W2Wizard
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4e01d110a1
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Add UnitDirection & Goldenratio
Additional simplification
|
2021-04-19 15:37:39 +02:00 |
|
Wojtek Figat
|
0d422ec169
|
Remove unused include
|
2021-04-17 19:38:31 +02:00 |
|
Wojtek Figat
|
c5dd3674c1
|
Optimize WriteStream::WriteText
|
2021-04-17 19:38:23 +02:00 |
|
Wojtek Figat
|
cf0a16e875
|
Fix handling crash when loading scripting api bindings cache during build
|
2021-04-17 19:37:51 +02:00 |
|
Wojtek Figat
|
841a336581
|
Fix using AssetsCache in game code
|
2021-04-17 19:37:11 +02:00 |
|
Wojtek Figat
|
b2729e35c2
|
Fixes for UWP build
|
2021-04-17 19:36:38 +02:00 |
|
Wojtek Figat
|
698ce4c0ce
|
Fix crash on bokeh in dof on d3d12
|
2021-04-13 19:03:04 +02:00 |
|
Wojtek Figat
|
df07529f21
|
Fix game build
|
2021-04-13 09:34:23 +02:00 |
|
Wojtek Figat
|
857b7e522f
|
Merge branch 'bugfix-3d-audio-placement' of git://github.com/TaylerMauk/FlaxEngine into TaylerMauk-bugfix-3d-audio-placement
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2021-04-13 09:32:05 +02:00 |
|
Wojtek Figat
|
af9962c30f
|
Fix render layers mask usage for shadows rendering
|
2021-04-13 09:28:34 +02:00 |
|
Tayler Mauk
|
a7e29c5784
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Fix 3D audio placement for XAudio2 and OpenAL
Corrected inverted x-axis for XAudio2
Corrected inverted z-axis for OpenAL
|
2021-04-12 22:06:01 -07:00 |
|
Wojtek Figat
|
3a03fe5f7f
|
Format code
|
2021-04-12 23:26:49 +02:00 |
|
Wojtek Figat
|
40ed499889
|
Merge branch 'pxupvector' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-pxupvector
|
2021-04-12 23:25:24 +02:00 |
|
Wojtek Figat
|
55155630ca
|
Fix duplicating spline
#452
|
2021-04-12 21:06:34 +02:00 |
|
Wojtek Figat
|
3bfeb1db76
|
Add BoxBrush::SetMaterial
|
2021-04-12 19:07:18 +02:00 |
|
Wojtek Figat
|
e5ab536db4
|
Merge branch 'tweak-random-byte' of git://github.com/stefnotch/FlaxEngine into stefnotch-tweak-random-byte
|
2021-04-12 18:37:14 +02:00 |
|
Wojtek Figat
|
0dafa2f562
|
Expose TickData to scripting API
|
2021-04-12 13:24:59 +02:00 |
|
Wojtek Figat
|
5ab554f61c
|
Fix using Camera refs
|
2021-04-12 12:57:15 +02:00 |
|
Wojtek Figat
|
8a725ec243
|
Fix natvis for StringBuilder
|
2021-04-12 12:51:26 +02:00 |
|
Wojtek Figat
|
cd1f57b634
|
Fix doc comments
|
2021-04-12 12:51:10 +02:00 |
|
Wojtek Figat
|
c47db14c83
|
Fix using Sorting in C++ game code
|
2021-04-12 12:50:59 +02:00 |
|
Wojtek Figat
|
81305a10cf
|
Fix crash on relocation in BitArray
|
2021-04-12 12:50:46 +02:00 |
|
stefnotch
|
a58645da0f
|
Slightly improve the random byte generation code
|
2021-04-12 10:46:00 +02:00 |
|
stefnotch
|
5b1c5824c8
|
Fix #408 by being more precise in some places
IEEE floating point numbers are fun ™️
|
2021-04-10 09:13:19 +02:00 |
|
Wojtek Figat
|
3e080c44c6
|
Fix using curl lib on Linux (use self compiled static lib)
|
2021-04-08 22:12:55 +02:00 |
|
Jean-Baptiste Perrier
|
eff5d0899d
|
Order + Attributes + Return _up.
|
2021-04-08 20:35:01 +02:00 |
|
Wojtek Figat
|
9a17f2141b
|
Add lock for Gameplay Globals access
|
2021-04-07 22:21:37 +02:00 |
|
Wojtek Figat
|
d073a13f57
|
Fix removing Gameplay Globals
#427
|
2021-04-07 21:10:09 +02:00 |
|
Wojtek Figat
|
7e622a69a6
|
Fix AutoFocus saved in data for controls
|
2021-04-07 20:53:18 +02:00 |
|
Wojtek Figat
|
6001eb88fa
|
Fix Dropdown control
#334
|
2021-04-07 20:52:22 +02:00 |
|
Jean-Baptiste Perrier
|
1610af3f3f
|
Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into pxupvector
|
2021-04-07 17:01:52 +02:00 |
|
Jean-Baptiste Perrier
|
60e926a62f
|
Serialize UpDirection.
|
2021-04-07 17:01:37 +02:00 |
|
Wojtek Figat
|
ecc055d8b8
|
Fix compilation warnings
|
2021-04-06 12:40:24 +02:00 |
|
Wojtek Figat
|
ca6a075d8c
|
Fix typos and code style
|
2021-04-06 11:46:30 +02:00 |
|
Wojtek Figat
|
ca3d4a84ad
|
Fix text wrapping when no scene is loaded
|
2021-04-06 11:46:23 +02:00 |
|
GoaLitiuM
|
e7edb9d38c
|
Add sweep and overlap physics queries for capsule shapes
|
2021-04-05 19:36:36 +03:00 |
|
Wojtek Figat
|
98da5525f3
|
Merge branch 'dpi-scale-tool-windows' of git://github.com/stefnotch/FlaxEngine into stefnotch-dpi-scale-tool-windows
|
2021-03-31 23:54:02 +02:00 |
|
Wojtek Figat
|
20f9bdc209
|
Fix regression in adding model material slots
|
2021-03-31 21:25:12 +02:00 |
|
stefnotch
|
93f23af92e
|
Scale dockwindow size by DPI scale
For those gangstas with 4k screens ;)
|
2021-03-30 23:03:56 +02:00 |
|
Wojtek Figat
|
6c37673787
|
Merge branch 'overwriteprompt' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-overwriteprompt
|
2021-03-30 22:30:41 +02:00 |
|
Wojtek Figat
|
77f9716932
|
Fix selecting spline points
#409
|
2021-03-30 22:27:24 +02:00 |
|
Wojtek Figat
|
d667084d11
|
Merge branch 'dpi-root-window-fix' of git://github.com/stefnotch/FlaxEngine into stefnotch-dpi-root-window-fix
|
2021-03-30 22:09:18 +02:00 |
|
Wojtek Figat
|
f8d6f8ffb5
|
Fix using references to projects outside the main project
#397
|
2021-03-30 22:07:40 +02:00 |
|
Jean-Baptiste Perrier
|
a3ca6b0dca
|
Add overwrite prompt for SaveDialog.
|
2021-03-30 21:47:18 +02:00 |
|
Jean-Baptiste Perrier
|
2524d93f6b
|
Add Set/Get Up direction.
|
2021-03-30 21:43:03 +02:00 |
|
Wojtek Figat
|
9581f7b10e
|
Fix using cross-module references inside C++ game project
|
2021-03-29 20:37:43 +02:00 |
|
stefnotch
|
12fd7274a9
|
Fix DPI regression: use the overrideable RootWindow instead of _root
|
2021-03-29 10:54:48 +02:00 |
|
Wojtek Figat
|
7456bf38f7
|
Fix for editor on linux
|
2021-03-28 23:26:08 +02:00 |
|
Wojtek Figat
|
d85a020971
|
Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment
#398
|
2021-03-28 23:25:52 +02:00 |
|
Wojtek Figat
|
6f83330321
|
Fix building game for linux on windows
|
2021-03-28 21:31:21 +02:00 |
|