +01:00 |
|
stefnotch
|
22b798928a
|
Add icon to content window
|
2021-02-21 12:58:45 +01:00 |
|
stefnotch
|
1fb07a01d2
|
Basic icon for log window
It also clears the icon when you click on the window
|
2021-02-21 12:53:08 +01:00 |
|
W2.Wizard
|
d87f0df2a6
|
Cleanup 6
|
2021-02-21 12:05:40 +01:00 |
|
W2.Wizard
|
ee76440477
|
Cleanup 4
|
2021-02-21 11:41:30 +01:00 |
|
W2.Wizard
|
92fafe877c
|
Cleanup 2
|
2021-02-21 10:23:01 +01:00 |
|
Wojtek Figat
|
6d7bd78816
|
Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
|
2021-02-19 13:02:27 +01:00 |
|
Wojtek Figat
|
5507fea29d
|
Merge branch 'convertactor' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-convertactor
|
2021-02-18 10:18:25 +01:00 |
|
Wojtek Figat
|
978ee84aea
|
Add support for debug shapes preview in prefab editor window
|
2021-02-17 17:23:43 +01:00 |
|
Jean-Baptiste Perrier
|
cd0a1a5fdd
|
Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor
|
2021-02-17 14:30:11 +01:00 |
|
Wojtek Figat
|
d88335c51f
|
Add support for audio clip playback preview in editor window
|
2021-02-17 12:31:30 +01:00 |
|
Jean-Baptiste Perrier
|
f4a587faf9
|
Support undo.
|
2021-02-16 17:36:23 +01:00 |
|
Wojtek Figat
|
f66b7ff785
|
Add support for Custom Define in Game Cooker for build scripts configuration
|
2021-02-16 13:54:57 +01:00 |
|
Jean-Baptiste Perrier
|
44afa732f1
|
Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into convertactor
|
2021-02-15 21:43:46 +01:00 |
|
Wojtek Figat
|
b6557cb15c
|
Fix showing shader source code window over a calling window
|
2021-02-15 12:02:25 +01:00 |
|
Wojtek Figat
|
312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
|
2021-02-15 10:40:59 +01:00 |
|
Wojtek Figat
|
4c673bec9b
|
Add BAGUETTE
|
2021-02-10 22:59:40 +01:00 |
|
stefnotch
|
c7feeb624d
|
Tweaks
|
2021-02-08 09:48:46 +01:00 |
|
Wojtek Figat
|
42393eb316
|
Merge branch 'FolderDeleteFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-FolderDeleteFix
|
2021-02-05 21:17:49 +01:00 |
|
Wojtek Figat
|
6b660c846b
|
Fix updating prefab object reference values after apply in prefab editor
|
2021-02-05 21:12:14 +01:00 |
|
W2.Wizard
|
2fbfe61f2c
|
Restore comment
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-02-05 15:59:35 +01:00 |
|
W2.Wizard
|
0e57b32082
|
Fixed issue #210
This will fix the issue described in #210.
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-02-05 15:49:01 +01:00 |
|
Wojtek Figat
|
3661b19d6c
|
Fix some prefabs issues
|
2021-02-04 23:34:44 +01:00 |
|
Wojtek Figat
|
8e4a0e9e97
|
Fix drawing UI Control outline in Game Window (#194)
|
2021-02-03 19:09:41 +01:00 |
|
Wojtek Figat
|
c00b32364a
|
Add SceneGraphNode.OnContextMenu for customizations
|
2021-02-02 12:51:36 +01:00 |
|