Wojtek Figat
1034a15ddc
Fix default SceneRenderTask view to have initialized matrices
2023-02-13 22:35:49 +01:00
Wojtek Figat
aad2ff51fc
Fix default value for BoxCollider
2023-02-13 22:35:32 +01:00
705a635059
Fix LinuxFileSystemWatcher not working in sub-directories
2023-02-13 21:44:29 +02:00
Wojtek Figat
cb83de4769
Fix compilation issues with various C++ scripting cases
2023-02-13 16:05:14 +01:00
Wojtek Figat
45a0b25ee4
Fix after merge
2023-02-13 10:52:11 +01:00
Wojtek Figat
ac59cc4633
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-13 10:05:51 +01:00
Wojtek Figat
2a6fb3ba81
Merge branch 'threadsafe_managedarraypool' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-threadsafe_managedarraypool
2023-02-13 10:04:03 +01:00
e3a96fa724
Fix tooltip not hiding after clicking on TreeNode
2023-02-12 14:32:28 +02:00
Wojtek Figat
7fe7742430
Various improvements
2023-02-11 12:55:02 +01:00
Wojtek Figat
9c98d9d01e
Fix focus when using CanvasScaler
2023-02-10 16:31:06 +01:00
Wojtek Figat
6fb1e749bc
Add support in GetScript to interface types
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#290
2023-02-10 15:36:33 +01:00
Wojtek Figat
d58a77cc60
Add support in GetScript to interface types
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#290
2023-02-10 15:36:02 +01:00
Wojtek Figat
9b6ba67186
Fix playing self-hosted game to properly receive RPCs
2023-02-10 15:06:37 +01:00
Wojtek Figat
57178b8a5b
Add dev-only name to spawned Particle System
2023-02-10 14:43:24 +01:00
Wojtek Figat
a099bd25f6
Various minor fixes to networking
2023-02-10 12:00:04 +01:00
Wojtek Figat
c785a17ca8
Fix crash on exit due to remaining DefautlInstance objects
2023-02-10 11:27:01 +01:00
Wojtek Figat
9197d583ce
Fix using Ray parameter in Network RPC
2023-02-10 11:07:13 +01:00
Wojtek Figat
07892ccf18
Refactor ObjectsRemovalService to skip double-buffering due to issues and complexity
2023-02-10 10:50:18 +01:00
Wojtek Figat
b4ea70acbb
Fix layer name property to be hidden in Editor
2023-02-09 21:13:39 +01:00
Wojtek Figat
82823d6945
Various improvements and fixes
2023-02-09 20:05:46 +01:00
Wojtek Figat
12cb8fd59d
Ignore warning on missing object in Level::FindActor
2023-02-09 20:04:57 +01:00
Wojtek Figat
39443bf4d1
Reduce Render targets Pool flushing frequency to prevent memory popping
2023-02-09 13:30:46 +01:00
Wojtek Figat
3636cd6940
Fix render target memory leak in Global Surface Atlas debug
2023-02-09 13:30:27 +01:00
Wojtek Figat
7fae0d9fb6
Fix to ignore warning due to missing NDA consoles packages
2023-02-08 23:41:24 +01:00
Wojtek Figat
c99525131a
Fix build d09dfd1f61
2023-02-08 23:31:23 +01:00
Wojtek Figat
d09dfd1f61
Add **Canvas Scaler** control for resolution-independent UI
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#448 #525
2023-02-08 19:51:16 +01:00
Wojtek Figat
0366de36ce
Add BlurScaleWithSize to BlurPanel for resolution-independent blur
2023-02-07 14:13:02 +01:00
Wojtek Figat
d92da5ceba
Upgrade GPU limits to support 16k textures
2023-02-07 13:35:00 +01:00
Wojtek Figat
9bb8dcac3d
Fix GPU Limits to be clamped to the compile-time limits
2023-02-07 13:30:18 +01:00
Wojtek Figat
8c13c64088
Fix incorrect import path from other drive on Windows
2023-02-07 09:39:51 +01:00
Wojtek Figat
7a2023ead6
Add option for importing scale tracking to animation asset
2023-02-07 09:39:31 +01:00
Wojtek Figat
e02c4b6f98
Fix using Center property on Character Controller
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#904
2023-02-06 20:22:52 +01:00
Wojtek Figat
b71665ae0d
Fix Up Direction default value for Character Controller
2023-02-06 17:47:48 +01:00
Wojtek Figat
ea9dd48da9
Expose ManagedArray to be used in game code bindings
2023-02-06 10:44:10 +01:00
Wojtek Figat
547f4d1180
Fix missing getter/setter methods attributes
2023-02-06 10:43:08 +01:00
Wojtek Figat
0270772463
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-06 10:02:13 +01:00
Wojtek Figat
c878c613c7
Update consoles building
2023-02-05 23:48:11 +01:00
Wojtek Figat
ac45bbe53e
Wait for asset load in MeshDataCache
2023-02-05 13:02:27 +01:00
Wojtek Figat
ea153d4cf6
Minor adjustment to inline function in more places for CPU particles perf
2023-02-05 12:49:43 +01:00
Wojtek Figat
c09afe55a3
Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings
2023-02-05 12:49:15 +01:00
Chandler Cox
f3b2011fef
Small fix
2023-02-04 08:25:07 -06:00
0ac5db45d1
Improve Linux file dialog support
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Adds support for multi selection, filtering and initial folder for both zenity and kdialog. kdialog is also preferred over zenity when KDE is detected.
2023-02-03 22:27:27 +02:00
2703401f08
Fix process creation on Linux
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Forked child process did not exit properly, sometimes causing scripting compilation to get stuck and never finish.
2023-02-03 22:21:38 +02:00
Chandler Cox
dbee9f6816
Small fix
2023-02-03 12:11:18 -06:00
Chandler Cox
2d98a46d94
Clean up code
2023-02-03 11:27:11 -06:00
Chandler Cox
baf6048377
Added Play, pause, and stop functions to particle effect for more manual control if needed.
2023-02-03 11:22:41 -06:00
Wojtek Figat
58e99ca469
Fix crash in renderer due to the same object being registered twice
2023-02-03 16:01:42 +01:00
Wojtek Figat
d9f1e4253f
Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs
2023-02-03 15:47:45 +01:00
Wojtek Figat
b959ecd671
Merge branch 'text-box-ibeam' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ibeam
2023-02-03 15:38:38 +01:00
Filip Franik
7c176f4b69
Merge branch 'FlaxEngine:master' into master
2023-02-03 14:19:27 +01:00