Commit Graph

47 Commits

Author SHA1 Message Date
Wojtek Figat
8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
Wojtek Figat
a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
Chandler Cox
e725533ba7 Changed all search boxes to new class. 2022-12-15 21:18:49 -06:00
Wojtek Figat
c514aad9a3 Code style fix
#818
2022-11-21 16:11:35 +01:00
Chandler Cox
3ac77121f5 made readonly text and fixed sizing 2022-11-06 13:45:06 -06:00
Chandler Cox
6ace0961b3 added to resize the x and y on text changed 2022-11-04 10:57:47 -05:00
Chandler Cox
c817b63927 made it easier to scroll and resize the material source window. and added the ability to change if the text can be scrolled in the text box 2022-11-04 10:53:29 -05:00
Wojtek Figat
9f7f764359 Format code 2022-07-18 22:38:01 +02:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojtek Figat
9ba117cde3 Refactor OrientedBoundingBox to use Transform for transformation instead of Matrix (for large worlds) 2022-06-16 10:51:59 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
Wojtek Figat
8c971cd11e Add custom floats formatting to prevent scientific notation 2022-05-18 22:29:31 +02:00
Wojtek Figat
90906baae2 Various improvements for Editor 2022-05-06 17:14:25 +02:00
Wojciech Figat
27a1dc8966 Improve property names displaying in UI and add Unit Test for it 2022-04-27 14:12:27 +02:00
Wojtek Figat
3feeec1649 Fix structure initialization with default field value if attribute has different value HasInvalidPathChar
#688
2022-02-06 22:44:40 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
9f18a27b0b Improve editor tooltips for actors and scripts 2021-09-21 17:22:22 +02:00
Wojtek Figat
62c43f9f95 Add helper tooltips for Scene Animation actions UI 2021-08-10 13:54:22 +02:00
Wojtek Figat
1f59c43b04 Revert due to crashes (strange) 2021-07-29 19:45:09 +02:00
Wojtek Figat
f42d2b8a18 Tweaks and improvements 2021-07-29 15:41:58 +02:00
Wojtek Figat
a3dfb1c5d3 Add support for using per-texture group sampler in Materials 2021-06-29 16:16:56 +02:00
Wojtek Figat
e2789214ae Refactor Editor Utils into separate VariantUtils 2021-05-02 11:24:51 +02:00
Wojtek Figat
c519c00678 Add CreateSearchPopup to editor utils 2021-04-26 15:14:46 +02:00
Jean-Baptiste Perrier
4e86f1c776 Add WriteVariant support. 2021-04-08 19:00:03 +02:00
Jean-Baptiste Perrier
4b78551765 Add WriteVariant support. 2021-04-08 18:59:38 +02:00
Jean-Baptiste Perrier
3579b86980 Add WriteCommonValue support. 2021-04-08 18:59:19 +02:00
Jean-Baptiste Perrier
3f39212b7b Add ReadVariant support. 2021-04-08 18:59:05 +02:00
Jean-Baptiste Perrier
b0b6aeccd8 Add ReadVariantType support. 2021-04-08 18:58:45 +02:00
Jean-Baptiste Perrier
5b6a0a8d7f Add ReadVariantScriptType support. 2021-04-08 18:58:29 +02:00
Jean-Baptiste Perrier
3bbeae15f2 Add ReadCommonValue support. 2021-04-08 18:58:13 +02:00
Jean-Baptiste Perrier
f6a6e298e0 Add ToVariantType support. 2021-04-08 18:57:47 +02:00
Jean-Baptiste Perrier
b4b41d6773 Add IntX to VairantType. 2021-04-08 18:57:28 +02:00
Wojtek Figat
81f3a65a5f Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
#	Source/Editor/Utilities/Utils.cs
#	Source/Editor/Windows/Assets/MaterialWindow.cs
#	Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
#	Source/Engine/Platform/Linux/LinuxWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
W2.Wizard
694b20148d Cleanup 5 2021-02-21 11:50:30 +01:00
W2.Wizard
20ba37e223 Cleanup 3 2021-02-21 11:09:04 +01:00
Wojtek Figat
b6557cb15c Fix showing shader source code window over a calling window 2021-02-15 12:02:25 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
6bdc31df5a Fix using get_Control getter method from UIControl in Visual Script 2021-02-14 15:53:08 +01:00
stefnotch
c7feeb624d Tweaks 2021-02-08 09:48:46 +01:00
stefnotch
f5b48e03e9 Per window DPI 2021-02-07 17:26:41 +01:00
Wojtek Figat
6cbeac6537 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Navigation/NavMesh.cpp
#	Source/Engine/Navigation/NavMeshBuilder.cpp
2021-01-22 11:31:22 +01:00
Wojtek Figat
fd6158e1a9 Fix loading VariantType.Blob 2021-01-12 23:36:50 +01:00
Wojtek Figat
d20cbf434f Add default values initialization for structures and new array entries when resizing 2021-01-12 13:49:26 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00