Wojtek Figat
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3641e156ee
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Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize
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2024-04-25 17:18:54 +02:00 |
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Wojtek Figat
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b7dc0dd004
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Fix crash when removing Anim Event visual script that is used in opened Animation timeline
#2471
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2024-04-22 18:11:25 +02:00 |
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4dcdd8b5f7
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Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
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2024-04-20 20:58:55 +03:00 |
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Wojtek Figat
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1a87e5a2ca
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Add support for importing .exr textures
#2375
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2024-04-16 15:19:33 +02:00 |
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Wojtek Figat
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97bd90d4be
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Change default collision type to ConvexMesh from TriangleMesh
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2024-04-05 15:23:09 +02:00 |
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Wojtek Figat
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4cd788cedc
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Add UI Widget to new asset creation for quick UI setup
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2024-03-22 11:59:04 +01:00 |
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Wojtek Figat
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806fee7011
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Redo 969d0390ce to use in-built AutoFocus but fix focus issue
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2024-03-12 09:52:56 +01:00 |
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Wojtek Figat
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d719c381ea
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Merge remote-tracking branch 'origin/master' into 1.8
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2024-03-11 23:49:33 +01:00 |
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Wojtek Figat
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8de2249ed8
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Refactor Editor UI style for selection and drag drop interactions
#1741
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2024-03-07 16:45:09 +01:00 |
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Wojtek Figat
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9518d77da9
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Consolidate files
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2024-03-06 19:03:49 +01:00 |
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Wojtek Figat
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21edb43bb1
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Fix creating prefab out of actor to reset local transform of it for better instancing
#1545
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2024-03-04 21:04:15 +01:00 |
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Wojtek Figat
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01daa2d66a
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Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes
# Conflicts:
# Source/Editor/Modules/UIModule.cs
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2024-03-04 18:33:16 +01:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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10180de9c6
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
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2024-02-19 22:26:16 +01:00 |
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Wojtek Figat
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ec0849c908
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Add Ctrl for additive selection in rubberband
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2024-02-19 19:12:53 +01:00 |
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Wojtek Figat
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d1f0a52967
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Merge branch 'rubberband' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-rubberband
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2024-02-19 19:05:00 +01:00 |
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Wojtek Figat
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a061afd840
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Cleanup for #1827
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2024-02-19 10:54:29 +01:00 |
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Wojtek Figat
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636b2c91cc
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Refactor Editor.CreateAsset to use named tags for better extensibility with custom assets in plugins
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2024-02-18 11:22:35 +01:00 |
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nothingTVatYT
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75b7eaf345
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copy color and style from visject
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2024-02-15 00:01:29 +01:00 |
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nothingTVatYT
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355835439a
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draw rubber band on top of items
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2024-02-14 23:48:30 +01:00 |
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nothingTVatYT
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f1c0aea10f
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add rubberband selection
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2024-02-14 23:14:25 +01:00 |
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Wojtek Figat
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d08843900e
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Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
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2024-02-09 15:37:29 +01:00 |
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Wojtek Figat
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0075184a99
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Merge branch 'master' into 1.8
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2024-01-05 17:13:51 +01:00 |
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NoriteSC
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8841a603f6
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Virtual proxy
|
2023-12-29 23:15:03 +01:00 |
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Wojtek Figat
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e4c8639697
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
# Source/Editor/Cooker/Steps/DeployDataStep.cpp
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2023-12-20 00:39:15 +01:00 |
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Wojtek Figat
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efebb29ac0
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Minor tweak for #2003
|
2023-12-16 12:49:39 +01:00 |
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Wojtek Figat
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c3dd05211b
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Merge branch 'load-additional-scene' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-load-additional-scene
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2023-12-16 12:40:34 +01:00 |
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Wojtek Figat
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d7b17ae0a6
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Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
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2023-12-14 16:05:15 +01:00 |
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Wojtek Figat
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6dd72cdf32
|
Add removing thumbnails for deleted assets
#1729
|
2023-12-11 14:14:55 +01:00 |
|
Menotdan
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13cc45c3d7
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Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions.
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2023-12-08 20:16:07 -05:00 |
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Wojtek Figat
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34ab33259b
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Refactor Visject Surface attributes data storage to use JsonSerializer instead of deprecated BinaryFormatter
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2023-12-08 14:13:52 +01:00 |
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Wojtek Figat
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63773f2ddf
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Add **option to import model file as Prefab**
#1909 #1329 #1973
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2023-12-06 11:19:42 +01:00 |
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Wojtek Figat
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63ddf53ad3
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Fix model asset thumbnail if mesh is not centered around origin
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2023-12-05 23:43:54 +01:00 |
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nothingTVatYT
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475453aa60
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add load scene add. to context menus
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2023-11-28 00:06:28 +01:00 |
|
Chandler Cox
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2ddef2c6be
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make vars public
|
2023-11-24 10:53:43 -06:00 |
|
Chandler Cox
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53aae90d45
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Code style fix
|
2023-11-24 07:50:00 -06:00 |
|
Chandler Cox
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94f1dff497
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Add main content nodes to not be duplicated.
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2023-11-21 15:40:34 -06:00 |
|
Chandler Cox
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317886e893
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Remove ability to delete content and source folders. Limit CM options on those folders only to ones that make sense.
|
2023-11-21 12:03:01 -06:00 |
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Wojtek Figat
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13881c7d97
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Merge branch 'LightThemeTweaks' of https://github.com/Radiangames/FlaxEngine into Radiangames-LightThemeTweaks
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2023-11-13 17:02:12 +01:00 |
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Wojtek Figat
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4238c43f27
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Format code #1850
|
2023-11-07 10:54:11 +01:00 |
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Wojtek Figat
|
f163edfb7e
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Move AssetPickerValidator to Editor Content folder
#1850
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2023-11-07 10:24:38 +01:00 |
|
Wojtek Figat
|
8d9f4d72f5
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Various stability improvements for Editor
|
2023-10-17 22:42:47 +02:00 |
|
Wojtek Figat
|
db52be5936
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Fix crash when item is already in a view
#1679
|
2023-10-13 11:31:43 +02:00 |
|
Wojtek Figat
|
fdd6b171bb
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Stability fixes
|
2023-10-12 23:12:53 +02:00 |
|
Wojtek Figat
|
fa57440a2f
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Fix typo
|
2023-10-09 14:48:19 +02:00 |
|
Wojtek Figat
|
09f2be907e
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
|
2023-10-09 12:40:47 +02:00 |
|
Wojtek Figat
|
64d4076615
|
Minor tweaks
|
2023-10-09 12:06:55 +02:00 |
|
Wojtek Figat
|
38664e9d43
|
More improvements to 13853d5fb5
|
2023-10-08 16:34:41 +02:00 |
|
Wojtek Figat
|
13853d5fb5
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Fix model asset previews to wait for materials to be loaded
|
2023-10-08 16:01:34 +02:00 |
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