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a917567e92
|
Fix passing weak managed string handles in marshallers
|
2023-01-22 17:29:30 +02:00 |
|
Chandler Cox
|
66fd5e716c
|
various fixes and improvements. size changes for headers, deactivate containement for collections.
|
2023-01-21 13:35:51 -06:00 |
|
Ruan Lucas
|
d20bce9967
|
Add Vector2.Normalized
|
2023-01-19 20:52:20 -04:00 |
|
Ruan Lucas
|
8669a291fb
|
Add methods IsAnyKeyDown on Mouse/Gamepad class
|
2023-01-19 15:21:50 -04:00 |
|
Wojciech Figat
|
c1c1f5d60e
|
Fix sending client RPC to all clients (including the owner)
|
2023-01-19 14:47:29 +01:00 |
|
Wojciech Figat
|
689a042e88
|
Fix sending client RPC from host that is both server and client
|
2023-01-18 13:39:51 +01:00 |
|
Wojciech Figat
|
04727cf2bc
|
Add error log if the RPC is invoked on non-networked object
|
2023-01-18 13:38:18 +01:00 |
|
Wojciech Figat
|
ec2bdb7437
|
Fix crash when copying empty span of data into DataContainer
|
2023-01-18 13:20:24 +01:00 |
|
Wojtek Figat
|
32440d6993
|
Add support for using system-installed Vulkan SDK on Linux
|
2023-01-17 15:34:45 +01:00 |
|
Wojciech Figat
|
7b20bc38a4
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
|
2023-01-17 11:52:52 +01:00 |
|
Wojciech Figat
|
fc65e5a7a6
|
Fix leftover UI control state when it gets disabled/hidden/reparented
|
2023-01-16 15:08:57 +01:00 |
|
Wojciech Figat
|
5dd91d0cdc
|
Adjustments for high-level networking usage #878
|
2023-01-16 12:04:00 +01:00 |
|
Wojciech Figat
|
831fc80971
|
Fix game build
|
2023-01-16 11:14:13 +01:00 |
|
Wojtek Figat
|
eff24ed836
|
Add support for editing path to the asset within AssetRefEditor
|
2023-01-15 23:05:58 +01:00 |
|
Wojtek Figat
|
a2af46845d
|
Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Renderer/AmbientOcclusionPass.cpp
|
2023-01-15 18:27:49 +01:00 |
|
Wojtek Figat
|
675aa92b53
|
Fix crash in SSAO when using very low render resolution
|
2023-01-15 14:08:24 +01:00 |
|
Wojtek Figat
|
b89f2e39c9
|
Expose RandomUtil to Visual Scripting and cleanup codestyle
#843
|
2023-01-15 13:47:06 +01:00 |
|
Wojtek Figat
|
3622b77034
|
Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
|
2023-01-15 13:38:10 +01:00 |
|
Wojtek Figat
|
50fb39d238
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2023-01-15 12:44:45 +01:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
|
|
|
1a1fadcc2f
|
Fix incorrect marshalling of TextureImportEntry fields
|
2023-01-14 17:50:25 +02:00 |
|
Wojciech Figat
|
986fa13585
|
Reuse texture sampling code for procedural sampling node #872
|
2023-01-13 11:37:53 +01:00 |
|
Wojciech Figat
|
2d44ae3a4d
|
Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
|
2023-01-13 10:40:16 +01:00 |
|
Wojciech Figat
|
59ba9102a6
|
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
|
2023-01-12 15:15:40 +01:00 |
|
Wojciech Figat
|
daa92db25c
|
Add support for using managed method thunks on dotnet7 in all cases
|
2023-01-12 15:14:43 +01:00 |
|
Wojciech Figat
|
824ce1cacf
|
Run native tests on Windows CI
|
2023-01-11 16:25:29 +01:00 |
|
Wojciech Figat
|
474ce10e7e
|
Update test projects to properly build and run under dotnet7
|
2023-01-11 14:27:17 +01:00 |
|
Wojciech Figat
|
3c40c22049
|
Tweaks to tests
|
2023-01-11 11:06:10 +01:00 |
|
Wojciech Figat
|
45a557f9c0
|
Minor tweaks
|
2023-01-10 16:50:52 +01:00 |
|
Wojciech Figat
|
7698e79143
|
Fix dotnet7 method runtime invoke to match return value boxing
|
2023-01-10 16:47:02 +01:00 |
|
Wojciech Figat
|
1c584e937a
|
Fix mono_class_get_interfaces on dotnet7 to match mono behavior
|
2023-01-10 16:39:48 +01:00 |
|
Wojciech Figat
|
6ef5c76e1a
|
Fix regression from recent scripting fixes/features on 1.5
|
2023-01-10 16:13:53 +01:00 |
|
Wojciech Figat
|
eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
a74b847e65
|
Fix ScriptingObject::FromInterface to return object if the pointer is already valid object
|
2023-01-10 11:45:23 +01:00 |
|
Wojciech Figat
|
0595f38fe4
|
Fix threading issues with GPU buffers mapping
|
2023-01-09 22:41:06 +01:00 |
|
Wojciech Figat
|
67c63f1410
|
Optimize GPU Resource name to prevent memory allocs when changing name frequently
|
2023-01-09 22:40:26 +01:00 |
|
Wojciech Figat
|
70cce0e1ee
|
Fix regression crash when using DoF, optimize DoF usage of GPU memory
|
2023-01-09 16:06:47 +01:00 |
|
|
|
9f76e9e230
|
Hide types in unloaded scripting assemblies
|
2023-01-09 15:20:24 +02:00 |
|
Wojtek Figat
|
4e4f4e700b
|
Updates for dev with dotnet on linux
|
2023-01-08 20:27:28 +01:00 |
|
Wojtek Figat
|
c53af39c92
|
Merge remote-tracking branch 'origin/1.5' into dotnet7
|
2023-01-08 15:05:56 +01:00 |
|
Wojtek Figat
|
cfcf29a62e
|
Fixes for passing new unit tests with edge cases of scripting bindigns usage
|
2023-01-08 00:34:33 +01:00 |
|
Wojtek Figat
|
064994eb1a
|
Add more test cases for various scripting bindings features
|
2023-01-08 00:34:32 +01:00 |
|
Wojciech Figat
|
c011e8af62
|
Add support for CanRender in postFx to depend on specific render setup
|
2023-01-06 13:45:36 +01:00 |
|
Wojciech Figat
|
b753b18682
|
Add profiler events for plugins init/deinit
|
2023-01-06 13:36:12 +01:00 |
|
Wojciech Figat
|
1e046c0033
|
Optimize GPU Resource name to prevent memory allocs when changing name frequently
|
2023-01-06 08:56:03 +01:00 |
|
Wojciech Figat
|
34cc546f00
|
Minor tweaks
|
2023-01-05 11:32:25 +01:00 |
|
Wojciech Figat
|
b21aeedae2
|
Fix build
|
2023-01-05 09:38:46 +01:00 |
|
Wojtek Figat
|
63d3c9b1e0
|
Fix build on Linux
|
2023-01-04 19:00:06 +01:00 |
|