Wojtek Figat
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5690707c73
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Optimize generic GetActors/GetScripts on basic type
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2024-09-23 21:01:04 +02:00 |
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Wojtek Figat
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18dc475f40
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/UI/GUI/Common/Button.cs
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2024-09-23 14:11:05 +02:00 |
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Wojtek Figat
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87b0cc705e
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Add logging missing object reference context when spawning prefab
#2414
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2024-09-19 10:49:26 +02:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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e0a488dec1
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Fix failed check in Camera::ConvertMouseToRay when result is invalid ray
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2024-09-12 12:41:22 +02:00 |
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Wojtek Figat
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aef06656f0
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Fix using Tag as key of serialized dictionary in cooked build
#2560
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2024-09-09 22:30:01 +02:00 |
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Wojtek Figat
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abb684aed2
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Fix spline length calculations bug
#2385
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2024-09-09 20:47:49 +02:00 |
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Wojtek Figat
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c9be8e2a41
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Merge branch 'camera-decals' of https://github.com/Tryibion/FlaxEngine into Tryibion-camera-decals
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2024-09-09 06:15:19 +02:00 |
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Wojtek Figat
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545e59aba5
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Fix lightmap uvs density view to handle scale in lightmap and outline non-static objects
#2080
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2024-09-09 05:59:17 +02:00 |
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Chandler Cox
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fd30872f5e
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Add check for entries count.
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2024-09-06 20:30:20 -05:00 |
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Chandler Cox
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6eee25e04a
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Removed decals from effecting editor camera model.
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2024-09-06 17:45:04 -05:00 |
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Wojtek Figat
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20456d95e8
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-22 17:33:20 +02:00 |
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Wojtek Figat
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73a596cb2f
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Add OrthographicSize to Camera for fixed ortho projection size
#1970
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2024-08-21 22:35:43 +02:00 |
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Wojtek Figat
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2542adba92
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Fix ConvertMouseToRay for orthographic projection
#2748
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2024-08-20 16:10:03 +02:00 |
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Wojtek Figat
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db7138e0e3
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Merge branch 'getscene-check-return' of https://github.com/Tryibion/FlaxEngine into Tryibion-getscene-check-return
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2024-08-17 18:13:35 +02:00 |
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Wojtek Figat
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21b4c7c916
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-16 14:52:57 +02:00 |
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Wojtek Figat
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c4c25fc21f
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Optimize SceneObjectsFactory::SynchronizeNewPrefabInstances when loading large scenes
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2024-08-16 14:49:43 +02:00 |
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Wojtek Figat
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330d769bdc
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Optimize SceneObjectsFactory::SetupPrefabInstances when loading large scenes
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2024-08-15 23:27:00 +02:00 |
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Wojtek Figat
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762419d4c4
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Merge branch 'anim-slot-blend' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-slot-blend
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2024-08-15 15:06:39 +02:00 |
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Chandler Cox
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6f15bf7209
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Expose additional Actor virtual methods to c#
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2024-08-13 15:14:07 -05:00 |
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Wojtek Figat
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596ad18ce3
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Add smooth light brightness fade out at last 10% of ViewDistance (if used)
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2024-08-12 18:32:33 +02:00 |
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Wojtek Figat
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63bee0c78d
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Add IndirectLightingIntensity to Sky for GI intensity control
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2024-08-12 15:34:08 +02:00 |
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Chandler Cox
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9c4129a2a3
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Add todo for immediate transition.
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2024-08-11 13:24:57 -05:00 |
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Wojtek Figat
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43afa76e60
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Optimize StaticModel draw into SDF and SurfaceAtlas if SDF texture is unused
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2024-08-09 18:26:16 +02:00 |
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Chandler Cox
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830db22dcc
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Blend out of anim slots when stopped.
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2024-08-09 09:05:53 -05:00 |
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Chandler Cox
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3674d149dc
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Add check return for index in Level.GetScene
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2024-08-05 13:25:35 -05:00 |
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Wojtek Figat
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e44e44d317
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
|
Wojtek Figat
|
ab7de52531
|
Fix compilation regression
|
2024-07-25 13:51:41 +02:00 |
|
Wojtek Figat
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013dab4ba7
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Fix codestyle and apply pr feedback
#2730
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2024-07-25 10:52:54 +02:00 |
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Wojtek Figat
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cf501945a3
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Merge branch 'fix/move-semantics' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/move-semantics
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2024-07-25 10:47:31 +02:00 |
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Wojtek Figat
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5ddf24381b
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Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages
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2024-07-24 16:41:49 +02:00 |
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Chandler Cox
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305f725394
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Ensure to add all scene objects of injected actors.
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2024-07-19 08:19:34 -05:00 |
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Chandler Cox
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8a297a6fd4
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Clean up code more.
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2024-07-19 07:59:57 -05:00 |
|
Chandler Cox
|
d717430256
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Clean up code
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2024-07-19 07:48:01 -05:00 |
|
Chandler Cox
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8804738193
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Allow for Initializing children injected via scene loading.
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2024-07-19 07:42:57 -05:00 |
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Wojtek Figat
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ef129a3135
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Add frustum culling for editor preview camera mesh
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2024-07-02 00:53:03 +02:00 |
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Wojtek Figat
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78f3248ac9
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Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
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2024-06-29 13:54:02 +02:00 |
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Wojtek Figat
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516ed3e9a0
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Cleanup some rendering code
|
2024-06-28 21:21:17 +02:00 |
|
Mateusz Karbowiak
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cb3e8e4112
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Ambiguous name fix
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2024-06-22 16:41:29 +02:00 |
|
Mateusz Karbowiak
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5f4aee71b8
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Actor naming without string copy fix
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2024-06-22 15:14:02 +02:00 |
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|
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e08b57e814
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Support custom deprecation messages in bindings generator
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2024-06-17 20:43:14 +03:00 |
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Wojtek Figat
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e1bede1bf6
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-06-13 17:07:37 +02:00 |
|
Wojtek Figat
|
b8c9130ae4
|
Simplify and cleanup code
#2368
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2024-06-11 12:53:47 +02:00 |
|
Wojtek Figat
|
1e86eff2d3
|
Improve GPU constant buffers structures definitions to properly align on new Clang
|
2024-06-02 09:52:10 +02:00 |
|
|
|
dedb3d57fd
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Fix Variant getters returning already freed managed handles
|
2024-06-01 20:22:16 +03:00 |
|
Wojtek Figat
|
19ad91d5d8
|
Merge remote-tracking branch 'origin/master' into 1.9
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2024-05-31 22:12:03 +02:00 |
|
Wojtek Figat
|
e0791eacad
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Fix game crashes due to scene objects C# instances removal on EndPlay before all game logic ends
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2024-05-31 10:29:23 +02:00 |
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Wojtek Figat
|
1481d1a1e9
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Add ShadowsResolution for manually specified shadowmap resolution for lights
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2024-05-23 14:47:16 +02:00 |
|
Wojtek Figat
|
206ff89587
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Add constant buffers alignment for data structures (16-byte boundaries)
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2024-05-23 13:58:46 +02:00 |
|
Wojtek Figat
|
12cf7f0f92
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
|
2024-05-22 16:15:14 +02:00 |
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