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70edfbb146
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_gchandle
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2024-05-01 18:53:07 +03:00 |
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Wojtek Figat
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f4033578c3
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Refactor UI Control linkage in the prefab previews to prevent bugs
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2024-03-12 17:48:51 +01:00 |
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Wojtek Figat
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f1b133bd60
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Add prefab link breaking to preserve nested prefabs links
#1752
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2024-02-27 10:55:58 +01:00 |
|
Wojtek Figat
|
859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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318b00c617
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Fix editor exit with error code when game cooking CL fails
#2248
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2024-02-21 23:18:09 +01:00 |
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Wojtek Figat
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636b2c91cc
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Refactor Editor.CreateAsset to use named tags for better extensibility with custom assets in plugins
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2024-02-18 11:22:35 +01:00 |
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Wojtek Figat
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64e391df24
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Refactor Visual Script debugger apis to use bindings generator
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2023-12-16 17:58:18 +01:00 |
|
Wojtek Figat
|
3ac7c4e0ee
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Codestyle fix
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2023-10-09 23:21:02 +02:00 |
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Wojtek Figat
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09f2be907e
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
|
2023-10-09 12:40:47 +02:00 |
|
Wojtek Figat
|
b56447bae4
|
Refactor code in #1423 to be cleaner
|
2023-10-08 15:14:35 +02:00 |
|
Wojtek Figat
|
e29d3d02a2
|
Refactor audio clip import settings to use auto-generated bindings via AudioTool
|
2023-10-06 14:08:48 +02:00 |
|
Wojtek Figat
|
58b9d76d24
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
|
2023-09-28 20:42:54 +02:00 |
|
|
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8ed57863b8
|
Add Editor input bindings for Tools menu items
|
2023-09-23 15:23:09 +03:00 |
|
Wojtek Figat
|
f088f2b61d
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-08-18 10:33:51 +02:00 |
|
Wojtek Figat
|
18b47257fd
|
Add **Behavior Tree** asset type and editing
|
2023-08-16 13:26:33 +02:00 |
|
envision3d
|
b9ffb950f3
|
Refactor and more appropriately organize logic
- move play logic to simulation module
- update play hotkey to call play game/scene delegate function
- link hotkey tooltip text to inputOptions
|
2023-08-06 13:11:45 -05:00 |
|
Wojtek Figat
|
c0d32a99b0
|
Refactor Visject surface nodes cache to reuse between graphs
|
2023-08-03 15:44:02 +02:00 |
|
Wojtek Figat
|
8dc98174cf
|
Minor tweaks
|
2023-08-01 14:14:27 +02:00 |
|
Wojtek Figat
|
979168e82c
|
Refactor various Editor APIs to use auto-generated bindings instead of manual code
|
2023-06-12 14:34:07 +02:00 |
|
Wojtek Figat
|
80e6853f44
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
|
2023-05-08 22:22:32 +02:00 |
|
Wojtek Figat
|
8edc154501
|
Fix UIControl linkage to Prefab window when creating UI within prefab Editor
#1007
|
2023-05-08 19:22:23 +02:00 |
|
Wojtek Figat
|
5a66e90b56
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# .github/workflows/tests.yml
# Source/Engine/Content/JsonAsset.cs
|
2023-05-07 19:46:29 +02:00 |
|
Wojtek Figat
|
dee445c32c
|
Fix compilation warnings
|
2023-05-05 16:27:57 +02:00 |
|
Wojtek Figat
|
404340b02e
|
Improve #1025
|
2023-05-05 15:58:18 +02:00 |
|
Chandler Cox
|
6fd636b421
|
Change to serialize list as array
|
2023-04-28 09:33:24 -05:00 |
|
Chandler Cox
|
918140bc6d
|
Change List<Guid> to Guid[] when deserializing.
|
2023-04-22 12:04:57 -05:00 |
|
Chandler Cox
|
c93b41a88d
|
Small Cleanup
|
2023-04-21 10:34:40 -05:00 |
|
Chandler Cox
|
76c6696ead
|
Add saving and re-opening all active scenes between editor sessions.
|
2023-04-21 08:36:56 -05:00 |
|
Wojtek Figat
|
a25eae5d10
|
Move dotnet7 native interop, wrappers and marshalers into FlaxEngine.Interop namespace
|
2023-03-28 13:20:18 +02:00 |
|
Wojtek Figat
|
7d4bf8356e
|
Update to the latest Platform::CreateProcess
|
2023-03-22 14:18:52 +01:00 |
|
Wojtek Figat
|
1647fff024
|
Code style fix
|
2023-03-01 19:48:48 +01:00 |
|
Wojtek Figat
|
30fa911832
|
Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
# README.md
|
2023-02-16 09:54:22 +01:00 |
|
Wojtek Figat
|
bf7af8fa2c
|
Merge branch 'fix-editor-viewport-size-getting' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-editor-viewport-size-getting
|
2023-02-15 11:11:11 +01:00 |
|
Wojtek Figat
|
0270772463
|
Merge remote-tracking branch 'origin/master' into dotnet7
|
2023-02-06 10:02:13 +01:00 |
|
Chandler Cox
|
4b9bbfb663
|
Change GetGameWindowSize to return game viewport size.
|
2023-02-05 20:22:54 -06:00 |
|
Wojtek Figat
|
e09ad39161
|
Fix exception on editor closing, cleanup code style
#920
|
2023-02-05 23:58:14 +01:00 |
|
Chandler Cox
|
f4da984399
|
Added function to get viewport size of the game window when in editor. This allows for certain functions to behave correctly.
|
2023-02-03 13:27:53 -06:00 |
|
Chandler Cox
|
56c16c7078
|
Delete auto save popup and utilize regular status bar text and button.
|
2023-01-29 16:32:06 -06:00 |
|
Wojciech Figat
|
798b950046
|
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
|
2023-01-24 09:30:38 +01:00 |
|
Wojciech Figat
|
f3366178ea
|
Refactor manually written managed bindings to use C-style exported P/Invoke
|
2023-01-23 18:14:38 +01:00 |
|
|
|
3ca0ea2e50
|
Fix unfreed managed string handles
|
2023-01-22 17:29:34 +02:00 |
|
Wojciech Figat
|
7b20bc38a4
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
|
2023-01-17 11:52:52 +01:00 |
|
Wojtek Figat
|
eff24ed836
|
Add support for editing path to the asset within AssetRefEditor
|
2023-01-15 23:05:58 +01:00 |
|
Wojtek Figat
|
50fb39d238
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2023-01-15 12:44:45 +01:00 |
|
Wojciech Figat
|
26c7d3dadc
|
Merge branch 'auto-save-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-auto-save-popup
|
2023-01-13 11:39:07 +01:00 |
|
Wojciech Figat
|
eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojciech Figat
|
d3cdca6b33
|
Merge remote-tracking branch 'origin/1.5' into dotnet7
|
2023-01-02 10:37:04 +01:00 |
|
Wojtek Figat
|
084fe6f063
|
Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder
|
2023-01-01 18:55:09 +01:00 |
|