Wojtek Figat
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540681e59d
|
Add MoveTowards to vector3
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2023-08-31 09:23:16 +02:00 |
|
Wojtek Figat
|
869649e5ed
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-08-01 14:05:49 +02:00 |
|
Wojtek Figat
|
fae20daac9
|
Cleanup code #1267
|
2023-07-26 19:28:55 +02:00 |
|
NoriteSC
|
3bd8d930e0
|
doc fixes and code corections
mathf UnwindRadians has fixed coust
added UnwindRadiansAccurate oldversion
|
2023-07-25 15:27:18 +02:00 |
|
Wojtek Figat
|
eea0b37dc3
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-07-18 18:35:44 +02:00 |
|
Wojtek Figat
|
b2b10ce7da
|
Fix various core types to be trivially constructible as properly POD-type
|
2023-07-18 18:20:11 +02:00 |
|
Wojtek Figat
|
24c03c0e4b
|
Add cloth painting tools to Editor
|
2023-07-13 23:30:37 +02:00 |
|
Wojtek Figat
|
e4c3461053
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-07-03 22:01:50 +02:00 |
|
Wojtek Figat
|
0d7e7edf80
|
Optimize BoundingBox::Transform
|
2023-06-29 16:50:53 +02:00 |
|
Wojtek Figat
|
17aa4ea60d
|
Optimize CollisionsHelper::FrustumContainsBox
|
2023-06-28 12:21:58 +02:00 |
|
Wojtek Figat
|
390460907d
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
|
2023-04-22 18:59:41 +02:00 |
|
PrecisionRender
|
5a94116c9b
|
Add some more missing functions to C++ Math
|
2023-04-20 11:50:19 -05:00 |
|
Wojtek Figat
|
6fef9b09fa
|
Merge branch 'cpp-move-towards' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-move-towards
|
2023-04-19 11:18:34 +02:00 |
|
Wojtek Figat
|
9501d23f35
|
Merge branch 'mathfix' of https://github.com/Withaust/FlaxEngine into Withaust-mathfix
|
2023-04-19 11:12:19 +02:00 |
|
Wojtek Figat
|
1f2260048a
|
Merge branch 'sign-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-sign-fix
|
2023-04-19 11:09:13 +02:00 |
|
Wojtek Figat
|
ca48d60627
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-18 19:47:13 +02:00 |
|
Wojtek Figat
|
a500f88b4c
|
Fix compilation with UseLargeWorlds
|
2023-04-18 19:44:32 +02:00 |
|
Wojtek Figat
|
67b373c6df
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-17 13:18:08 +02:00 |
|
Wojtek Figat
|
b85184eee0
|
Optimize vectors normalization
|
2023-04-17 11:10:14 +02:00 |
|
Wiktor Kocielski
|
2e1691c2f1
|
CSharp Math.Remap method obsoletion
|
2023-04-17 05:52:02 +03:00 |
|
Wojtek Figat
|
c3cc78b7c2
|
Cleanup code after #1001
|
2023-04-16 19:46:36 +02:00 |
|
PrecisionRender
|
17aca44a3b
|
Add MoveTowards functions to C++ Math
|
2023-04-15 16:40:03 -05:00 |
|
PrecisionRender
|
49e05bc206
|
Add ClampLength functions to C++ Vector3
|
2023-04-15 12:53:19 -05:00 |
|
Chandler Cox
|
685a68b7b8
|
Fix c# math sign functions for #993
|
2023-04-14 09:31:49 -05:00 |
|
Wojtek Figat
|
91c017713c
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-13 12:12:33 +02:00 |
|
Wojtek Figat
|
bedb056645
|
Fix codestyle #989
|
2023-04-12 17:03:30 +02:00 |
|
Wiktor Kocielski
|
96609815ec
|
Fix C++ API for Vector2/3 Normalization
|
2023-04-11 15:56:46 +03:00 |
|
Wojtek Figat
|
e995736012
|
Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds
|
2023-04-03 13:51:33 +02:00 |
|
Wojtek Figat
|
0cf40729fa
|
Merge remote-tracking branch 'origin/master' into dotnet7
|
2023-02-19 15:04:02 +01:00 |
|
W2.Wizard
|
f8aa1cd5f8
|
Updated transform Gizmos #340
|
2023-02-16 15:23:18 +01:00 |
|
Wojtek Figat
|
0270772463
|
Merge remote-tracking branch 'origin/master' into dotnet7
|
2023-02-06 10:02:13 +01:00 |
|
Wojtek Figat
|
d9f1e4253f
|
Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs
|
2023-02-03 15:47:45 +01:00 |
|
Wojtek Figat
|
b071cdb843
|
Expose various engine features to scripting
|
2023-01-31 16:01:56 +01:00 |
|
Ruan Lucas
|
82e9923be3
|
change IsAnyKeyDown to IsAnyButtonDown and add Float2.Normalized
|
2023-01-26 08:54:15 -04:00 |
|
Ruan Lucas
|
d20bce9967
|
Add Vector2.Normalized
|
2023-01-19 20:52:20 -04:00 |
|
Wojciech Figat
|
eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
|
|
96dc279ebd
|
Implement .NET 7 runtime support and bindings generation
|
2022-11-26 14:37:07 +02:00 |
|
Wojtek Figat
|
18c4e34af8
|
Fix invalid Math::RoundUpToPowerOf2
#833
|
2022-11-24 20:21:34 +01:00 |
|
Wojtek Figat
|
63c4eb17e4
|
Fix invalid Math::RoundUpToPowerOf2
#833
|
2022-11-24 20:20:36 +01:00 |
|
Wojtek Figat
|
f1b67935b3
|
Optimize BoundingFrustum::Intersects(BoundingSphere)
|
2022-10-29 21:13:21 +02:00 |
|
Wojciech Figat
|
2c7d2893c8
|
Add Color.FromRGBA
|
2022-10-26 14:58:55 +02:00 |
|
Wojciech Figat
|
f16372efad
|
Add utility for parsing Color from text (hex or named color)
|
2022-08-02 16:53:06 +02:00 |
|
Wojtek Figat
|
4915e9fea0
|
Fix hex color parsing
|
2022-08-01 17:13:29 +02:00 |
|
Wojtek Figat
|
2104dbc682
|
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
|
2022-07-31 22:20:38 +02:00 |
|
Wojtek Figat
|
17b3434342
|
Add Mod for vectors
|
2022-07-31 19:05:36 +02:00 |
|
Wojtek Figat
|
9ff0ad4734
|
Fix order of Large Worlds Real using
|
2022-07-18 20:20:12 +02:00 |
|
Wojtek Figat
|
e34e4caf08
|
Improve precision for BoundingBox.Transform with Transform
|
2022-07-03 18:12:13 +02:00 |
|
Wojtek Figat
|
a8a34b391b
|
Fix compilation
|
2022-07-03 16:18:43 +02:00 |
|