Norite SC
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58d4bad400
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Update Vector3.cpp
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2024-04-03 06:16:46 +02:00 |
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Norite SC
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f6f1f0023a
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fixed compile errors
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2024-04-03 06:03:31 +02:00 |
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Norite SC
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f6313b4427
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Extended math lib
added
GetRotacionFromNormal
AlignRotacionToNormalAndSnapToGrid
SnapToRotatedGrid
SnapToRotatedGridWithOffset
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2024-04-03 04:53:11 +02:00 |
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Wojtek Figat
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0b0115aa10
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Fix missing scripting api
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2024-03-29 18:46:00 +01:00 |
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Wojtek Figat
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3696501050
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Fix invalid shader codegen when using ddx/ddy in material vertex shader
#2376
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2024-03-29 18:07:10 +01:00 |
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Wojtek Figat
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6929a91312
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Add support for manually dirtying objects that use ReplicationFPS < 0 for manual-only replication
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2024-03-29 13:03:38 +01:00 |
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Wojtek Figat
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069445b94e
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Fix bug in NetworkReplicator::RemoveObject
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2024-03-29 13:03:11 +01:00 |
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Wojtek Figat
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09f5ac0ed6
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Fix networked objects dirtying for replication
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2024-03-29 13:02:23 +01:00 |
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Wojtek Figat
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b8a287c4d5
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Fix Vulkan swapchain init on Android device with more surfaces reported by the driver
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2024-03-28 18:08:22 +01:00 |
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Wojtek Figat
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24e56a825e
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Fix streaming astc 6x6 textures that have higher block size
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2024-03-28 18:07:53 +01:00 |
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Wojtek Figat
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35e34997c9
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Merge branch 'new_project_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_fix
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2024-03-28 15:38:51 +01:00 |
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Wojtek Figat
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1f35f9536d
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Merge branch 'text-stuff' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-stuff
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2024-03-24 20:24:29 +01:00 |
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Wojtek Figat
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9a27ba3cdc
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Merge branch 'fix-splitters' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-splitters
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2024-03-24 20:18:15 +01:00 |
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Wojtek Figat
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b821bb7a54
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Simplify code
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2024-03-24 20:17:42 +01:00 |
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Wojtek Figat
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51504d0d92
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Fix building macOS/iOS with the latest Vulkan SDK
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2024-03-24 19:39:16 +01:00 |
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Chandler Cox
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e5e675f089
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Fix splitters not working.
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2024-03-23 17:46:46 -05:00 |
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96f76fb14f
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Fix typos
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2024-03-23 15:38:26 +02:00 |
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Chandler Cox
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495de38c48
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Make TargetViewOffset only go to bottom of text. Add Scroll to Carrot for new lines.
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2024-03-22 12:09:41 -05:00 |
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Chandler Cox
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4b9f50add0
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Fix carrot and selection height based on dpi scale to correctly scale with interface options.
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2024-03-21 21:23:05 -05:00 |
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Wojtek Figat
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5660749f80
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Merge branch 'visible-control' of https://github.com/Tryibion/FlaxEngine into Tryibion-visible-control
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2024-03-20 22:11:22 +01:00 |
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Chandler Cox
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8398b35b0d
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Add visibility check to begin play on uicontrol
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2024-03-20 12:22:01 -05:00 |
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Wojtek Figat
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a3c088bb05
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Fix Bone Socket transform when Animated Model pose is not yet evaluated
#2341
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2024-03-20 17:41:25 +01:00 |
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Wojtek Figat
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6ccec2f5ff
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Fix d3d12 warning on initial gpu buffer state
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2024-03-20 16:48:15 +01:00 |
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Wojtek Figat
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3939444e05
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Fix potential issues with shader resources bindings when using custom post processing effect
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2024-03-20 12:24:35 +01:00 |
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Wojtek Figat
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9e11d45c1c
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Update copyright year
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2024-03-19 21:52:46 +01:00 |
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Wojtek Figat
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6b35c0a161
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-03-19 20:23:34 +01:00 |
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Wojtek Figat
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9e54827cb3
|
Cleanup code #2213
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2024-03-19 20:13:41 +01:00 |
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Wojtek Figat
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35d1d97840
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Rename NumberCategoryAttribute to ValueCategoryAttribute
#2213
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2024-03-19 18:30:02 +01:00 |
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Wojtek Figat
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911251cb20
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Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
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2024-03-19 18:04:01 +01:00 |
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Wojtek Figat
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71dad84908
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Fix Z-fighting issues in Debug Draw when using TAA
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2024-03-19 17:53:14 +01:00 |
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Wojtek Figat
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388b64a46d
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Add support for hot-reloading Debug Draw shader
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2024-03-19 16:03:19 +01:00 |
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Wojtek Figat
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cf3145273f
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Fix TAA jitter in post-resolve passes such as editor primitives and debug gizmos
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2024-03-19 16:02:50 +01:00 |
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Wojtek Figat
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29cd6e2dda
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Merge branch 'Tryibion-ppsettings'
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2024-03-19 11:08:49 +01:00 |
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Wojtek Figat
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2b824ce22a
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Fix UI Canvas double scale apply
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2024-03-18 21:50:08 +01:00 |
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Wojtek Figat
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eb8db60ead
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Revert eye adaptation back to original value (in favor of #2023)
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2024-03-18 21:12:54 +01:00 |
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Wojtek Figat
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2d71a7a45d
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Merge branch 'ppsettings' of https://github.com/Tryibion/FlaxEngine into Tryibion-ppsettings
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2024-03-18 21:12:00 +01:00 |
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Wojtek Figat
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34f35ebaac
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Fix loading shader cache when opened with different engine version
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2024-03-18 17:38:24 +01:00 |
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Wojtek Figat
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3b502086f8
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Fix UI coordinate convertion in CanvasScaler
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2024-03-18 17:38:05 +01:00 |
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Wojtek Figat
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c60244878d
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Add **UI Control gizmo for editing UIs**
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2024-03-16 22:00:40 +01:00 |
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Wojtek Figat
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a549733811
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Merge branch 'physicsscene_change_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physicsscene_change_fix
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2024-03-14 17:32:00 +01:00 |
|
Wojtek Figat
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3ba6867cd2
|
Minor fixes
|
2024-03-14 17:30:54 +01:00 |
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Wojtek Figat
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7545e49284
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Add manual chunks loading before Binary Asset load in case content streaming flushed them out
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2024-03-14 17:30:28 +01:00 |
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Wojtek Figat
|
6d792f1f74
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Fix critical regression in terrain heightmap data upgrade
|
2024-03-12 17:59:41 +01:00 |
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Wojtek Figat
|
fc29d687b5
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Add more insights on potentially missing asset file data chunks
|
2024-03-12 13:25:25 +01:00 |
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Wojtek Figat
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e12919da98
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Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count
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2024-03-12 13:05:02 +01:00 |
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Wojtek Figat
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83e8f8cb94
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Increase backbuffers support for Vulkan on Linux to 8
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2024-03-12 12:39:01 +01:00 |
|
Wojtek Figat
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b4d3eeb771
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Another attempt for Vulkan swapchain setup if minImageCount is larger than VULKAN_BACK_BUFFERS_COUNT
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2024-03-12 12:11:03 +01:00 |
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Wojtek Figat
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a4e693b6a6
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Fix small GPU buffer update on Vulkan if data size align up overflows buffer size
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2024-03-12 10:01:04 +01:00 |
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Wojtek Figat
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9d0b659520
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Use default backbuffers for Vulkan if maxImageCount is 0
|
2024-03-11 23:56:02 +01:00 |
|
Wojtek Figat
|
d719c381ea
|
Merge remote-tracking branch 'origin/master' into 1.8
|
2024-03-11 23:49:33 +01:00 |
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