Wojtek Figat
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5ae2196a01
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Add support for customizing Dropdown popup visuals
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2024-08-07 22:44:38 +02:00 |
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Wojtek Figat
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143d9bcce6
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Fix border placement in Dropdown control
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2024-08-07 17:50:23 +02:00 |
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Wojtek Figat
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6e01cca9ad
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Add TextFormat, SelectedItemChanged, and text alignment options to Dropdown
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2024-08-07 17:46:30 +02:00 |
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Wojtek Figat
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1c02f3d8fe
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Add text alignment options to Button
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2024-08-07 17:44:47 +02:00 |
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Wojtek Figat
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28ce224caa
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Reduce shadow atlas fragmentation to favor bigger tile sizes
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2024-08-07 17:14:31 +02:00 |
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Wojtek Figat
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15d6f9861c
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Fix shadow atlas resizing bug
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2024-08-07 17:14:06 +02:00 |
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Wojtek Figat
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ffb760d8f3
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Fix GPU particles issues with Global SDF far away from scene geometry
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2024-08-05 22:43:00 +02:00 |
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Wojtek Figat
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bc313c8630
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
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Wojtek Figat
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23fcfb4eb2
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Code cleanup
#2717
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2024-08-05 19:44:06 +02:00 |
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Wojtek Figat
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a49fc1c5d1
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Merge branch 'forward-software-refl' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-forward-software-refl
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2024-08-05 19:04:28 +02:00 |
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Wojtek Figat
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2455cb9545
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Merge branch 'execv_whitespace_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-execv_whitespace_fix
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2024-08-05 18:47:50 +02:00 |
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Wojtek Figat
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75c258ed7e
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Merge branch 'isnormalized_epsilon' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-isnormalized_epsilon
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2024-08-05 18:46:00 +02:00 |
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Wojtek Figat
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03534b0892
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Merge branch 'hingejointdrive_velocity_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-hingejointdrive_velocity_fix
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2024-08-05 18:25:35 +02:00 |
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Wojtek Figat
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5cf52d879e
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Merge branch 'prefab-debug-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-debug-draw
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2024-08-05 18:20:59 +02:00 |
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Wojtek Figat
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117178f547
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Fix shader resource usage warning when drawing grid gizmo after selection outline
#2808
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2024-08-05 18:18:02 +02:00 |
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eb3a940a31
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Fix Linux platform CreateProcess not working with whitespace in path
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2024-08-05 18:42:27 +03:00 |
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387e8d1dd9
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Use larger epsilon in Vector IsNormalized checks
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2024-08-05 18:41:41 +03:00 |
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Wojtek Figat
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0be26fbb51
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Merge branch 'platform_tick_unthrottle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-platform_tick_unthrottle
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2024-08-05 14:37:49 +02:00 |
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Wojtek Figat
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979ab9f6ee
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Fix World Triplanar Texture node to support displacement and float4 value
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2024-08-05 14:37:31 +02:00 |
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Wojtek Figat
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e44e44d317
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
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Wojtek Figat
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a49751c31d
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Fix regression
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2024-08-05 10:54:46 +02:00 |
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Wojtek Figat
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7fbf75c623
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Add skinned model import data checks to run in all build configs
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2024-08-04 20:20:51 +02:00 |
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Wojtek Figat
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5171c33b72
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Add shared memory cache for fbx importer mesh processing
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2024-08-04 20:20:26 +02:00 |
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Wojtek Figat
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6081a159e3
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Fix new skinned mesh importing to properly handle vertex indices
#2672
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2024-08-04 20:18:05 +02:00 |
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00960bad36
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Remove zero clamping from HingeJointDrive in Editor
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2024-07-30 20:50:54 +03:00 |
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Chandler Cox
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649559a917
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Fix missing debug draw from prefabs
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2024-07-28 13:48:54 -05:00 |
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Wojtek Figat
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1843606074
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Minor tweaks
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2024-07-27 12:28:30 +02:00 |
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Wojtek Figat
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c4f37741b7
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Fix blend shapes importing
#2672
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2024-07-26 23:54:27 +02:00 |
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Wojtek Figat
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e3bb38f13b
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Move arrays caching to be local for import and setup ignore flags for OpenFBX
#2672
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2024-07-26 23:15:23 +02:00 |
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Wojtek Figat
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642fb510f8
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Merge branch 'openfbx_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openfbx_fixes
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2024-07-26 09:36:58 +02:00 |
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Wojtek Figat
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7a89e78f43
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Fix incorrect JsonAssetReference<T> serialization
#2774
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2024-07-26 01:13:52 +02:00 |
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Wojtek Figat
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9f078a6e3c
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Fix crash when using and saving scene with Visual Script object instance which asset was deleted
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2024-07-25 17:17:28 +02:00 |
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Wojtek Figat
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d14a4f1f66
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Minor codestyle fixes
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2024-07-25 16:50:16 +02:00 |
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Wojtek Figat
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1e43b031ba
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Fix unpacking marshaled field value
#2790
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2024-07-25 16:50:01 +02:00 |
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Wojtek Figat
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41fd7b724e
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Fix test build regression
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2024-07-25 15:32:05 +02:00 |
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Wojtek Figat
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2a1706decb
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Fix vehicles simulation instability when physics substepping is enabled
#2796
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2024-07-25 14:19:01 +02:00 |
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Wojtek Figat
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ab7de52531
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Fix compilation regression
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2024-07-25 13:51:41 +02:00 |
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Wojtek Figat
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1891b9e367
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Refactor PhysX vehicles and cloth simulation code to be more readable
#2796
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2024-07-25 13:51:32 +02:00 |
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Wojtek Figat
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013dab4ba7
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Fix codestyle and apply pr feedback
#2730
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2024-07-25 10:52:54 +02:00 |
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Wojtek Figat
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cf501945a3
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Merge branch 'fix/move-semantics' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/move-semantics
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2024-07-25 10:47:31 +02:00 |
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Wojtek Figat
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91a8a670d5
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Merge branch 'lightmap-material-nodes' of https://github.com/Swiggies/FlaxEngine into Swiggies-lightmap-material-nodes
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2024-07-25 09:25:15 +02:00 |
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Wojtek Figat
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ad2d4a2626
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Merge branch 'inject-scene-load-children' of https://github.com/Tryibion/FlaxEngine into Tryibion-inject-scene-load-children
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2024-07-25 09:24:12 +02:00 |
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Wojtek Figat
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7a635e2896
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Merge branch 'assert_directions' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assert_directions
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2024-07-25 09:16:16 +02:00 |
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Wojtek Figat
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f21b259376
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Various fixes after merge with Windows ARM pr
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2024-07-25 08:34:51 +02:00 |
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Wojtek Figat
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51f30958cd
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Revert "Add timeBeginPeriod(1) on Win32 platforms to improve timer precision"
This reverts commit dbda31d570.
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2024-07-24 23:29:38 +02:00 |
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Wojtek Figat
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dd61d5793c
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Merge branch 'woa_support' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-woa_support
# Conflicts:
# Source/ThirdParty/assimp/config.h.in
# Source/Tools/Flax.Build/Deps/Dependencies/Assimp.cs
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2024-07-24 19:03:53 +02:00 |
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Wojtek Figat
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faf7a28cf2
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Fix compilation after merge
#2714
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2024-07-24 16:48:46 +02:00 |
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Wojtek Figat
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5ddf24381b
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Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages
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2024-07-24 16:41:49 +02:00 |
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Wojtek Figat
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305bf653cf
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Add todo comments for future improvements to DDGI
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2024-07-24 16:39:37 +02:00 |
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Wojtek Figat
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aa57db03bb
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Revert debug change
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2024-07-24 14:09:02 +02:00 |
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