Commit Graph

349 Commits

Author SHA1 Message Date
honzapatCZ
c4dd5ef5c8 anchor preset popup shift + ctrl 2021-04-02 17:47:39 +02:00
honzapatCZ
73e92e33fd local positions 2021-04-02 17:38:30 +02:00
Wojtek Figat
7010c52af3 Fix missing selection type in CustomEditorPresenter 2021-03-19 17:15:18 +01:00
Wojtek Figat
8626350e5f Fix possible issue for prefab reference value for default value object that might be deleted on prefab apply 2021-03-19 10:14:58 +01:00
Wojtek Figat
abe635ad9b Fix exception in Custom Editors UI due to invalid reference value processing
#325
2021-03-18 15:12:25 +01:00
Wojtek Figat
92cfcbff8c Fix actor layer editor setup 2021-03-17 18:29:53 +01:00
Wojtek Figat
1d575f51b6 Fix code style and optimize 2021-03-14 19:35:50 +01:00
Wojtek Figat
146dffa732 Merge branch 'patch-declarationSort' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-declarationSort 2021-03-14 19:29:02 +01:00
Wojtek Figat
0bf4ab9cb6 Merge branch 'ui-fixes' of git://github.com/stefnotch/FlaxEngine into stefnotch-ui-fixes 2021-03-08 22:36:46 +01:00
Wojtek Figat
84265322d5 Post merge fixes, tweaks, cleanup and improvements 2021-03-08 22:30:49 +01:00
honzapatCZ
cbe97ef3f0 typo 2021-03-07 22:42:14 +01:00
honzapatCZ
406db6704f Now its an editor option 2021-03-07 11:30:18 +01:00
honzapatCZ
2e687edd99 ui editor 2021-03-06 15:09:45 +01:00
Wojtek Figat
28fea66282 Merge branch 'elementContainers' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-elementContainers 2021-03-05 19:06:28 +01:00
Wojtek Figat
1dee615d6e Add Volumetric Fog support for particles to modify local fog 2021-03-05 13:58:15 +01:00
honzapatCZ
06f3d68716 sub folder for element containers + horizontal panel + shorthands for horizontal and vertical panel 2021-03-04 23:39:38 +01:00
honzapatCZ
4593e4c669 declaration order sorting 2021-03-04 19:46:27 +01:00
Wojtek Figat
e0c6f7e8b2 Fix placement and usage of the new instance creation button in GenericEditor 2021-03-01 11:44:18 +01:00
Wojtek Figat
b4e09a9d55 Fix adding items in Array/List editors if element type is reference (eg. class) 2021-03-01 11:43:46 +01:00
Wojtek Figat
b193a7abc4 Add support for binary modules with native-code only 2021-02-25 13:01:15 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
W2.Wizard
694b20148d Cleanup 5 2021-02-21 11:50:30 +01:00
W2.Wizard
20ba37e223 Cleanup 3 2021-02-21 11:09:04 +01:00
W2.Wizard
52bc268ee7 Cleanup 1 2021-02-21 10:05:47 +01:00
Wojtek Figat
09be8994e9 Add Render Layers to Camera and Render View for masking objects during rendering 2021-02-19 17:26:41 +01:00
stefnotch
3964fc7795 Automatic rename UIControl Items
See #213
2021-02-19 12:55:22 +01:00
Wojtek Figat
580e08b6ab Silence warning 2021-02-17 16:10:15 +01:00
Wojtek Figat
2609f9c21a Add support for copy/pasting script properties 2021-02-17 15:25:45 +01:00
Wojtek Figat
cae0b5e91e Add info group for selected Rigidbody in play mode (display speed, velocity, angular velocity, etc.) 2021-02-17 12:51:39 +01:00
Wojtek Figat
788907f3b1 Remove deprecated and unused ISceneObject and ITransformable 2021-02-15 12:09:46 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
a947dc0cc3 Fix properties names formatting for UI with 2 character words
Fixes #229
2021-02-14 17:12:29 +01:00
Wojtek Figat
a9ac758abd Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-14 16:58:29 +01:00
Wojtek Figat
34b6cfebc3 Fix navmesh update on some spline editing operations 2021-02-12 12:20:58 +01:00
Vizepi
3a3c66b916 [EDITOR] Fixed layer matrix order ( issue #153 ) 2021-02-10 20:32:32 +01:00
Wojtek Figat
1d19d38c38 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Editor/Surface/SurfaceNode.cs
2021-01-27 10:39:44 +01:00
Wojtek Figat
8180877269 Add support for copy/paste/rever values for groups in Custom Editor (eg. array editor) 2021-01-26 12:52:03 +01:00
Wojtek Figat
023cdced0a Add utility to make spline curve linear or smooth 2021-01-26 09:32:41 +01:00
Wojtek Figat
5b4dbfa121 Fix name (was causing docs build warning) 2021-01-25 23:52:07 +01:00
Wojtek Figat
ba050b9eaa Add default spacing for CollectionEditor to 10 for cleaner UI when working with arrays and lists in Editor 2021-01-18 11:42:50 +01:00
Wojtek Figat
2c2c1af97f Add NavAgentMask 2021-01-15 11:59:04 +01:00
Wojtek Figat
b2a2652b56 Fix not using hardcoded order for showing Actor main properties in editor 2021-01-13 15:35:53 +01:00
Wojtek Figat
d20cbf434f Add default values initialization for structures and new array entries when resizing 2021-01-12 13:49:26 +01:00
Wojtek Figat
eec6957b08 Fix using unsigned integer properties in Visual Script editor 2021-01-06 11:31:38 +01:00
Wojtek Figat
4992d21747 Fix using AssetRefEditor for editing asset reference on Guid property 2021-01-05 14:17:11 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Sean Connor
aff2c154a9 Fixes issue where type editor fails to find acceptable types when creating new json data asset. 2020-12-26 14:18:46 -07:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00