Commit Graph

191 Commits

Author SHA1 Message Date
NoriteSC
6ab2e540a3 Bug Fixes
script and actors not having connect transform in on awake and in on start

join auto anchor having wrong anchor because was including scale

fixed selection do to changes to transform accessibility ?
2023-08-25 14:51:49 +02:00
Ruan Lucas
45a1d33689 fix orientation 2023-06-28 09:56:15 -04:00
Ruan Lucas
76e4e1b8d4 fix debug vehicle wheel orientation 2023-06-27 21:08:12 -04:00
Wojtek Figat
694f8fbaf3 Fix missing collision events generated during CharacterController::Move
#1200
2023-06-23 22:22:50 +02:00
Wojtek Figat
329a6ce0ef Increase PhysX allocation limit to 1GB
#1176
2023-06-15 10:07:30 +02:00
Wojtek Figat
8f7da81621 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
f1c98320fc Refactor vehicles to use Z axis as forward instead of X
#1050
2023-06-13 14:56:03 +02:00
Wojtek Figat
f552dd0c28 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-10 23:29:22 +02:00
Wojtek Figat
f9251e41a4 Merge branch 'limit-cc-up' of https://github.com/Tryibion/FlaxEngine into Tryibion-limit-cc-up 2023-06-09 13:54:52 +02:00
Wojtek Figat
0476251638 Improve line cast math and code style fix #1147 2023-06-09 13:53:26 +02:00
Ruan Lucas
e32f4d5f8c add LineCastAll 2023-06-03 13:52:50 -04:00
Ruan Lucas
eda4def35b add linecast with hit info 2023-06-03 13:39:10 -04:00
Ruan Lucas
ac0cf01404 add simple linecast to physics 2023-06-03 13:25:29 -04:00
Chandler Cox
4849a49ba4 Limits character controller up direction between (-1, 1) 2023-05-31 21:43:15 -05:00
Wojtek Figat
d13c722ce3 Optimize text formatting in various places 2023-05-09 13:44:32 +02:00
Wojtek Figat
390460907d Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
37032810c9 Fix collision data cooking from model asset by favoring CPU data fetching 2023-04-22 18:15:49 +02:00
Wojtek Figat
5bf645252f Fix crash due to typo in Character Controller 2023-03-20 18:55:41 +01:00
Wojtek Figat
34629d46f3 Add **Physics Statistics and profiler** 2023-03-13 12:31:51 +01:00
Wojtek Figat
60f21d1a92 Update old copyright headers 2023-03-03 17:14:35 +01:00
Wojtek Figat
a26d0d03eb Upgrade to PhysX 5.1.3 2023-03-03 17:13:46 +01:00
Wojtek Figat
fb06fa2c8b Add optional build without PhysX 2023-02-27 23:01:10 +01:00
Wojtek Figat
aad2ff51fc Fix default value for BoxCollider 2023-02-13 22:35:32 +01:00
Wojtek Figat
e02c4b6f98 Fix using Center property on Character Controller
#904
2023-02-06 20:22:52 +01:00
Wojtek Figat
b71665ae0d Fix Up Direction default value for Character Controller 2023-02-06 17:47:48 +01:00
Wojtek Figat
29815e0dd6 Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org 2023-01-24 19:20:23 +01:00
Chandler Cox
e21c8e5fe9 Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective). 2023-01-22 18:52:28 -06:00
Wojtek Figat
f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
c976d190a5 Add Tag to PhysicalMaterial for physical surfaces tagging 2023-01-01 16:38:50 +01:00
Wojtek Figat
8918c71312 Update old header usage 2022-12-22 19:31:01 +01:00
Wojciech Figat
df82a0f5d0 Add **GPU Memory profiler** to Editor 2022-12-08 16:30:37 +01:00
Wojciech Figat
cfffc76aa6 Fix potential crash 2022-12-02 10:04:46 +01:00
Wojtek Figat
76c1045444 Code cleanup after #823 2022-11-23 19:18:30 +01:00
Wojtek Figat
b581bf7bac Merge branch 'Better-Actor-Toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-Better-Actor-Toolbox 2022-11-23 19:02:26 +01:00
Wojtek Figat
af244718be Merge branch 'organized-content-new-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-organized-content-new-cm 2022-11-21 16:15:04 +01:00
Chandler Cox
4515844219 changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute 2022-11-11 16:37:45 -06:00
Wojtek Figat
e98621b887 Code style fix
#814
2022-11-06 23:05:36 +01:00
Chandler Cox
a1e4400994 changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM 2022-11-02 17:57:40 -05:00
Chandler Cox
1af0188a3c changed how actor context menus are created. 2022-10-31 19:18:43 -05:00
Wojciech Figat
a4cdca80fc Increase level of assertions in SimulationEventCallbackPhysX 2022-08-08 11:18:32 +02:00
Wojtek Figat
fe1cab6a7f Add Default auto-generated member to scripting structures and improve deserialization 2022-08-01 18:49:54 +02:00
Wojtek Figat
ff1fba403d Various fixes to allow compiling negine with custom build configurations 2022-07-26 23:10:01 +02:00
Wojtek Figat
c25305e695 Fix physics trigger layer mask matching trigger events (filter body types) 2022-07-24 13:12:18 +02:00
Wojtek Figat
928d318f24 Reorganize Physics Settings 2022-07-24 13:10:21 +02:00
Wojciech Figat
d33cf5f6d9 Fix crash when cooking mesh collision with a custom subset of material slots 2022-07-22 11:22:58 +02:00
Wojciech Figat
00f2548f1a Fix default value for RigidBody center of mass 2022-07-22 10:09:20 +02:00
Wojtek Figat
3070493729 Add support for Physics Scene origin shifting 2022-07-04 20:04:11 +02:00
Wojtek Figat
33513834df Add support for Large Worlds in more engine systems 2022-07-02 20:07:04 +02:00