Wojtek Figat
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41cff47ca3
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Revert "Merge branch 'Tryibion-rot-colliders'" (#1141)
This reverts commit 73cb792989, reversing
changes made to b4fe3a44aa.
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2024-03-07 23:24:40 +01:00 |
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Wojtek Figat
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b4fe3a44aa
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Merge branch 'rot-colliders' of https://github.com/Tryibion/FlaxEngine into Tryibion-rot-colliders
# Conflicts:
# Source/Engine/Physics/Colliders/CapsuleCollider.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
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2024-03-04 20:12:32 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Chandler Cox
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a6caa9dbfa
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Remove unused includes
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2023-12-02 12:03:30 -06:00 |
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Chandler Cox
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73d33e4af0
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Refactor Physics Colliders to use auto serialization.
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2023-12-02 12:01:32 -06:00 |
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Wojtek Figat
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f6645e5600
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Add debug drawing contact offset for selected collider
#1728
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2023-11-07 09:56:33 +01:00 |
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Chandler Cox
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c4c55bfb61
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Fix compilation errors
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2023-05-31 11:28:26 -05:00 |
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Chandler Cox
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2607e0e187
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Add ability to rotate colliders and add collider direction for capsule collider.
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2023-05-31 10:38:33 -05:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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ff1fba403d
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Various fixes to allow compiling negine with custom build configurations
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2022-07-26 23:10:01 +02:00 |
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Wojtek Figat
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33513834df
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Add support for Large Worlds in more engine systems
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2022-07-02 20:07:04 +02:00 |
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Wojtek Figat
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134c8b99aa
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Add relative-to-camera rendering for large worlds
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2022-06-21 20:03:13 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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37e11a4b1f
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Source/Engine/Physics/Physics.Queries.cpp
# Source/Engine/Physics/Utilities.h
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2022-01-20 23:29:59 +01:00 |
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Wojtek Figat
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427846f73b
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Refactor Physics to separate PhysicsBackend
#673
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2022-01-20 23:28:43 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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568c70f2f7
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Optimize physics shapes debug drawing for large scenes by using culling for colliders
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2021-11-04 15:59:41 +01:00 |
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Wojtek Figat
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04c6ecc963
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Add Physics Colliders debug view mode to display physical world shapes (solid)
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2021-07-14 14:49:41 +02:00 |
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Wojtek Figat
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8bce445ab0
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Refactor Collider base class to improve code sharing across collider shape types
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2021-02-10 14:33:16 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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