Wojtek Figat
|
d8f7199c11
|
Fix importing emissive, roughness, metalness and wireframe properties of materials with Assimp
#3418
|
2025-09-23 15:42:49 +02:00 |
|
Wojtek Figat
|
902744a0ce
|
Fix model import scale on nodes that could be applied multiple times on the same mesh
#3562
|
2025-09-21 15:08:35 +02:00 |
|
Wojtek Figat
|
bf9ca14deb
|
Fix sampling textures in decals to use custom mip-level
#3599
|
2025-08-14 22:14:03 +02:00 |
|
Wojtek Figat
|
1087bd2445
|
Fix #3342 to properly place new param in Constant Buffer
#3299
|
2025-08-14 11:53:25 +02:00 |
|
Wojtek Figat
|
5e19a9729b
|
Merge branch 'add-scaled-time-node' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-scaled-time-node
|
2025-08-14 11:37:09 +02:00 |
|
Wojtek Figat
|
85aed8c4d7
|
Fix using material VS to PS node directly within material input
|
2025-07-03 20:32:41 +02:00 |
|
Wojtek Figat
|
7f783bb7da
|
Fix crash when importing mesh with incorrect triangulation
|
2025-07-02 17:23:04 +02:00 |
|
Zode
|
9e50a39ebf
|
Add define guards so that the messagebox only appears in editor builds
|
2025-06-09 16:19:39 +03:00 |
|
Zode
|
8dfb564fb3
|
Add messagebox to windows import too
|
2025-06-09 15:04:34 +03:00 |
|
Zode
|
f8daff273a
|
Add import & export warning messageboxes.
|
2025-06-09 14:56:54 +03:00 |
|
Wojtek Figat
|
6fece4ca38
|
Fix automatic collision importing from mode to remove unused material slots
#3475
|
2025-06-03 12:48:31 +02:00 |
|
Wojtek Figat
|
077f7a3cd1
|
Add PositionFormat and TexCoordFormat to model import option for mesh data encoding
|
2025-06-03 11:18:03 +02:00 |
|
Wojtek Figat
|
59aed828f6
|
Update attributes style to be consistent in engine
|
2025-04-12 22:09:12 +02:00 |
|
Wojtek Figat
|
2ac8144ac2
|
Merge branch 'NoExpandFlipChannel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoExpandFlipChannel
|
2025-04-07 21:48:03 +02:00 |
|
Wojtek Figat
|
9c3fd052cd
|
Remove copyright year from source files and update to 2025
|
2025-04-07 19:22:21 +02:00 |
|
Chandler Cox
|
9b6feb9367
|
Add Scaled Time to Material Time node.
|
2025-04-07 10:02:20 -05:00 |
|
xxSeys1
|
af3054e5e0
|
minor code style
|
2025-03-31 15:55:04 +02:00 |
|
xxSeys1
|
e5d0158c92
|
remove texture flip channels default group expand
|
2025-03-31 15:53:40 +02:00 |
|
Wojtek Figat
|
e0251afe79
|
Fix last frame importing from animations to correctly loop
|
2025-03-31 13:38:13 +02:00 |
|
Wojtek Figat
|
54f73fe35a
|
Fix regression in new triplanar to still support scale as Float3 for per-axis scaling
|
2025-03-28 11:15:14 +01:00 |
|
Wojtek Figat
|
f94543aac8
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Flax.flaxproj
|
2025-03-26 19:48:47 +01:00 |
|
xxSeys1
|
82bdc5d869
|
adjust sensitivity of some sliders in Model Tool
|
2025-03-24 18:14:54 +01:00 |
|
Wojtek Figat
|
5d3da8a8d0
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/SceneGraph/Actors/StaticModelNode.cs
# Source/Engine/Graphics/Models/Mesh.cs
# Source/Engine/Graphics/Models/ModelData.h
|
2025-03-13 11:23:01 +01:00 |
|
Wojtek Figat
|
e7824d6d9b
|
Merge branch 'local-origin-multi-mesh' of https://github.com/Tryibion/FlaxEngine into Tryibion-local-origin-multi-mesh
|
2025-03-11 22:28:48 +01:00 |
|
Wojtek Figat
|
f11349f16c
|
Fix compilation
|
2025-03-11 22:09:19 +01:00 |
|
Wojtek Figat
|
2af6bdc283
|
Fix audio artifacts when importing 32-bit IEE wav files
|
2025-03-11 18:46:25 +01:00 |
|
Wojtek Figat
|
7f8729451c
|
Fix regression/crash in new World Triplanar node
#3214
|
2025-03-09 20:39:13 +01:00 |
|
Wojtek Figat
|
3643ec7a58
|
Fix crash when loading old triplanar node
|
2025-03-09 09:09:45 +01:00 |
|
Muzz
|
7885590593
|
Merge branch 'Muzz-Triplanar-Features' into 1.10
|
2025-02-28 14:56:45 +01:00 |
|
Wojtek Figat
|
2ab9adab24
|
Merge remote-tracking branch 'origin/master' into 1.10
|
2025-02-24 23:27:56 +01:00 |
|
Wojtek Figat
|
bd9a5f03a4
|
Fix crash when importing fbx model with convex polygon with duplicated vertices
#3222
|
2025-02-21 17:36:20 +01:00 |
|
Wojtek Figat
|
a6fb651ff4
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
|
2025-02-18 09:19:59 +01:00 |
|
Wojtek Figat
|
58090aa6d6
|
Fix triplanar texture mapping when using Large Worlds
#3001
|
2025-02-11 00:31:37 +01:00 |
|
Wojtek Figat
|
be8686bbb2
|
Fix new code on non-windows editor platforms
|
2025-01-14 22:45:03 +01:00 |
|
Wojtek Figat
|
addc6d5216
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
|
2025-01-13 18:07:54 +01:00 |
|
Wojtek Figat
|
90316dfa52
|
Minor code changes to PR
|
2025-01-13 15:46:35 +01:00 |
|
Wojtek Figat
|
a1c46d2e6e
|
Add support for up to 4 texture channels when importing meshes
#2667
|
2025-01-11 22:40:20 +01:00 |
|
Wojtek Figat
|
7e165d6127
|
Allow vertex colors on skinned meshes
#3044
|
2025-01-08 09:39:19 +01:00 |
|
Wojtek Figat
|
db4d7d2a05
|
**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
|
2025-01-06 22:47:19 +01:00 |
|
Wojtek Figat
|
29bfef677f
|
Add PixelFormatSampler utility to quick read/write operations on various data formats
Moved from `TextureTool` to be used in runtime and with more generic use cases (including C# scripting).
|
2025-01-05 23:49:44 +01:00 |
|
Wojtek Figat
|
ea5cb5d83a
|
Minor fixes and improvements
|
2025-01-03 01:10:31 +01:00 |
|
Chandler Cox
|
757b8ff855
|
Fix local origin option with multi-mesh import.
|
2024-12-31 00:50:42 -06:00 |
|
Chandler Cox
|
f71e731e54
|
Add saving and loading.
|
2024-12-30 23:42:32 -06:00 |
|
Chandler Cox
|
cb6ab6a647
|
Fix comment
|
2024-12-30 22:14:18 -06:00 |
|
Chandler Cox
|
899528e087
|
Add invert options for texture imports for Red, Blue, and Alpha channels.
|
2024-12-30 21:27:03 -06:00 |
|
Wojtek Figat
|
ab99a25cee
|
Update mesh config defines to match a single format
|
2024-12-29 23:03:09 +01:00 |
|
Gary M
|
c6b7077c2d
|
Remove unnecessary comments
|
2024-12-12 22:23:21 -08:00 |
|
Gary M
|
21d1419e74
|
Added import option to reverse winding order
|
2024-12-12 22:19:55 -08:00 |
|
Wojtek Figat
|
f62c77c35c
|
Fix game deployment if output name contains invalid path characters
#3004
|
2024-10-21 12:37:55 +02:00 |
|
Wojtek Figat
|
4a4120864d
|
Better fix for c6fa20abaa
|
2024-10-06 23:23:41 +02:00 |
|