Wojtek Figat
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656866c1d4
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Various improvements in Editor code
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2023-06-29 16:41:15 +02:00 |
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Wojtek Figat
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4741f194f6
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Update CMake project to the latest VS 2022
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2023-06-21 23:07:52 +02:00 |
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Wojtek Figat
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9b0fdb2cbd
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Disable assertions in Release build mode
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2023-06-19 13:59:04 +02:00 |
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Wojtek Figat
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f952a392de
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Add **stencil buffer** support to GPUPipelineState
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2023-06-19 13:46:37 +02:00 |
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Wojtek Figat
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a6353c0bb9
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Rename GPUPipelineState::Description::PrimitiveTopologyType to PrimitiveTopology
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2023-06-19 11:53:40 +02:00 |
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Wojtek Figat
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7fc3b264ac
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Improve DX12 PSO debug name building
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2023-06-19 11:21:53 +02:00 |
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Wojtek Figat
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1c9d8aa470
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Add GPUContext::SetStencilRef to stencil reference value
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2023-06-19 11:21:35 +02:00 |
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Wojtek Figat
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228ef4e130
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Add objects ID inverse mapping from client to server for proper C# networking codegen
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2023-06-18 19:27:46 +02:00 |
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Wojtek Figat
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dd8817582a
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Fix arg name
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2023-06-18 18:36:58 +02:00 |
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Wojtek Figat
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3b642c0370
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Merge branch 'Withaust-master'
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2023-06-18 18:31:27 +02:00 |
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Wojtek Figat
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16159a9d98
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Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
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2023-06-18 18:31:13 +02:00 |
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Wojtek Figat
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c87b315fef
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Fixes for network codegen
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2023-06-18 18:28:41 +02:00 |
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Wojtek Figat
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b07528d9ce
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Refactor Network RPC C# codegen to share code with data serializer
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2023-06-18 17:11:15 +02:00 |
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Wojtek Figat
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9e2e6759bd
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Implement proper POD types check in C# network replication codegen
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2023-06-18 15:33:57 +02:00 |
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Wiktor Kocielski
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2485987901
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Fix binding generation for interfaces
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2023-06-18 10:48:46 +03:00 |
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Wojtek Figat
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1a6e706e57
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Minor fixes
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2023-06-17 17:51:14 +02:00 |
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Wojtek Figat
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21a3081b9f
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Fix 6b8d8b7913 from using filename into namespaces
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2023-06-17 17:34:48 +02:00 |
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Wojtek Figat
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8f9989dc65
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Additional fix for cc85450ed5
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2023-06-17 16:41:48 +02:00 |
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Wojtek Figat
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a3e3ee396a
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Revert default value back to false as in #1179
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2023-06-17 16:37:33 +02:00 |
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Wojtek Figat
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cd68f2463b
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Adjustment for #1179 to rebuild by default
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2023-06-17 16:36:05 +02:00 |
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Wojtek Figat
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d1f11bbdb2
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Merge branch 'Withaust-patch-1'
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2023-06-17 16:33:11 +02:00 |
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Wojtek Figat
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3b6100837f
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Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1
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2023-06-17 16:33:03 +02:00 |
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Wojtek Figat
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cc85450ed5
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Change macOS editor deploy to build only current platform arch
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2023-06-17 11:28:39 +02:00 |
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Wiktor Kocielski
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70470bc421
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Make rebuilding database when adding asset proxy optional
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2023-06-17 12:13:54 +03:00 |
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Wojtek Figat
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f995d12686
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Fix editor deployment
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2023-06-17 11:08:51 +02:00 |
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Wojtek Figat
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3645377b15
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Merge remote-tracking branch 'origin/1.6'
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2023-06-16 18:43:40 +02:00 |
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Wojtek Figat
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1e804a0a81
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Merge branch 'GoaLitiuM-font_glyph_data_fix'
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2023-06-16 18:43:01 +02:00 |
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fadc5beb1c
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Fix FontTextureAtlas::GetSlotData not including padding correctly
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2023-06-16 15:17:04 +03:00 |
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Wojtek Figat
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5f019dc79f
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Improve Visual Studio solution generation with nested C# project cross-references to properly place projects in group folders
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2023-06-16 13:45:54 +02:00 |
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Wojtek Figat
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b57a3165fa
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Fix textbox submit when it's nav focused
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2023-06-16 10:56:17 +02:00 |
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Wojtek Figat
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b13139c6cc
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Fix check from compilation errors
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2023-06-15 12:14:35 +02:00 |
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Wojtek Figat
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fea4b3fcba
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Add better Texture initialization API with custom data
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2023-06-15 12:14:23 +02:00 |
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Wojtek Figat
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329a6ce0ef
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Increase PhysX allocation limit to 1GB
#1176
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2023-06-15 10:07:30 +02:00 |
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Wojtek Figat
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53587ad162
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Fix error when unloading Visual Script item in Editor
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2023-06-15 09:51:49 +02:00 |
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Wojtek Figat
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086e4c9835
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Add content proxy modifications function and workspace rebuilding for custom asset types extensions
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2023-06-15 09:51:26 +02:00 |
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Wojtek Figat
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ee9627bc15
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Add launchSettings.json generation for Visual Studio 2022 with .NET 7
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2023-06-14 13:14:16 +02:00 |
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Wojtek Figat
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9de5ee5615
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Fix compilation on mac
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2023-06-14 08:47:03 +02:00 |
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Wojtek Figat
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125591dc71
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Unify app package name formatting for different platforms
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2023-06-13 17:11:56 +02:00 |
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Wojtek Figat
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b0134ab1ce
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Fix missing MConverter codegen for array and generic types used in non-POD struct fields
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2023-06-13 16:38:08 +02:00 |
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Wojtek Figat
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9f313491b8
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Fix game compilation error
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2023-06-13 15:45:08 +02:00 |
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Wojtek Figat
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8f7da81621
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
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2023-06-13 15:41:07 +02:00 |
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Wojtek Figat
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55971167c8
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Merge branch 'GoaLitiuM-font_glyph_data'
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2023-06-13 15:27:07 +02:00 |
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Wojtek Figat
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9f50146e68
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Merge branch 'font_glyph_data' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-font_glyph_data
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2023-06-13 15:26:09 +02:00 |
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Wojtek Figat
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bda71c067b
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Port #1166 to StringAnsi
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2023-06-13 15:04:30 +02:00 |
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Wojtek Figat
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cc1e5873a6
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Merge branch 'GoaLitiuM-string_set_fix'
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2023-06-13 15:00:16 +02:00 |
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Wojtek Figat
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c652bab9b2
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Merge branch 'string_set_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-string_set_fix
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2023-06-13 15:00:08 +02:00 |
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Wojtek Figat
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13b1c16213
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Add asset reload option via context menu in Editor
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2023-06-13 14:58:14 +02:00 |
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Wojtek Figat
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f1c98320fc
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Refactor vehicles to use Z axis as forward instead of X
#1050
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2023-06-13 14:56:03 +02:00 |
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Wojtek Figat
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bdb65857bc
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Fix prefab data build number when loading objects from prefab
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2023-06-13 12:12:59 +02:00 |
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Wojtek Figat
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d7ddb2ef6f
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Fix typo in atmosphere precompute shader
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2023-06-12 21:12:17 +02:00 |
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