Chandler Cox
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c72fac335f
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Check for null in Actor node IsActive.
|
2025-01-23 21:28:09 -06:00 |
|
Chandler Cox
|
f9e125f795
|
Select dropped actors that are reparented.
|
2024-12-03 17:59:30 -06:00 |
|
Chandler Cox
|
2a7dcff5c4
|
Fix scene tree menu options being enabled when not supposed to be
|
2024-11-21 20:24:16 -06:00 |
|
Wojtek Figat
|
a18565fd61
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-08-23 00:05:00 +02:00 |
|
Wojtek Figat
|
fc66738dca
|
Add automatic heightmap files removal on Editor shutdown for deleted terrains
#1902
|
2024-08-22 23:29:42 +02:00 |
|
Wojtek Figat
|
bc313c8630
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-08-05 20:00:39 +02:00 |
|
Chandler Cox
|
0d42b6d7ee
|
Add actor type and script type to search filters.
|
2024-07-30 21:41:50 -05:00 |
|
Wojtek Figat
|
97be8ee8cc
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# Source/Engine/Renderer/GBufferPass.cpp
|
2024-05-15 23:49:05 +02:00 |
|
Chandler Cox
|
f22105c2c3
|
Allow adding script via drag drop
|
2024-05-10 16:58:40 -05:00 |
|
Wojtek Figat
|
e7508538e0
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
|
2024-05-08 19:27:56 +02:00 |
|
Chandler Cox
|
3c487dff47
|
Trim actor name on rename.
|
2024-05-01 12:01:01 -05:00 |
|
Wojtek Figat
|
863794d3c0
|
Add playback buttons and info label to Video Player actor editor
|
2024-05-01 01:30:03 +02:00 |
|
Chandler Cox
|
18660140b0
|
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
|
2024-04-27 15:55:25 -05:00 |
|
Wojtek Figat
|
2c1b2d2b7c
|
Optimize ActorTreeNode reparent when it's not collapsed but one of the parents is
|
2024-04-25 18:01:06 +02:00 |
|
|
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4dcdd8b5f7
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Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
|
2024-04-20 20:58:55 +03:00 |
|
Wojtek Figat
|
7578e1dbe3
|
Fix errors on using spline editor in Prefab window
#2383
|
2024-04-05 16:37:11 +02:00 |
|
Wojtek Figat
|
551337f7a0
|
Minor improvement in spline editor
|
2024-03-29 17:14:35 +01:00 |
|
Chandler Cox
|
981fe9482c
|
Fix multi collider to work in prefab window.
|
2024-03-24 15:51:33 -05:00 |
|
Chandler Cox
|
fd756f7bae
|
Allow multiple collision actors to be created from context menu.
|
2024-03-22 10:35:53 -05:00 |
|
Wojtek Figat
|
56a33e4c98
|
Fix bug in actors duplicate action due to incorrect actors list setup
#2309
|
2024-03-07 20:23:00 +01:00 |
|
Wojtek Figat
|
c561d684eb
|
Refactor undo logic for actors reparenting in Editor
#1741
|
2024-03-06 19:01:36 +01:00 |
|
Wojtek Figat
|
2e305da286
|
Fix crash when scene graph node gets somehow duplicated by internal error in Editor
|
2024-03-05 16:31:14 +01:00 |
|
Wojtek Figat
|
e4583907e2
|
Fix build regression from #2299
|
2024-03-04 21:30:04 +01:00 |
|
Wojtek Figat
|
32501101b1
|
Cleanup comments and implement todo to use LOD0 only
#2299
|
2024-03-04 20:27:11 +01:00 |
|
Norite SC
|
33bd6a56ce
|
vertex snapping refactor corrections
|
2024-03-04 19:15:15 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
124832b076
|
Fixes to vertex snapping
#2045
|
2024-02-24 23:35:56 +01:00 |
|
Wojtek Figat
|
1dfc8b0a47
|
Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
|
2024-02-24 18:38:23 +01:00 |
|
Wojtek Figat
|
8bcf4fdaf0
|
Cleanup and improve #2045
|
2024-02-24 12:53:33 +01:00 |
|
Wojtek Figat
|
de4ee1372f
|
Merge branch 'GizmoSnaping' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-GizmoSnaping
|
2024-02-24 07:57:27 +01:00 |
|
Wojtek Figat
|
9a21cfd092
|
Fix transform scaling applying to nested objects when drawing
#1796 #1350
|
2024-02-20 23:55:06 +01:00 |
|
Wojtek Figat
|
621281ab3a
|
Merge branch 'coll-resize-orient' of https://github.com/Tryibion/FlaxEngine into Tryibion-coll-resize-orient
|
2024-02-20 11:07:12 +01:00 |
|
Wojtek Figat
|
85c7357b25
|
Merge branch 'fix-prefab-trans' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-prefab-trans
|
2024-02-20 10:53:47 +01:00 |
|
Wojtek Figat
|
2de890ca6a
|
Codecleanup for #1482
|
2024-02-19 17:33:21 +01:00 |
|
Wojtek Figat
|
0d1dbd8845
|
Merge branch 'add_spline_snap' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_snap
|
2024-02-19 15:51:02 +01:00 |
|
Wojtek Figat
|
45241d63bd
|
Merge branch 'arrow-debug-draw-improviment' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-arrow-debug-draw-improviment
|
2024-02-18 10:39:16 +01:00 |
|
Wojtek Figat
|
b2d0afd4ef
|
Simplify code in #2202 for script type searching
|
2024-02-06 11:09:08 +01:00 |
|
Chandler Cox
|
b85f471fcb
|
Add drag cleanup on destroy.
|
2024-01-23 08:59:27 -06:00 |
|
Chandler Cox
|
f306d34a6e
|
Add drag drop for actor script items into scenes and prefabs.
|
2024-01-23 08:34:15 -06:00 |
|
Chandler Cox
|
0eb4e0205e
|
Better fix
|
2024-01-12 19:43:58 -06:00 |
|
Chandler Cox
|
2935b8ba10
|
Fix prefab transform on drag drop with parent. #1749
|
2024-01-12 19:12:48 -06:00 |
|
Chandler Cox
|
cae9ddfa36
|
Default to keep local orientation.
|
2024-01-10 13:56:38 -06:00 |
|
Chandler Cox
|
361cb914f3
|
Keep local orientation on collider spawn. Add option to keep orientation when resizing collider.
|
2024-01-10 11:42:49 -06:00 |
|
NoriteSC
|
8c1f727d9b
|
Merge branch 'FlaxEngine:master' into GizmoSnaping
|
2023-12-20 23:15:18 +01:00 |
|
Menotdan
|
51c36223e6
|
Rename 'text' to 'sprite' to avoid confusion in the future.
|
2023-12-17 12:03:44 -05:00 |
|
Menotdan
|
ea744ab4ac
|
Prevent performing default spawn behavior when spawning from a prefab.
|
2023-12-17 12:02:56 -05:00 |
|
Mr. Capybara
|
57dee19f75
|
Merge branch 'master' into arrow-debug-draw-improviment
|
2023-12-17 10:28:00 -04:00 |
|
Mr. Capybara
|
3c19262574
|
Add parameter to change arrow cap size
|
2023-12-17 10:15:41 -04:00 |
|
Menotdan
|
9f460cd651
|
Fix sprite render actors spawning with overridden defaults when they are part of a prefab.
|
2023-12-17 04:30:54 -05:00 |
|
Wojtek Figat
|
51fc4c68cd
|
Use tooltip from native function docs and support multiple colliders selected at once #2063
|
2023-12-14 11:04:36 +01:00 |
|