Commit Graph

2854 Commits

Author SHA1 Message Date
Chandler Cox
41637232ea Add back some more game window inputs but dont run the action if the editor is in play mode. 2024-03-19 07:28:30 -05:00
Wojtek Figat
e606ccec57 Fix actor icons drawing in prefab viewport to skip disabled actors 2024-03-18 15:33:01 +01:00
Wojtek Figat
91298fee19 Fixes for UI editor changes 2024-03-18 15:32:42 +01:00
Wojtek Figat
795527576b Add dynamic UI mode checking for Prefab Viewport 2024-03-18 15:20:05 +01:00
Wojtek Figat
ae189db87e Merge branch 'ui-gizmo-additions' of https://github.com/Tryibion/FlaxEngine into Tryibion-ui-gizmo-additions 2024-03-18 13:25:55 +01:00
Wojtek Figat
19405e71ed Merge branch 'remove-import-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-import-ui 2024-03-18 13:24:21 +01:00
Wojtek Figat
d77586a771 Merge branch 'multiblend-location-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-multiblend-location-fix 2024-03-18 13:21:27 +01:00
Chandler Cox
16aef0f705 Add deselecting by clicking no control. Add cursor changes when over widgets. 2024-03-17 17:11:36 -05:00
Wojtek Figat
b847c2d056 Fixes 2024-03-17 18:27:59 +01:00
Wojtek Figat
700ed25d3d Add resizing UI Control via widgets 2024-03-17 13:46:39 +01:00
Wojtek Figat
c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
Chandler Cox
c6aa18c47c Remove import UI on Animation not created by an import. 2024-03-16 13:20:18 -05:00
Wojtek Figat
8d149b94f1 Refactor editor viepwort camera to unify focusing on selected objects 2024-03-16 16:46:10 +01:00
Wojtek Figat
f81e89d7d4 Refactor timeline grid drawing to share code between Editor UI elements 2024-03-16 16:44:57 +01:00
Chandler Cox
7652feabfa Clamp location of multiblend data. 2024-03-15 15:15:40 -05:00
Wojtek Figat
3ba6867cd2 Minor fixes 2024-03-14 17:30:54 +01:00
Wojtek Figat
2b82da9511 Fix bug with null object being selected in prefab 2024-03-14 17:29:10 +01:00
Wojtek Figat
f4033578c3 Refactor UI Control linkage in the prefab previews to prevent bugs 2024-03-12 17:48:51 +01:00
Wojtek Figat
66b68bff27 Cleanup editor viewports code 2024-03-12 17:48:16 +01:00
Wojtek Figat
94520d30ad Fix debug shapes from prefab window visible in main viewport 2024-03-12 13:22:01 +01:00
Wojtek Figat
8f2bc17a94 Improve UI Control selection outline drawing 2024-03-11 23:34:35 +01:00
Wojtek Figat
4ee15f95bb Fix missing debug shapes in prefab window 2024-03-11 23:31:45 +01:00
Wojtek Figat
fc029b018e Fix UI size changes when saving scenes or prefabs in Editor with different layout 2024-03-08 14:56:34 +01:00
Wojtek Figat
d390938fb6 Minor improvements to usability 2024-03-08 14:39:18 +01:00
Wojtek Figat
f4a352ec8d Add support for animating LocalizedString value in Scene Animation 2024-03-08 13:10:36 +01:00
Wojtek Figat
aca7913c93 Add automatic last dangling separator removal in context menu 2024-03-07 22:14:01 +01:00
Wojtek Figat
cee6aad0ef Add automatic last dangling separator removal in context menu 2024-03-07 22:13:56 +01:00
Wojtek Figat
31c633d25c Fix timeline tracks dragging like recent improvements to tree UI 2024-03-07 21:58:40 +01:00
Wojtek Figat
a0e234ade1 Revert "Make rename popup more visible via orange outline"
This reverts commit 006a41b0da.
2024-03-07 21:43:09 +01:00
Wojtek Figat
9fe874cc5b Revert profiler events to pass nunit tests without engine in-use 6d98bc5ef8 2024-03-07 21:38:25 +01:00
Wojtek Figat
56a33e4c98 Fix bug in actors duplicate action due to incorrect actors list setup
#2309
2024-03-07 20:23:00 +01:00
Wojtek Figat
d3b0da3fdd Improve 07e25bb24c to use engine frame counter instead of time 2024-03-07 19:02:31 +01:00
Wojtek Figat
006a41b0da Make rename popup more visible via orange outline 2024-03-07 17:18:37 +01:00
Wojtek Figat
8de2249ed8 Refactor Editor UI style for selection and drag drop interactions
#1741
2024-03-07 16:45:09 +01:00
Wojtek Figat
9518d77da9 Consolidate files 2024-03-06 19:03:49 +01:00
Wojtek Figat
6d98bc5ef8 Add profile events for undo operations 2024-03-06 19:02:29 +01:00
Wojtek Figat
ed3ac0af8e Improve usage of drag drop in treen UI structure in Editor
#1741
2024-03-06 19:02:05 +01:00
Wojtek Figat
c561d684eb Refactor undo logic for actors reparenting in Editor
#1741
2024-03-06 19:01:36 +01:00
Wojtek Figat
07e25bb24c Fix drag&drop regression issue on tree UI 2024-03-06 12:03:57 +01:00
Wojtek Figat
2e305da286 Fix crash when scene graph node gets somehow duplicated by internal error in Editor 2024-03-05 16:31:14 +01:00
Wojtek Figat
28da656ed1 Fix preserving actors hierarchy order when performing undo of actor removal
#1751
2024-03-05 16:30:50 +01:00
Wojtek Figat
557d39aea4 Fix Mad node to not go above Multiply in Visject 2024-03-05 11:19:00 +01:00
Wojtek Figat
e4583907e2 Fix build regression from #2299 2024-03-04 21:30:04 +01:00
Wojtek Figat
0604a0393d Fix error in Editor when Audio Clip duration is very small
#2286
2024-03-04 21:20:25 +01:00
Wojtek Figat
21edb43bb1 Fix creating prefab out of actor to reset local transform of it for better instancing
#1545
2024-03-04 21:04:15 +01:00
Wojtek Figat
32501101b1 Cleanup comments and implement todo to use LOD0 only
#2299
2024-03-04 20:27:11 +01:00
Wojtek Figat
efd5561713 Merge branch 'Vertex-Snapping' of https://github.com/cNori/FlaxEngineFork into cNori-Vertex-Snapping 2024-03-04 20:20:58 +01:00
Wojtek Figat
ab81cf17ad Merge branch 'play-mode-window-options' of https://github.com/MineBill/FlaxEngine into MineBill-play-mode-window-options 2024-03-04 19:26:31 +01:00
Wojtek Figat
63d49adc19 Merge branch 'VisualScript-FixPrivateParamInvisibleSetterGetter' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-VisualScript-FixPrivateParamInvisibleSetterGetter 2024-03-04 19:23:41 +01:00
Norite SC
33bd6a56ce vertex snapping refactor corrections 2024-03-04 19:15:15 +01:00