Wojtek Figat
|
0db1f5e965
|
Fix selection in high dpi
|
2021-03-08 20:57:35 +01:00 |
|
Wojtek Figat
|
fcc0ca1772
|
Merge branch 'textbox_dpi_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-textbox_dpi_fix
|
2021-03-08 20:52:12 +01:00 |
|
Wojtek Figat
|
81f3a65a5f
|
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
|
2021-03-08 20:50:31 +01:00 |
|
Wojtek Figat
|
044234a55b
|
Improve warning messages
|
2021-03-08 13:12:28 +01:00 |
|
Wojtek Figat
|
2f7a84822a
|
Fix importing models with custom UnitScaleFactor
|
2021-03-08 13:12:15 +01:00 |
|
Wojtek Figat
|
aa28f9ef52
|
Optimize material shaders binding by caching time param once per draw pass
|
2021-03-08 12:47:14 +01:00 |
|
Wojtek Figat
|
c1b9dc4b2e
|
Add support for using Level.SpawnActor to add scene from code
|
2021-03-08 12:27:05 +01:00 |
|
Wojtek Figat
|
fc13351a2b
|
Fix crash on exit when loading storage file fails
|
2021-03-08 11:33:41 +01:00 |
|
Wojtek Figat
|
5f7830d09e
|
Fixes and code cleanup for Flax Storage types
|
2021-03-08 11:33:19 +01:00 |
|
Wojtek Figat
|
30b71b9d65
|
Fix crash on close when using Vulkan/D3D12 rendering backend with async task being canceled
|
2021-03-08 11:32:47 +01:00 |
|
Wojtek Figat
|
f0e737fd4b
|
Fix crash due to missing inlined buffer size in StringConverter
|
2021-03-08 10:31:37 +01:00 |
|
Wojtek Figat
|
5de2998774
|
Format code
|
2021-03-08 09:30:52 +01:00 |
|
Wojtek Figat
|
85c29c3d2b
|
Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
# Conflicts:
# Source/Engine/Platform/Win32/Win32Network.cpp
|
2021-03-08 09:30:25 +01:00 |
|
Wojtek Figat
|
d9a516206c
|
Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3
|
2021-03-08 09:23:51 +01:00 |
|
honzapatCZ
|
cbe97ef3f0
|
typo
|
2021-03-07 22:42:14 +01:00 |
|
Wojtek Figat
|
77b21de534
|
Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
|
2021-03-07 21:30:01 +01:00 |
|
Wojtek Figat
|
400cc97100
|
Add StringUtils::ConvertUTF162UTF8
|
2021-03-07 21:05:19 +01:00 |
|
Wojtek Figat
|
2b42e9256c
|
Cleanup and optimize StringUtils::ConvertUTF82UTF16
|
2021-03-07 18:09:26 +01:00 |
|
Wojtek Figat
|
862c02da6a
|
Move some String methods impl into source from header
|
2021-03-07 16:57:40 +01:00 |
|
GoaLitiuM
|
4795ffdf3d
|
Fix text not getting clipped in Label with negative margins
|
2021-03-07 15:45:34 +02:00 |
|
honzapatCZ
|
406db6704f
|
Now its an editor option
|
2021-03-07 11:30:18 +01:00 |
|
Wojtek Figat
|
7cb0ac3603
|
Fix marking asset as edited when using Multi Blend node positions in Anim Graph
Closes #251
|
2021-03-07 10:31:31 +01:00 |
|
Wojtek Figat
|
b8d03636dc
|
Merge branch 'master' into 1.1
# Conflicts:
# .gitignore
|
2021-03-07 10:04:44 +01:00 |
|
honzapatCZ
|
2e687edd99
|
ui editor
|
2021-03-06 15:09:45 +01:00 |
|
Jean-Baptiste Perrier
|
a82c669504
|
Tweaks again ...
|
2021-03-06 13:19:49 +01:00 |
|
Wojtek Figat
|
28fea66282
|
Merge branch 'elementContainers' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-elementContainers
|
2021-03-05 19:06:28 +01:00 |
|
Wojtek Figat
|
268db124d9
|
Fix crash if actor in ViewportIconsRenderer::DrawIcons is null
|
2021-03-05 19:00:45 +01:00 |
|
Wojtek Figat
|
180efe86e6
|
Fix culling for Volumetric Fog particles to include particle radius
|
2021-03-05 14:36:59 +01:00 |
|
Wojtek Figat
|
dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
|
9f4c916016
|
Merge branch 'vscode_solution_files' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_solution_files
|
2021-03-05 14:19:16 +01:00 |
|
Wojtek Figat
|
86f3007887
|
Optimize particle attributes offsets binding to shader
|
2021-03-05 13:58:17 +01:00 |
|
Wojtek Figat
|
758f260574
|
Add instancing as required for Volumetric Fog
|
2021-03-05 13:58:17 +01:00 |
|
Wojtek Figat
|
2e17a94216
|
Fix material Sphere Mask node if radius is specified as integer
|
2021-03-05 13:58:16 +01:00 |
|
Wojtek Figat
|
96cd3e560c
|
Fix sampling particle position/velocity in material for emitters simulated in Local space
|
2021-03-05 13:58:16 +01:00 |
|
Wojtek Figat
|
1dee615d6e
|
Add Volumetric Fog support for particles to modify local fog
|
2021-03-05 13:58:15 +01:00 |
|
Wojtek Figat
|
dfb502621d
|
Fix crash in InputQueue handling when window object is deleted
|
2021-03-05 13:58:15 +01:00 |
|
honzapatCZ
|
06f3d68716
|
sub folder for element containers + horizontal panel + shorthands for horizontal and vertical panel
|
2021-03-04 23:39:38 +01:00 |
|
honzapatCZ
|
d09bd12e5b
|
declaration at end
|
2021-03-04 19:57:15 +01:00 |
|
honzapatCZ
|
4593e4c669
|
declaration order sorting
|
2021-03-04 19:46:27 +01:00 |
|
Wojtek Figat
|
3cba76277b
|
Fix CSG build crash
Closes #289
|
2021-03-04 09:45:58 +01:00 |
|
honzapatCZ
|
e04f482e52
|
kinda mandatory
|
2021-03-03 18:32:52 +01:00 |
|
Jean-Baptiste Perrier
|
ae3ce49b92
|
Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into ortho
|
2021-03-02 18:27:33 +01:00 |
|
Jean-Baptiste Perrier
|
512df5f673
|
Tweaks.
|
2021-03-02 18:27:14 +01:00 |
|
GoaLitiuM
|
69a3587f5d
|
Set solution file as default launch solution for Omnisharp
|
2021-03-02 18:40:12 +02:00 |
|
GoaLitiuM
|
9f1c55edce
|
Generate Visual Studio solution files for VSCode solutions
|
2021-03-02 18:38:05 +02:00 |
|
GoaLitiuM
|
8ccb4f5857
|
Support generating multiple project formats at once
|
2021-03-02 17:35:52 +02:00 |
|
Wojtek Figat
|
9c80354acf
|
Fix dock window icon rectangle calculation if icon is used
|
2021-03-02 13:44:16 +01:00 |
|
Wojtek Figat
|
835cb93261
|
Add integration with Rider IDE
|
2021-03-02 13:43:50 +01:00 |
|
W2.Wizard
|
2193dfcbc1
|
Use remap function instead
|
2021-03-02 00:10:43 +01:00 |
|
Jean-Baptiste Perrier
|
1deadf84b1
|
Tweaks.
|
2021-03-01 16:25:08 +01:00 |
|