Commit Graph

4960 Commits

Author SHA1 Message Date
Wojtek Figat
5cf52d879e Merge branch 'prefab-debug-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-debug-draw 2024-08-05 18:20:59 +02:00
Wojtek Figat
117178f547 Fix shader resource usage warning when drawing grid gizmo after selection outline
#2808
2024-08-05 18:18:02 +02:00
Wojtek Figat
0be26fbb51 Merge branch 'platform_tick_unthrottle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-platform_tick_unthrottle 2024-08-05 14:37:49 +02:00
Wojtek Figat
979ab9f6ee Fix World Triplanar Texture node to support displacement and float4 value 2024-08-05 14:37:31 +02:00
Wojtek Figat
a49751c31d Fix regression 2024-08-05 10:54:46 +02:00
Wojtek Figat
7fbf75c623 Add skinned model import data checks to run in all build configs 2024-08-04 20:20:51 +02:00
Wojtek Figat
5171c33b72 Add shared memory cache for fbx importer mesh processing 2024-08-04 20:20:26 +02:00
Wojtek Figat
6081a159e3 Fix new skinned mesh importing to properly handle vertex indices
#2672
2024-08-04 20:18:05 +02:00
Chandler Cox
649559a917 Fix missing debug draw from prefabs 2024-07-28 13:48:54 -05:00
Wojtek Figat
1843606074 Minor tweaks 2024-07-27 12:28:30 +02:00
Wojtek Figat
c4f37741b7 Fix blend shapes importing
#2672
2024-07-26 23:54:27 +02:00
Wojtek Figat
e3bb38f13b Move arrays caching to be local for import and setup ignore flags for OpenFBX
#2672
2024-07-26 23:15:23 +02:00
Wojtek Figat
642fb510f8 Merge branch 'openfbx_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openfbx_fixes 2024-07-26 09:36:58 +02:00
Wojtek Figat
7a89e78f43 Fix incorrect JsonAssetReference<T> serialization
#2774
2024-07-26 01:13:52 +02:00
Wojtek Figat
9f078a6e3c Fix crash when using and saving scene with Visual Script object instance which asset was deleted 2024-07-25 17:17:28 +02:00
Wojtek Figat
d14a4f1f66 Minor codestyle fixes 2024-07-25 16:50:16 +02:00
Wojtek Figat
1e43b031ba Fix unpacking marshaled field value
#2790
2024-07-25 16:50:01 +02:00
Wojtek Figat
41fd7b724e Fix test build regression 2024-07-25 15:32:05 +02:00
Wojtek Figat
2a1706decb Fix vehicles simulation instability when physics substepping is enabled
#2796
2024-07-25 14:19:01 +02:00
Wojtek Figat
ab7de52531 Fix compilation regression 2024-07-25 13:51:41 +02:00
Wojtek Figat
1891b9e367 Refactor PhysX vehicles and cloth simulation code to be more readable
#2796
2024-07-25 13:51:32 +02:00
Wojtek Figat
013dab4ba7 Fix codestyle and apply pr feedback
#2730
2024-07-25 10:52:54 +02:00
Wojtek Figat
cf501945a3 Merge branch 'fix/move-semantics' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/move-semantics 2024-07-25 10:47:31 +02:00
Wojtek Figat
91a8a670d5 Merge branch 'lightmap-material-nodes' of https://github.com/Swiggies/FlaxEngine into Swiggies-lightmap-material-nodes 2024-07-25 09:25:15 +02:00
Wojtek Figat
ad2d4a2626 Merge branch 'inject-scene-load-children' of https://github.com/Tryibion/FlaxEngine into Tryibion-inject-scene-load-children 2024-07-25 09:24:12 +02:00
Wojtek Figat
7a635e2896 Merge branch 'assert_directions' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assert_directions 2024-07-25 09:16:16 +02:00
8b22ffe007 Fix warnings about upcoming C# reserved keywords 2024-07-20 20:46:32 +03:00
4d0dda19b9 Improve engine responsiveness when not focused 2024-07-20 15:39:11 +03:00
55d55212c3 Add assertions for checking against un-normalized direction vectors 2024-07-20 15:34:11 +03:00
Chandler Cox
305f725394 Ensure to add all scene objects of injected actors. 2024-07-19 08:19:34 -05:00
Chandler Cox
8a297a6fd4 Clean up code more. 2024-07-19 07:59:57 -05:00
Chandler Cox
d717430256 Clean up code 2024-07-19 07:48:01 -05:00
Chandler Cox
8804738193 Allow for Initializing children injected via scene loading. 2024-07-19 07:42:57 -05:00
Wojtek Figat
d879b8e064 Add utility GetInstance method to Json Asset refs in csharp
#2774
2024-07-18 15:14:26 +02:00
Wojtek Figat
5259c41b40 Merge branch 'quaternion-fix-down' of https://github.com/Zode/FlaxEngine into Zode-quaternion-fix-down 2024-07-18 12:40:00 +02:00
Wojtek Figat
529de24da4 Cache DisableCCD locally in physics backend
#2768
2024-07-18 12:39:15 +02:00
Wojtek Figat
fc3d15c544 Merge branch 'ccd-fix' of https://github.com/Swiggies/FlaxEngine into Swiggies-ccd-fix 2024-07-18 12:27:33 +02:00
Wojtek Figat
ccd619f659 Merge branch 'simplemove_gravity' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-simplemove_gravity 2024-07-18 12:26:06 +02:00
Wojtek Figat
ea45aa9b19 Merge branch 'charcontroller_terrain_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-charcontroller_terrain_fix 2024-07-18 11:54:46 +02:00
Wojtek Figat
5498cbf3bf Merge branch 'phyx-ed' of https://github.com/Tryibion/FlaxEngine into Tryibion-phyx-ed 2024-07-18 11:50:46 +02:00
Wojtek Figat
b2faad9634 Merge branch 'mesh-collider-neg-scale-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-mesh-collider-neg-scale-fix 2024-07-18 11:47:39 +02:00
Wojtek Figat
d41d153cff Merge branch 'pref-layout-splitter' of https://github.com/Tryibion/FlaxEngine into Tryibion-pref-layout-splitter 2024-07-18 11:45:53 +02:00
Wojtek Figat
900a96938b Merge branch 'layer-resize-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-layer-resize-fix 2024-07-18 08:44:45 +02:00
Chandler Cox
85a04f8e81 Perform layout of splitter panel once splitter is done being dragged. 2024-07-16 20:36:27 -05:00
Olly Rybak
e5e1f945ea Added eDETECT_CCD_CONTACT to PairFlags, hopefully properly enabling CCD 2024-07-17 10:04:14 +10:00
Zode
e1cf41b94b Fix Quaternion.FromDirection giving bogus output when fed a perfect down vector 2024-07-17 01:12:17 +03:00
Chandler Cox
6588a71879 Dont allow resize of layers array. 2024-07-15 18:19:14 -05:00
Chandler Cox
d700df6afb Add PhysX option for enabling enhanced determinism 2024-07-15 16:23:49 -05:00
35d46e23a8 Fix CharacterController::SimpleMove gravity displacement handling 2024-07-13 16:39:22 +03:00
f1fc086612 Fix CharacterController to not process hits against removed actors 2024-07-13 16:39:06 +03:00