Wojtek Figat
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c48a81a068
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Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
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2022-12-28 18:49:14 +01:00 |
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Wojtek Figat
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25028e1d67
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Improve renaming ContentTreeNode as in #849
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2022-12-27 19:07:24 +01:00 |
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22b4e25c02
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Improve array allocations when marshalling method parameters
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2022-12-22 19:54:58 +02:00 |
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96dc279ebd
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Implement .NET 7 runtime support and bindings generation
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2022-11-26 14:37:07 +02:00 |
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Chandler Cox
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2dca30305f
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added shader source and removed unused variables/includes
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2022-11-03 08:12:40 -05:00 |
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Chandler Cox
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a1e4400994
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changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM
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2022-11-02 17:57:40 -05:00 |
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Chandler Cox
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050635b2cd
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changed way that the the new menu is generated. Added category name to proxies
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2022-10-30 14:30:32 -05:00 |
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Wojtek Figat
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f078499dfb
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Another adjustment to have position aligned too #796
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2022-10-24 16:44:11 +02:00 |
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Chandler Cox
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87a0c671f6
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Adjusted only the bounds for content items to be floored.
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2022-10-24 09:01:40 -05:00 |
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Wojtek Figat
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1fb19ee023
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Adjust content view items to whole pixels to reduce text aliasing
#794
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2022-10-23 22:38:38 +02:00 |
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Chandler Cox
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9bd13c8ed5
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This adds more spacing between the content items in the content view and allows for resizing better than before.
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2022-10-21 20:31:19 -05:00 |
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Wojtek Figat
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d44606d205
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Merge branch 'content-window-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-window-change
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2022-10-10 17:56:15 +02:00 |
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Chandler Cox
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020351e56b
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Simplified enabling and disabling scrolling and implimented the stop scrolling functionality when renaming in the content tree panel as well
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2022-10-06 00:03:38 -05:00 |
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Chandler Cox
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789ec55dbe
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Removed double click to rename content item
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2022-09-28 22:33:01 -05:00 |
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Wojtek Figat
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3b52914416
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Add **Nested Animations** for compositing animation clips
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2022-07-31 15:53:09 +02:00 |
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Wojciech Figat
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e4079f011d
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Improve initial name for static model collision data asset
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2022-07-22 10:20:13 +02:00 |
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Wojtek Figat
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9f7f764359
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Format code
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2022-07-18 22:38:01 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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785f8915b7
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Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
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2022-05-21 19:45:13 +02:00 |
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Wojtek Figat
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90906baae2
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Various improvements for Editor
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2022-05-06 17:14:25 +02:00 |
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Wojciech Figat
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551459022d
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Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
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2022-05-02 10:38:14 +02:00 |
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Wojtek Figat
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74b23d0e00
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Add support for array of Visual Script objects
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2022-05-01 20:42:05 +02:00 |
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Wojciech Figat
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27a1dc8966
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Improve property names displaying in UI and add Unit Test for it
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2022-04-27 14:12:27 +02:00 |
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Wojciech Figat
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cad9bad950
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-21 12:57:08 +02:00 |
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Wojtek Figat
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8a01a31e8d
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Add keyboard key navigation to Content View based on items name first character
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2022-04-15 17:12:50 +02:00 |
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Wojciech Figat
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4c98e0a335
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Add IsSingleFrame to RenderView for thumbnails/pre-render views drawing without temporal effects and LOD transitions
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2022-04-04 17:11:01 +02:00 |
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Wojciech Figat
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52bb5803b3
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Cleanup asset previews setup for Editors thumbnails rendering
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2022-04-04 17:09:13 +02:00 |
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Wojciech Figat
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a1fbf79ebf
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Refactor Model Import Options to display only relevant properties for asset Type
Move tooltips to the doc comments
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2022-03-24 11:32:34 +01:00 |
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Wojciech Figat
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b08d2001fd
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Add Model SDF generation utilities
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2022-03-24 11:32:02 +01:00 |
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Wojtek Figat
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9cfc638ce0
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Fix for editor
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2022-02-06 14:11:31 +01:00 |
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Wojtek Figat
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748d69a3cb
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Add CollisionMeshesPrefix option to import collision data from model asset
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2022-02-06 14:11:13 +01:00 |
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Wojciech Figat
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6a614d66de
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Fix warning
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2022-01-29 20:55:00 +01:00 |
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Wojciech Figat
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1e83518c71
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Add support for custom settings asset creation
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2022-01-29 17:56:02 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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d11166082c
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Add improvements for objects spawning and snapping in Editor to include object bounds
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2022-01-10 17:46:53 +01:00 |
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Wojciech Figat
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d017dd14ca
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Add Mac platform
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2021-12-27 14:04:16 +01:00 |
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Wojciech Figat
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af75751bf1
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Add Tab navigation for Editor UI
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2021-12-21 18:14:55 +01:00 |
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Wojciech Figat
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b2765533fb
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Add context menu and tooltip to asset items in Content Finder tool
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2021-12-10 15:45:06 +01:00 |
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Wojciech Figat
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10c6e34e06
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Add preserving selection of the created new folder in the Content window
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2021-12-08 16:51:26 +01:00 |
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Wojciech Figat
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1e034c904a
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Fix missing blend shape refresh for Skinned Model window preview
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2021-11-26 12:57:37 +01:00 |
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Wojciech Figat
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7d970de5ce
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Add F2 shortcut for renaming item in files import dialog
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2021-11-24 17:41:41 +01:00 |
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Wojciech Figat
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05d0e1bdcc
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Add Split Objects object to split imported meshes/animations into separate assets
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2021-11-24 17:40:56 +01:00 |
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Wojtek Figat
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214e626ac5
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Refactor Control autofocus to be handled by control type instead of as part of base.OnMouseDown
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2021-11-05 18:17:07 +01:00 |
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Wojtek Figat
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48a867ef16
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Add PS5 platform defines and types
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2021-10-08 16:25:16 +02:00 |
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Wojtek Figat
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6d72bfe149
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Add ContentItem.OnContextMenu
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2021-10-08 16:25:12 +02:00 |
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Wojtek Figat
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690e3ee3ca
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Fix error in case of opening multiple folders with Enter in Content Window
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2021-10-07 10:28:31 +02:00 |
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Wojtek Figat
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70ba71de79
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Fix error
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2021-10-05 21:54:17 +02:00 |
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Wojtek Figat
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d88306fc1c
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Hide various Editor types from Visual Scripting
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2021-10-04 12:26:36 +02:00 |
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Wojtek Figat
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e92c22585a
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Add support for using interfaces in Visual Scripting
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2021-10-04 12:26:35 +02:00 |
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Wojtek Figat
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e1d9fbb742
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Fix some engine API to be exposed for C++ scripting
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2021-09-21 18:23:31 +02:00 |
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