Wojtek Figat
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5181db8a0e
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Fix vscode default build task to favor current architecture (eg. arm64 for Editor on macOS)
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2023-10-18 21:51:36 +02:00 |
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Wojtek Figat
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55ad5ae367
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Build Editor bindings only when generating editor project files
#1734 #1569
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2023-10-18 16:17:19 +02:00 |
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Wojtek Figat
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24790b18ce
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Fix typo in shader
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2023-10-18 12:56:48 +02:00 |
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Wojtek Figat
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8b096a9286
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Fixes
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2023-10-18 10:52:36 +02:00 |
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Wojtek Figat
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2d0eabc8be
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Fix deadlock in Foliage::GetFoliageTypeInstancesCount
#1724
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2023-10-17 23:20:30 +02:00 |
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Wojtek Figat
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387e30a1dc
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Fix compilation regression
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2023-10-17 23:13:05 +02:00 |
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Wojtek Figat
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52a621de42
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Add color, emissive and opacity parameters setup for auto-imported material instances
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2023-10-17 22:45:22 +02:00 |
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Wojtek Figat
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c457087612
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Optimize memory allocation when using Sprite size during 2D rendering
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2023-10-17 22:44:15 +02:00 |
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Wojtek Figat
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1cbf867fc7
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Hide build scenes data toolbar button when none action is set and fix tooltip for cook and run action
#1731
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2023-10-17 22:43:43 +02:00 |
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Wojtek Figat
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8d9f4d72f5
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Various stability improvements for Editor
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2023-10-17 22:42:47 +02:00 |
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Wojtek Figat
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90427da42f
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Add SubAssetFolder to model import option to redirect auto-imported materials and textures location
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2023-10-17 09:59:21 +02:00 |
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Wojtek Figat
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cebae5c4e1
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Add foreach loop support to Span type
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2023-10-17 09:53:48 +02:00 |
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Wojtek Figat
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d92c7af2cf
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Fix debug file access race-conditions when importing many materials at once
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2023-10-17 09:53:06 +02:00 |
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Wojtek Figat
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582cf94198
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Fix setting up prefab objects ids mapping for nested prefabs to link cross-object references correctly
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2023-10-16 16:37:44 +02:00 |
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Wojtek Figat
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3e7368b1cb
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Fix HandleObjectDeserializationError to be editor or dev only and thread-safe
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2023-10-16 16:36:52 +02:00 |
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Wojtek Figat
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30d510f073
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Fix models in toolbox
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2023-10-16 16:34:55 +02:00 |
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Wojtek Figat
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50d47fe801
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Fix asset load to trigger loading task within mutex to prevent race conditions when loading the same prefab from many threads at once
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2023-10-16 16:10:57 +02:00 |
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Wojtek Figat
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036ad570cd
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Fix warning when dotnet cache file is missing
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2023-10-16 11:20:49 +02:00 |
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Wojtek Figat
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d25954725f
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Add excluding GPU swapchain present time from CPU draw time in profiling tool
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2023-10-16 10:58:07 +02:00 |
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Wojtek Figat
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db6b98ecd1
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Add ProfilerGPU.Enabled to manually toggle GPU timings
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2023-10-16 10:29:44 +02:00 |
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Wojtek Figat
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ad2bd2ce51
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Merge branch 'nothingTVatYT-master'
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2023-10-16 10:03:23 +02:00 |
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Wojtek Figat
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0c6e2935d1
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Merge branch 'master' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-master
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2023-10-16 10:03:16 +02:00 |
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nothingTVatYT
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48a5fe54e8
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keep auto-close for non-Linux platforms
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2023-10-16 01:13:06 +02:00 |
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nothingTVatYT
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c42a264944
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removed a left over debug statement
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2023-10-16 01:08:47 +02:00 |
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nothingTVatYT
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d1b2b64cd1
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fix color picker (signal handler + alpha channel)
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2023-10-15 21:43:15 +02:00 |
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Wojtek Figat
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88f718709b
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Add data sent/receive rate charts to the network profiler in Editor
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2023-10-15 20:13:34 +02:00 |
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Wojtek Figat
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148ced5a55
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Fix compilation
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2023-10-15 19:04:35 +02:00 |
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Wojtek Figat
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e4941e5b00
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Add asset loading task state check on fail
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2023-10-15 18:46:15 +02:00 |
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Wojtek Figat
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8f941c3679
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Merge branch 'Vizepi-master'
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2023-10-15 18:08:35 +02:00 |
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Wojtek Figat
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c511ea6d23
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Merge branch 'master' of https://github.com/Vizepi/FlaxEngine into Vizepi-master
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2023-10-15 18:08:20 +02:00 |
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Vizepi
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00dc5d44d4
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#1716 Do not rebuild contexts twice in a row
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2023-10-15 12:24:25 +02:00 |
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Wojtek Figat
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f8f1a66ab9
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Fix multi-line logs on Windows regression from cf94cd937a
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2023-10-15 10:12:33 +02:00 |
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Wojtek Figat
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22395ce9c3
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Merge branch 'GoaLitiuM-delay_dirty_rebuild'
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2023-10-15 09:57:56 +02:00 |
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Wojtek Figat
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ab6acbc759
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Merge branch 'delay_dirty_rebuild' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-delay_dirty_rebuild
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2023-10-15 09:57:47 +02:00 |
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|
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660c0660e2
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Delay compiler and project generation after large file operations
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2023-10-14 20:52:56 +03:00 |
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Wojtek Figat
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2f3929efe0
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Fix Height Layer Blend material node codegen when alpha is constant
#1705
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2023-10-14 18:03:51 +02:00 |
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Wojtek Figat
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e51aab0c56
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Minor improvements
|
2023-10-14 18:03:21 +02:00 |
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Wojtek Figat
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eb430b05be
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Fx regression from #1474 that was causing incorrect checks for IsZero/IsOne in ShaderGraphValue
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2023-10-14 18:00:53 +02:00 |
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Wojtek Figat
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96b87ea41a
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Merge branch 'Menotdan-missing_script_replacement'
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2023-10-14 16:49:21 +02:00 |
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Wojtek Figat
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a87eaf82f0
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Code style fix
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2023-10-14 16:49:09 +02:00 |
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Wojtek Figat
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65a02fc9fd
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Merge branch 'missing_script_replacement' of https://github.com/Menotdan/FlaxEngine into Menotdan-missing_script_replacement
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2023-10-14 16:35:14 +02:00 |
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Wojtek Figat
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3f4ae38291
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Merge branch 'GoaLitiuM-delete_content_fix'
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2023-10-14 16:34:27 +02:00 |
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Wojtek Figat
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9c5d03164f
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Merge branch 'delete_content_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-delete_content_fix
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2023-10-14 16:34:22 +02:00 |
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Wojtek Figat
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b32a4b5c84
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Merge branch 'GoaLitiuM-async_project_regen_fix'
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2023-10-14 16:33:11 +02:00 |
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Wojtek Figat
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fc9490ca4c
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Merge branch 'async_project_regen_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-async_project_regen_fix
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2023-10-14 16:32:42 +02:00 |
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Wojtek Figat
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40c0a30039
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Merge branch 'GoaLitiuM-vscode_launch_tasks'
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2023-10-14 16:31:03 +02:00 |
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Wojtek Figat
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37e3a91b73
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Merge branch 'vscode_launch_tasks' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_launch_tasks
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2023-10-14 16:30:57 +02:00 |
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Wojtek Figat
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075431385a
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Merge branch 'GoaLitiuM-csharp_optimize_module_fix'
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2023-10-14 16:30:23 +02:00 |
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Wojtek Figat
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71a19eac29
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Merge branch 'csharp_optimize_module_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_optimize_module_fix
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2023-10-14 16:30:16 +02:00 |
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Wojtek Figat
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bedc492ce7
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Merge branch 'GoaLitiuM-physx_oncontact_fix'
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2023-10-14 16:30:03 +02:00 |
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