Wojtek Figat
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03b16875c7
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Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging
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2023-04-03 18:03:28 +02:00 |
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Wojtek Figat
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a25eae5d10
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Move dotnet7 native interop, wrappers and marshalers into FlaxEngine.Interop namespace
|
2023-03-28 13:20:18 +02:00 |
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Wojtek Figat
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0ba261d338
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Add iOS platform (refactor Mac into shared Apple platform impl)
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2023-03-15 20:58:23 +01:00 |
|
Wojtek Figat
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e00bf92f05
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Add .Net Runtime deployment for cooked game
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2023-03-13 10:23:42 +01:00 |
|
Wojtek Figat
|
0cf40729fa
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Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-19 15:04:02 +01:00 |
|
Wojtek Figat
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d5cdbdb808
|
Fix typo 2ea468d5da
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2023-02-17 01:13:23 +01:00 |
|
Wojtek Figat
|
2ea468d5da
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Ignore constant error due to missing Game Settings in Editor (log once)
|
2023-02-17 01:01:32 +01:00 |
|
Wojtek Figat
|
ac59cc4633
|
Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-13 10:05:51 +01:00 |
|
Wojtek Figat
|
7fae0d9fb6
|
Fix to ignore warning due to missing NDA consoles packages
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2023-02-08 23:41:24 +01:00 |
|
Wojciech Figat
|
f3366178ea
|
Refactor manually written managed bindings to use C-style exported P/Invoke
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2023-01-23 18:14:38 +01:00 |
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Wojciech Figat
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eebc4951de
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Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
c48a81a068
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
|
2022-12-28 18:49:14 +01:00 |
|
Wojtek Figat
|
8918c71312
|
Update old header usage
|
2022-12-22 19:31:01 +01:00 |
|
Wojciech Figat
|
9a5c105db9
|
Merge branch '1.5' into dotnet7
|
2022-12-21 10:35:58 +01:00 |
|
Wojtek Figat
|
a570d6d178
|
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
|
2022-12-20 21:11:38 +01:00 |
|
Wojciech Figat
|
eae8fd7ef9
|
Add AdditionalScenes to BuildSettings
|
2022-12-02 10:05:32 +01:00 |
|
|
|
96dc279ebd
|
Implement .NET 7 runtime support and bindings generation
|
2022-11-26 14:37:07 +02:00 |
|
Wojciech Figat
|
e115aa2c4e
|
Merge remote-tracking branch 'origin/master' into 1.5
# Conflicts:
# Source/Engine/Content/JsonAsset.cpp
|
2022-10-19 13:36:46 +02:00 |
|
Wojtek Figat
|
607afeee50
|
Add proper deserialization of old values pre-renaming
#767
|
2022-10-12 20:38:59 +02:00 |
|
Cristhofer Marques
|
187e56c6ba
|
typo fix in graphics settings
|
2022-10-11 13:34:46 -03:00 |
|
Wojtek Figat
|
0e523204d5
|
Fix custom json asset usage for game settings if loaded before game scripting module is loaded
|
2022-09-14 21:13:58 +02:00 |
|
Wojciech Figat
|
94cacc8abc
|
Add game settings assets loading (not only objects)
|
2022-09-06 13:33:17 +02:00 |
|
Wojciech Figat
|
9ad4665270
|
Add Network Settings
|
2022-09-03 12:54:37 +02:00 |
|
Wojciech Figat
|
c9726ab05b
|
Compact graphics settings
|
2022-09-02 14:10:04 +02:00 |
|
Wojtek Figat
|
bbb5b68e91
|
Refactor FlaxTests to run as Editor with all engine services initialized
|
2022-07-26 23:10:02 +02:00 |
|
Wojciech Figat
|
0af86d8cb8
|
Add HDR env probes support
|
2022-07-19 10:33:52 +02:00 |
|
Wojciech Figat
|
a8579cadcc
|
Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
|
2022-07-14 15:37:54 +02:00 |
|
Wojciech Figat
|
e210e58644
|
Merge branch 'master' of https://github.com/whocares77/FlaxEngine into whocares77-master
|
2022-07-14 14:49:04 +02:00 |
|
Wojciech Figat
|
9cbaeb21f5
|
Add GI probes spacing setting
|
2022-06-20 10:09:09 +02:00 |
|
artkez
|
e548dbfb19
|
EnvironmentProbe selectable resolution
|
2022-06-16 10:28:57 +03:00 |
|
Wojciech Figat
|
2522d84a21
|
Add default Post Process options to Graphics Settings
|
2022-06-14 12:01:16 +02:00 |
|
Wojciech Figat
|
78afe60343
|
Add Global Surface Atlas resolution setting
|
2022-06-13 12:38:01 +02:00 |
|
Wojciech Figat
|
d4839b9c78
|
Add Global Illumination options to PostFx Settings
|
2022-06-10 18:48:17 +02:00 |
|
Wojciech Figat
|
f685c67275
|
Add Global SDF quality setting and support for variable cascades count and resolution
|
2022-06-10 14:30:40 +02:00 |
|
Wojciech Figat
|
27a1dc8966
|
Improve property names displaying in UI and add Unit Test for it
|
2022-04-27 14:12:27 +02:00 |
|
Wojciech Figat
|
cad9bad950
|
Merge remote-tracking branch 'origin/master' into gi
|
2022-04-21 12:57:08 +02:00 |
|
Wojtek Figat
|
a27d69f852
|
Improve Json Asset development workflow
|
2022-04-13 21:19:10 +02:00 |
|
Wojciech Figat
|
d5297f9047
|
Add option to always render Global SDF
|
2022-03-24 14:59:14 +01:00 |
|
Wojciech Figat
|
b08d2001fd
|
Add Model SDF generation utilities
|
2022-03-24 11:32:02 +01:00 |
|
Wojciech Figat
|
d36c502287
|
Add easier game or plugin settings asset usage with SettingsBase
|
2022-01-21 16:22:14 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
|
d017dd14ca
|
Add Mac platform
|
2021-12-27 14:04:16 +01:00 |
|
Wojtek Figat
|
48a867ef16
|
Add PS5 platform defines and types
|
2021-10-08 16:25:16 +02:00 |
|
Wojtek Figat
|
98776a709e
|
Refactor GDK platform settings and tools, expose more options MicrosoftGame.config
|
2021-08-30 16:15:06 +02:00 |
|
Wojtek Figat
|
610763b637
|
Fix custom setting loading regression
|
2021-08-28 12:16:13 +02:00 |
|
Wojtek Figat
|
e4cb87ea9e
|
Fix loading null as Guid for object refs in C++ Json parser
|
2021-08-27 16:06:23 +02:00 |
|
Wojtek Figat
|
d9410f9cdd
|
Post merge fixes and cleanup
#571
|
2021-08-26 17:27:38 +02:00 |
|
Wojtek Figat
|
782d29f427
|
Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone
|
2021-08-26 12:44:53 +02:00 |
|