NoriteSC
6ab2e540a3
Bug Fixes
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script and actors not having connect transform in on awake and in on start
join auto anchor having wrong anchor because was including scale
fixed selection do to changes to transform accessibility ?
2023-08-25 14:51:49 +02:00
Ruan Lucas
45a1d33689
fix orientation
2023-06-28 09:56:15 -04:00
Ruan Lucas
76e4e1b8d4
fix debug vehicle wheel orientation
2023-06-27 21:08:12 -04:00
Wojtek Figat
694f8fbaf3
Fix missing collision events generated during CharacterController::Move
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#1200
2023-06-23 22:22:50 +02:00
Wojtek Figat
329a6ce0ef
Increase PhysX allocation limit to 1GB
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#1176
2023-06-15 10:07:30 +02:00
Wojtek Figat
8f7da81621
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
f1c98320fc
Refactor vehicles to use Z axis as forward instead of X
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#1050
2023-06-13 14:56:03 +02:00
Wojtek Figat
f552dd0c28
Merge remote-tracking branch 'origin/master' into 1.6
2023-06-10 23:29:22 +02:00
Wojtek Figat
f9251e41a4
Merge branch 'limit-cc-up' of https://github.com/Tryibion/FlaxEngine into Tryibion-limit-cc-up
2023-06-09 13:54:52 +02:00
Wojtek Figat
0476251638
Improve line cast math and code style fix #1147
2023-06-09 13:53:26 +02:00
Ruan Lucas
e32f4d5f8c
add LineCastAll
2023-06-03 13:52:50 -04:00
Ruan Lucas
eda4def35b
add linecast with hit info
2023-06-03 13:39:10 -04:00
Ruan Lucas
ac0cf01404
add simple linecast to physics
2023-06-03 13:25:29 -04:00
Chandler Cox
4849a49ba4
Limits character controller up direction between (-1, 1)
2023-05-31 21:43:15 -05:00
Wojtek Figat
d13c722ce3
Optimize text formatting in various places
2023-05-09 13:44:32 +02:00
Wojtek Figat
390460907d
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
37032810c9
Fix collision data cooking from model asset by favoring CPU data fetching
2023-04-22 18:15:49 +02:00
Wojtek Figat
5bf645252f
Fix crash due to typo in Character Controller
2023-03-20 18:55:41 +01:00
Wojtek Figat
34629d46f3
Add **Physics Statistics and profiler**
2023-03-13 12:31:51 +01:00
Wojtek Figat
60f21d1a92
Update old copyright headers
2023-03-03 17:14:35 +01:00
Wojtek Figat
a26d0d03eb
Upgrade to PhysX 5.1.3
2023-03-03 17:13:46 +01:00
Wojtek Figat
fb06fa2c8b
Add optional build without PhysX
2023-02-27 23:01:10 +01:00
Wojtek Figat
aad2ff51fc
Fix default value for BoxCollider
2023-02-13 22:35:32 +01:00
Wojtek Figat
e02c4b6f98
Fix using Center property on Character Controller
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#904
2023-02-06 20:22:52 +01:00
Wojtek Figat
b71665ae0d
Fix Up Direction default value for Character Controller
2023-02-06 17:47:48 +01:00
Wojtek Figat
29815e0dd6
Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org
2023-01-24 19:20:23 +01:00
Chandler Cox
e21c8e5fe9
Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective).
2023-01-22 18:52:28 -06:00
Wojtek Figat
f127bbebe1
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
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Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
a7e428a21c
Merge branch 'master' into 1.5
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# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojtek Figat
c976d190a5
Add Tag to PhysicalMaterial for physical surfaces tagging
2023-01-01 16:38:50 +01:00
Wojtek Figat
8918c71312
Update old header usage
2022-12-22 19:31:01 +01:00
Wojciech Figat
df82a0f5d0
Add **GPU Memory profiler** to Editor
2022-12-08 16:30:37 +01:00
Wojciech Figat
cfffc76aa6
Fix potential crash
2022-12-02 10:04:46 +01:00
Wojtek Figat
76c1045444
Code cleanup after #823
2022-11-23 19:18:30 +01:00
Wojtek Figat
b581bf7bac
Merge branch 'Better-Actor-Toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-Better-Actor-Toolbox
2022-11-23 19:02:26 +01:00
Wojtek Figat
af244718be
Merge branch 'organized-content-new-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-organized-content-new-cm
2022-11-21 16:15:04 +01:00
Chandler Cox
4515844219
changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
2022-11-11 16:37:45 -06:00
Wojtek Figat
e98621b887
Code style fix
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#814
2022-11-06 23:05:36 +01:00
Chandler Cox
a1e4400994
changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM
2022-11-02 17:57:40 -05:00
Chandler Cox
1af0188a3c
changed how actor context menus are created.
2022-10-31 19:18:43 -05:00
Wojciech Figat
a4cdca80fc
Increase level of assertions in SimulationEventCallbackPhysX
2022-08-08 11:18:32 +02:00
Wojtek Figat
fe1cab6a7f
Add Default auto-generated member to scripting structures and improve deserialization
2022-08-01 18:49:54 +02:00
Wojtek Figat
ff1fba403d
Various fixes to allow compiling negine with custom build configurations
2022-07-26 23:10:01 +02:00
Wojtek Figat
c25305e695
Fix physics trigger layer mask matching trigger events (filter body types)
2022-07-24 13:12:18 +02:00
Wojtek Figat
928d318f24
Reorganize Physics Settings
2022-07-24 13:10:21 +02:00
Wojciech Figat
d33cf5f6d9
Fix crash when cooking mesh collision with a custom subset of material slots
2022-07-22 11:22:58 +02:00
Wojciech Figat
00f2548f1a
Fix default value for RigidBody center of mass
2022-07-22 10:09:20 +02:00
Wojtek Figat
3070493729
Add support for Physics Scene origin shifting
2022-07-04 20:04:11 +02:00
Wojtek Figat
33513834df
Add support for Large Worlds in more engine systems
2022-07-02 20:07:04 +02:00